Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Biimok
Tiamat
Level 39
God Stats
9W - 3L
1,603 SR
Queue Stats
15W - 5L
1,520 Elo+
Party 2
Tsukuyomi
Tsukuyomi
FarofaAmbulante
Tsukuyomi
Level 18
God Stats
25W - 14L
1,513 SR
Queue Stats
27W - 21L
1,333 Elo+
Party 2
Anhur
Anhur
MrMigue
Anhur
Level 40
God Stats
10W - 13L
1,414 SR
Queue Stats
156W - 308L
1,285 Elo+
Party 3
Ymir
Ymir
ShadowsKing24
Ymir
Level 31
God Stats
24W - 19L
1,611 SR
Queue Stats
355W - 540L
1,364 Elo+
Party 3
Team Averages
Level 43
1,528 SR
1,400 Elo+

VS

Team Averages
Level 62
1,477 SR
1,462 Elo+
Hercules
Hercules
 
Hercules
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
DragaoTiamati
Merlin
Level 34
God Stats
13W - 12L
1,532 SR
Queue Stats
73W - 61L
1,491 Elo+
Solo
Bakasura
Bakasura
El_CaBeZoN-ArG-
Bakasura
Level 36
God Stats
39W - 32L
1,588 SR
Queue Stats
116W - 125L
1,383 Elo+
Solo
Bellona
Bellona
RoQueSoul
Bellona
Level 28
God Stats
8W - 9L
1,475 SR
Queue Stats
53W - 68L
1,438 Elo+
Party 1
Baba Yaga
Baba Yaga
pollotopito
Baba Yaga
Level 113
God Stats
0W - 2L
1,293 SR
Queue Stats
95W - 98L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
6 / 1 / 3
9,966
664
7,289
11,202
4,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
Biimok
Tiamat
16
6 / 4 / 4
9,743
650
12,756
10,159
6,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
FarofaAmbulante
Tsukuyomi
14
4 / 1 / 1
8,723
582
6,257
7,492
3,299
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anhur
MrMigue
Anhur
12
1 / 5 / 1
6,887
459
2,427
11,525
2,945
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 2 / 6
8,317
554
5,254
11,925
7,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
3 / 4 / 4
7,009
467
7,335
12,680
6,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
3 / 2 / 4
7,901
527
8,520
6,601
2,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
13
2 / 5 / 3
7,547
503
4,961
11,842
4,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
RoQueSoul
Bellona
12
1 / 5 / 0
7,104
474
2,807
10,650
6,221
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baba Yaga
pollotopito
Baba Yaga
15
4 / 3 / 2
8,691
579
10,074
9,984
3,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
26
19
Kills
13
13
Deaths
19
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
6
1
3
7.5
L
Hercules
 
Hercules
3
4
4
1.25
W
Tiamat
Biimok
Tiamat
6
4
4
2
L
3
2
4
2.5
L
Bakasura
2
5
3
0.7
W
Tsukuyomi
FarofaAmbulante
Tsukuyomi
4
1
1
4.5
W
Anhur
MrMigue
Anhur
1
5
1
0.3
L
Bellona
RoQueSoul
Bellona
1
5
0
0.2
W
2
2
6
2.5
L
Baba Yaga
pollotopito
Baba Yaga
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,983
Damage
33,697
52,303
Taken
51,757
25,327
Mitigated
22,685
16,453
Healing
14,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
7,289
4,787
0
3,355
11,202
4,914
0
3,364
7,597
0
62,522
L
Hercules
 
Hercules
7,335
2,064
0
3,553
12,680
6,148
266
4,297
8,067
0
26,613
W
Tiamat
Biimok
Tiamat
12,756
1,074
0
2,281
10,159
6,811
21
5,169
4,249
62,574
0
L
8,520
870
0
1,188
6,601
2,006
462
2,851
3,470
43,050
0
L
Bakasura
4,961
2,780
290
3,470
11,842
4,627
0
4,768
6,667
0
38,738
W
Tsukuyomi
FarofaAmbulante
Tsukuyomi
6,257
1,856
0
4,316
7,492
3,299
1,568
0
7,434
0
52,597
W
Anhur
MrMigue
Anhur
2,427
1,129
369
4,037
11,525
2,945
566
4,167
6,642
0
29,526
L
Bellona
RoQueSoul
Bellona
2,807
322
0
1,682
10,650
6,221
0
997
9,553
0
40,694
W
5,254
596
453
1,642
11,925
7,358
190
4,460
6,293
33,790
0
L
Baba Yaga
pollotopito
Baba Yaga
10,074
666
0
3,952
9,984
3,683
0
5,097
4,405
61,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,636
Gold Earned
38,252
478
Minions Killed
455
0
Camps Cleared
0
1,521,354
Distance Traveled
1,371,474
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,966
664
133
9
0
379,360
0
L
Hercules
7,009
467
35
2
0
263,277
0
W
Tiamat
9,743
650
127
8
0
297,641
1
L
Merlin
7,901
527
93
6
0
260,315
3
L
Bakasura
7,547
503
91
6
0
321,295
4
W
Tsukuyomi
8,723
582
115
8
0
292,611
3
W
Anhur
6,887
459
54
4
0
249,630
2
L
Bellona
7,104
474
99
7
0
239,106
7
W
Ymir
8,317
554
49
3
0
302,112
1
L
Baba Yaga
8,691
579
137
9
0
287,481
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role