Player Matchup

Osiris
Osiris
Aradhrin
Osiris
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
311W - 199L
1,578 Elo+
Party 2
Set
Set
Bluslayer
Set
Level 158
God Stats
1W - 1L
1,380 SR
Queue Stats
208W - 127L
1,621 Elo+
Party 2
Jormungandr
Jormungandr
Deleborod
Jormungandr
Level 87
God Stats
12W - 4L
1,663 SR
Queue Stats
297W - 172L
1,582 Elo+
Party 2
Chernobog
Chernobog
Jujitzu
Chernobog
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 46L
1,690 Elo+
Party 2
Bacchus
Bacchus
Maerfair
Bacchus
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
173W - 100L
1,625 Elo+
Party 2
Team Averages
Level 105
1,509 SR
1,619 Elo+

VS

Team Averages
Level 30
1,548 SR
1,500 Elo+
Chronos
Chronos
 
Chronos
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
 
Olorun
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Aubins
Medusa
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
IamNotLevia
Sun Wukong
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Player2398
Hun Batz
Level 16
God Stats
1W - 0L
1,741 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Aradhrin
Osiris
16
4 / 6 / 2
9,277
663
14,537
18,723
23,722
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
5 / 7 / 4
9,705
693
11,789
18,748
13,995
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
Deleborod
Jormungandr
17
1 / 4 / 8
10,041
717
16,818
17,202
18,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
Jujitzu
Chernobog
14
2 / 8 / 3
8,901
636
11,136
18,818
9,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
Maerfair
Bacchus
17
2 / 4 / 10
10,975
784
15,176
26,753
34,231
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
20
8 / 2 / 16
11,892
849
18,715
17,212
8,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
 
Olorun
17
4 / 2 / 14
10,532
752
16,083
14,124
7,137
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Aubins
Medusa
18
6 / 3 / 11
11,243
803
24,207
13,409
6,322
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
IamNotLevia
Sun Wukong
18
5 / 2 / 16
11,050
789
8,998
21,393
26,838
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hun Batz
Player2398
Hun Batz
17
6 / 6 / 18
10,955
783
21,835
15,293
8,120
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
104
14
Kills
29
29
Deaths
15
27
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
8
2
16
8
W
Olorun
 
Olorun
4
2
14
5.5
L
Osiris
Aradhrin
Osiris
4
6
2
0.83
W
Medusa
Aubins
Medusa
6
3
11
3.83
L
5
7
4
1
L
Jormungandr
Deleborod
Jormungandr
1
4
8
1.25
W
Sun Wukong
IamNotLevia
Sun Wukong
5
2
16
6.5
L
Chernobog
Jujitzu
Chernobog
2
8
3
0.44
L
Bacchus
Maerfair
Bacchus
2
4
10
1.75
W
Hun Batz
Player2398
Hun Batz
6
6
18
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,456
Damage
89,838
100,244
Taken
81,431
99,713
Mitigated
57,209
25,039
Healing
40,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
18,715
5,141
3,228
5,154
17,212
8,792
1,483
7,069
10,143
39,650
0
W
Olorun
 
Olorun
16,083
8,938
4,808
7,080
14,124
7,137
1,427
5,741
8,383
29,368
0
L
Osiris
Aradhrin
Osiris
14,537
3,386
2,492
1,276
18,723
23,722
195
6,558
12,165
0
18,381
W
Medusa
Aubins
Medusa
24,207
10,267
2,425
2,530
13,409
6,322
1,090
4,914
8,495
0
51,651
L
11,789
3,342
1,770
4,224
18,748
13,995
495
5,266
13,482
0
30,749
L
Jormungandr
Deleborod
Jormungandr
16,818
3,527
888
2,040
17,202
18,290
0
4,589
12,613
37,546
0
W
Sun Wukong
IamNotLevia
Sun Wukong
8,998
1,474
3,074
6,543
21,393
26,838
346
6,589
14,804
0
16,679
L
Chernobog
Jujitzu
Chernobog
11,136
7,261
0
2,019
18,818
9,475
423
8,270
10,548
0
21,820
L
Bacchus
Maerfair
Bacchus
15,176
1,542
3,446
6,884
26,753
34,231
0
10,115
16,638
22,630
0
W
Hun Batz
Player2398
Hun Batz
21,835
6,658
3,203
2,735
15,293
8,120
1,119
7,681
7,612
0
32,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,899
Gold Earned
55,672
137
Minions Killed
160
0
Camps Cleared
0
1,113,034
Distance Traveled
1,363,091
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,892
849
62
4
0
276,515
0
W
Olorun
10,532
752
25
2
0
274,930
0
L
Osiris
9,277
663
9
1
0
239,009
1
W
Medusa
11,243
803
36
3
0
278,838
2
L
Set
9,705
693
36
3
0
217,002
2
L
Jormungandr
10,041
717
46
3
0
207,183
5
W
Sun Wukong
11,050
789
13
1
0
260,095
5
L
Chernobog
8,901
636
27
2
0
207,003
0
L
Bacchus
10,975
784
19
1
0
242,837
0
W
Hun Batz
10,955
783
24
2
0
272,713
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role