Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
A Lost Light
Fenrir
Level 83
God Stats
3W - 1L
1,858 SR
Queue Stats
42W - 27L
1,590 Elo+
Party 1
Hades
Hades
Call Me Kurupt
Hades
Level 105
God Stats
3W - 2L
1,519 SR
Queue Stats
739W - 663L
1,555 Elo+
Party 1
Sol
Sol
Mickeyyaboi
Sol
Level 134
God Stats
4W - 4L
1,459 SR
Queue Stats
433W - 434L
1,575 Elo+
Party 1
Gilgamesh
Gilgamesh
Sekto2
Gilgamesh
Level 118
God Stats
9W - 5L
1,721 SR
Queue Stats
846W - 765L
1,535 Elo+
Party 1
Team Averages
Level 110
1,611 SR
1,551 Elo+

VS

Team Averages
Level 113
1,506 SR
1,581 Elo+
Vamana
Vamana
BadBoy_2717
Vamana
Level 128
God Stats
4W - 6L
1,660 SR
Queue Stats
279W - 227L
1,582 Elo+
Party 2
Hun Batz
Hun Batz
Nox-David57
Hun Batz
Level 138
God Stats
1W - 3L
1,326 SR
Queue Stats
577W - 511L
1,539 Elo+
Party 2
Athena
Athena
TheAngelBoo
Athena
Level 68
God Stats
2W - 8L
1,437 SR
Queue Stats
136W - 133L
1,549 Elo+
Solo
Janus
Janus
khaimera14
Janus
Level 105
God Stats
5W - 4L
1,564 SR
Queue Stats
92W - 76L
1,595 Elo+
Party 2
Chernobog
Chernobog
papopineda2
Chernobog
Level 126
God Stats
2W - 3L
1,544 SR
Queue Stats
201W - 182L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
4 / 2 / 1
6,506
591
7,466
7,317
3,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
10
4 / 2 / 2
6,083
553
4,395
5,708
2,482
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
2 / 2 / 4
5,759
524
2,564
2,503
1,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
7 / 1 / 1
7,641
695
7,248
8,332
2,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Sekto2
Gilgamesh
10
1 / 3 / 8
6,267
570
5,449
7,711
2,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
11
3 / 4 / 0
6,616
601
5,490
11,393
4,843
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
Nox-David57
Hun Batz
11
1 / 3 / 3
6,105
555
3,461
8,496
3,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
9
3 / 3 / 3
5,966
542
3,667
8,192
4,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
10
1 / 4 / 3
5,468
497
2,070
5,298
1,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
papopineda2
Chernobog
10
2 / 4 / 2
6,112
556
5,571
8,356
2,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
18
Kills
10
10
Deaths
18
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
2
1
2.25
W
Fenrir
4
2
2
2.5
L
Vamana
3
4
0
0.75
W
2
2
4
2
W
7
1
1
7.5
L
Hun Batz
Nox-David57
Hun Batz
1
3
3
0.83
W
Gilgamesh
Sekto2
Gilgamesh
1
3
8
1.67
L
Athena
3
3
3
1.5
L
Janus
1
4
3
0.63
L
Chernobog
papopineda2
Chernobog
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,122
Damage
20,259
31,571
Taken
41,735
12,352
Mitigated
16,017
12,447
Healing
12,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
7,466
485
297
4,004
7,317
3,260
0
0
7,317
34,137
0
W
Fenrir
4,395
1,342
0
1,413
5,708
2,482
0
255
5,453
0
29,378
L
Vamana
5,490
3,711
0
3,616
11,393
4,843
0
6,073
4,720
0
36,354
W
2,564
184
170
722
2,503
1,364
0
542
1,961
16,796
0
W
7,248
2,443
0
4,988
8,332
2,322
794
1,965
6,367
47,596
0
L
Hun Batz
Nox-David57
Hun Batz
3,461
1,559
0
2,769
8,496
3,148
0
1,482
6,954
0
35,825
W
Gilgamesh
Sekto2
Gilgamesh
5,449
1,536
0
853
7,711
2,924
0
2,975
4,736
0
17,387
L
Athena
3,667
1,688
417
2,775
8,192
4,316
264
2,887
5,305
15,598
0
L
Janus
2,070
144
0
1,315
5,298
1,469
0
3,016
2,282
27,159
0
L
Chernobog
papopineda2
Chernobog
5,571
3,925
0
1,967
8,356
2,241
0
3,160
5,196
0
36,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,256
Gold Earned
30,267
274
Minions Killed
324
0
Camps Cleared
0
965,090
Distance Traveled
1,049,282
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,506
591
67
6
0
201,600
3
W
Fenrir
6,083
553
47
4
0
214,177
0
L
Vamana
6,616
601
82
7
0
202,737
2
W
Hades
5,759
524
40
4
0
137,246
4
W
Sol
7,641
695
93
8
0
184,480
1
L
Hun Batz
6,105
555
86
8
0
240,936
1
W
Gilgamesh
6,267
570
27
2
0
227,587
0
L
Athena
5,966
542
21
2
0
198,912
1
L
Janus
5,468
497
60
5
0
228,243
8
L
Chernobog
6,112
556
75
7
0
178,454
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role