Player Matchup

Zeus
Zeus
Amos1703
Zeus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,654 Elo+
Solo
Ao Kuang
Ao Kuang
Brefcase
Ao Kuang
Level 22
God Stats
5W - 4L
1,665 SR
Queue Stats
38W - 49L
1,355 Elo+
Party 1
Anhur
Anhur
Nociram
Anhur
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
195W - 120L
1,453 Elo+
Solo
Gilgamesh
Gilgamesh
guyf23
Gilgamesh
Level 28
God Stats
1W - 1L
1,740 SR
Queue Stats
73W - 91L
1,408 Elo+
Party 1
Artemis
Artemis
lycerin
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,161 Elo+
Solo
Team Averages
Level 15
1,581 SR
1,406 Elo+

VS

Team Averages
Level 28
1,554 SR
1,493 Elo+
Fenrir
Fenrir
M0uwa
Fenrir
Level 15
God Stats
7W - 5L
1,675 SR
Queue Stats
21W - 25L
1,408 Elo+
Solo
Baba Yaga
Baba Yaga
ReyBooYT
Baba Yaga
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 82L
1,412 Elo+
Party 2
Ymir
Ymir
objuanmi
Ymir
Level 6
God Stats
8W - 5L
1,587 SR
Queue Stats
9W - 6L
1,326 Elo+
Party 2
Odin
Odin
ОхотникНаМамаш
Odin
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
41W - 34L
1,832 Elo+
Party 3
Anubis
Anubis
ХулиганкаВЮбке
Anubis
Level 18
God Stats
7W - 4L
1,509 SR
Queue Stats
38W - 32L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
4
0 / 4 / 0
3,180
530
585
2,645
575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ao Kuang
Brefcase
Ao Kuang
4
1 / 2 / 0
3,416
569
1,079
2,915
560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
Nociram
Anhur
4
0 / 2 / 2
3,303
551
784
2,696
489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gilgamesh
guyf23
Gilgamesh
4
0 / 2 / 0
3,125
521
625
3,894
1,004
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
lycerin
Artemis
5
0 / 3 / 0
3,250
542
1,290
2,594
793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
M0uwa
Fenrir
6
3 / 3 / 1
4,122
687
1,580
4,724
1,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
ReyBooYT
Baba Yaga
7
7 / 0 / 0
4,842
807
4,053
2,215
497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
6
0 / 0 / 7
3,890
648
1,378
1,865
558
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
1 / 1 / 3
4,107
685
1,893
2,837
1,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
2 / 0 / 1
4,141
690
1,084
714
264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
13
13
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Zeus
0
4
0
0
L
Ao Kuang
Brefcase
Ao Kuang
1
2
0
0.5
W
Fenrir
M0uwa
Fenrir
3
3
1
1.17
L
Anhur
Nociram
Anhur
0
2
2
0.5
W
Baba Yaga
ReyBooYT
Baba Yaga
7
0
0
7
L
Gilgamesh
guyf23
Gilgamesh
0
2
0
0
L
Artemis
lycerin
Artemis
0
3
0
0
W
Ymir
0
0
7
3.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,363
Damage
9,988
14,744
Taken
12,355
3,421
Mitigated
3,895
889
Healing
3,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
585
248
0
111
2,645
575
0
1,758
887
8,382
0
L
Ao Kuang
Brefcase
Ao Kuang
1,079
397
0
171
2,915
560
0
156
2,669
8,891
0
W
Fenrir
M0uwa
Fenrir
1,580
511
0
772
4,724
1,331
12
844
3,880
0
15,108
L
Anhur
Nociram
Anhur
784
616
0
356
2,696
489
0
0
2,546
0
5,219
W
Baba Yaga
ReyBooYT
Baba Yaga
4,053
640
0
1,133
2,215
497
0
29
2,186
18,979
0
L
Gilgamesh
guyf23
Gilgamesh
625
61
0
236
3,894
1,004
0
2,325
1,569
0
8,773
L
Artemis
lycerin
Artemis
1,290
418
0
15
2,594
793
0
2,276
318
0
9,459
W
Ymir
1,378
267
0
0
1,865
558
290
239
1,580
6,738
0
W
1,893
760
0
983
2,837
1,245
812
235
2,602
0
11,618
W
1,084
44
0
529
714
264
0
213
443
13,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,274
Gold Earned
21,102
92
Minions Killed
132
0
Camps Cleared
0
520,920
Distance Traveled
568,974
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
3,180
530
16
3
0
103,880
1
L
Ao Kuang
3,416
569
23
4
0
126,171
1
W
Fenrir
4,122
687
37
6
0
104,920
1
L
Anhur
3,303
551
12
2
0
69,705
0
W
Baba Yaga
4,842
807
37
6
0
123,138
1
L
Gilgamesh
3,125
521
20
3
0
123,760
0
L
Artemis
3,250
542
21
4
0
97,404
0
W
Ymir
3,890
648
11
2
0
127,780
2
W
Odin
4,107
685
20
3
0
110,952
0
W
Anubis
4,141
690
27
5
0
102,184
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role