Player Matchup

Izanami
Izanami
Caysoha
Izanami
Level 18
God Stats
20W - 28L
1,214 SR
Queue Stats
24W - 35L
1,196 Elo+
Party 1
Loki
Loki
TAC BomB GMT
Loki
Level 17
God Stats
5W - 15L
1,175 SR
Queue Stats
26W - 40L
1,118 Elo+
Party 1
Anubis
Anubis
Zeetzuu
Anubis
Level 8
God Stats
1W - 5L
1,500 SR
Queue Stats
2W - 8L
1,162 Elo+
Party 1
Ravana
Ravana
iTzAlex
Ravana
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 68L
1,045 Elo+
Solo
Neith
Neith
myskoww
Neith
Level 9
God Stats
2W - 4L
1,706 SR
Queue Stats
2W - 8L
1,118 Elo+
Party 1
Team Averages
Level 15
1,419 SR
1,128 Elo+

VS

Team Averages
Level 14
1,434 SR
1,362 Elo+
Yemoja
Yemoja
Colduu
Yemoja
Level 9
God Stats
23W - 24L
1,278 SR
Queue Stats
151W - 167L
1,155 Elo+
Solo
Guan Yu
Guan Yu
DoubleDman
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Para5aur
Tiamat
Level 27
God Stats
53W - 59L
1,444 SR
Queue Stats
170W - 180L
1,398 Elo+
Solo
Chiron
Chiron
Skyyzi
Chiron
Level 18
God Stats
18W - 15L
1,501 SR
Queue Stats
218W - 232L
1,362 Elo+
Solo
Loki
Loki
Vaenden
Loki
Level 15
God Stats
12W - 5L
1,448 SR
Queue Stats
71W - 62L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Caysoha
Izanami
13
2 / 9 / 2
8,247
434
12,053
15,090
4,017
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
5 / 6 / 4
10,902
574
7,962
15,110
5,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
Zeetzuu
Anubis
10
0 / 9 / 2
6,718
354
5,586
10,560
3,609
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
iTzAlex
Ravana
13
2 / 9 / 2
8,171
430
6,172
13,226
6,412
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
myskoww
Neith
14
2 / 8 / 2
8,881
467
5,402
12,299
3,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Colduu
Yemoja
15
3 / 1 / 19
10,217
538
4,031
8,146
5,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Guan Yu
DoubleDman
Guan Yu
16
7 / 4 / 11
10,876
572
12,024
14,446
13,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
Para5aur
Tiamat
17
9 / 1 / 11
11,314
595
13,180
11,213
6,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
Skyyzi
Chiron
16
6 / 2 / 10
10,261
540
8,869
13,532
5,066
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
Vaenden
Loki
20
16 / 3 / 6
12,928
680
14,029
16,228
6,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
98
11
Kills
41
41
Deaths
11
12
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Izanami
Caysoha
Izanami
2
9
2
0.33
W
Yemoja
Colduu
Yemoja
3
1
19
12.5
W
Guan Yu
DoubleDman
Guan Yu
7
4
11
3.13
W
Tiamat
Para5aur
Tiamat
9
1
11
14.5
W
Chiron
Skyyzi
Chiron
6
2
10
5.5
L
5
6
4
1.17
W
Loki
Vaenden
Loki
16
3
6
6.33
L
Anubis
Zeetzuu
Anubis
0
9
2
0.11
L
Ravana
iTzAlex
Ravana
2
9
2
0.33
L
Neith
myskoww
Neith
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,175
Damage
52,133
66,285
Taken
63,565
22,627
Mitigated
36,888
8,356
Healing
25,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Caysoha
Izanami
12,053
7,587
250
2,028
15,090
4,017
0
4,569
10,376
0
61,174
W
Yemoja
Colduu
Yemoja
4,031
1,239
5,648
2,934
8,146
5,386
907
2,269
5,877
13,380
0
W
Guan Yu
DoubleDman
Guan Yu
12,024
2,939
382
1,666
14,446
13,076
2,941
349
14,097
326
45,245
W
Tiamat
Para5aur
Tiamat
13,180
1,510
0
4,818
11,213
6,578
3,533
1,006
10,207
60,494
0
W
Chiron
Skyyzi
Chiron
8,869
4,550
696
3,959
13,532
5,066
3,989
1,962
11,570
0
73,112
L
7,962
1,935
0
2,098
15,110
5,369
371
3,844
10,893
0
51,881
W
Loki
Vaenden
Loki
14,029
4,183
626
5,114
16,228
6,782
1,417
0
16,228
0
99,912
L
Anubis
Zeetzuu
Anubis
5,586
448
111
491
10,560
3,609
0
3,687
6,726
16,655
0
L
Ravana
iTzAlex
Ravana
6,172
1,886
0
2,093
13,226
6,412
876
3,883
8,972
0
32,961
L
Neith
myskoww
Neith
5,402
2,348
187
1,098
12,299
3,220
527
428
11,666
0
25,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,919
Gold Earned
55,596
334
Minions Killed
501
0
Camps Cleared
0
1,418,126
Distance Traveled
1,677,051
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,247
434
90
5
0
273,742
4
W
Yemoja
10,217
538
21
1
0
321,602
4
W
Guan Yu
10,876
572
77
4
0
351,069
1
W
Tiamat
11,314
595
109
6
0
339,350
0
W
Chiron
10,261
540
129
7
0
327,418
1
L
Loki
10,902
574
92
5
0
313,912
2
W
Loki
12,928
680
165
9
0
337,612
5
L
Anubis
6,718
354
36
2
0
266,200
0
L
Ravana
8,171
430
64
3
0
282,030
1
L
Neith
8,881
467
52
3
0
282,242
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role