Player Matchup

Nemesis
Nemesis
LMC SPLYCE21
Nemesis
Level 6
God Stats
0W - 2L
1,156 SR
Queue Stats
1W - 12L
1,057 Elo+
Party 2
Ra
Ra
LMC Starfa
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
998 Elo+
Party 2
Ares
Ares
LMC Viny
Ares
Level 4
God Stats
0W - 3L
1,252 SR
Queue Stats
0W - 7L
1,212 Elo+
Party 2
Jormungandr
Jormungandr
Le9400
Jormungandr
Level 2
God Stats
0W - 3L
1,310 SR
Queue Stats
9W - 14L
1,074 Elo+
Solo
Skadi
Skadi
Tz KyRa
Skadi
Level 35
God Stats
26W - 26L
1,479 SR
Queue Stats
297W - 408L
1,359 Elo+
Party 2
Team Averages
Level 10
1,339 SR
1,140 Elo+

VS

Team Averages
Level 21
1,345 SR
1,455 Elo+
Izanami
Izanami
ChiefBEEF1115
Izanami
Level 26
God Stats
1W - 3L
1,086 SR
Queue Stats
53W - 63L
1,277 Elo+
Solo
Ravana
Ravana
Felnyght
Ravana
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
Fvox
Yemoja
Level 7
God Stats
1W - 1L
1,259 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
LeonBlaze24
Tiamat
Level 24
God Stats
1W - 1L
1,381 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
thebunio
Merlin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LMC SPLYCE21
Nemesis
12
0 / 11 / 1
7,748
408
4,610
13,674
5,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 7 / 0
7,686
405
3,446
8,910
2,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
12
0 / 12 / 3
7,219
380
2,136
18,885
8,618
Shoes

Shoes

+6%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
Le9400
Jormungandr
1
0 / 1 / 0
5,309
279
0
667
166
Skadi
Tz KyRa
Skadi
13
3 / 12 / 0
8,536
449
8,492
15,979
5,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
12 / 2 / 8
11,220
591
14,440
11,048
4,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
Felnyght
Ravana
15
6 / 1 / 8
10,060
529
4,612
8,026
4,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
Fvox
Yemoja
15
10 / 0 / 11
10,825
570
8,992
10,026
8,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
17
6 / 0 / 6
10,645
560
6,298
8,415
5,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
thebunio
Merlin
15
9 / 4 / 8
10,108
532
11,102
9,560
3,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
84
4
Kills
43
43
Deaths
7
4
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Izanami
12
2
8
8
W
Ravana
Felnyght
Ravana
6
1
8
10
W
Yemoja
Fvox
Yemoja
10
0
11
15.5
L
Nemesis
LMC SPLYCE21
Nemesis
0
11
1
0.05
L
1
7
0
0.14
L
Ares
0
12
3
0.13
L
Jormungandr
Le9400
Jormungandr
0
1
0
0
W
Tiamat
6
0
6
9
L
Skadi
Tz KyRa
Skadi
3
12
0
0.25
W
Merlin
thebunio
Merlin
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,684
Damage
45,444
58,115
Taken
47,075
22,317
Mitigated
26,876
3,011
Healing
13,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
14,440
10,271
135
3,250
11,048
4,154
1,631
2,594
8,398
0
80,342
W
Ravana
Felnyght
Ravana
4,612
1,753
0
3,580
8,026
4,636
446
285
7,701
0
56,220
W
Yemoja
Fvox
Yemoja
8,992
3,307
1,400
1,246
10,026
8,651
2,028
1,266
8,734
31,830
0
L
Nemesis
LMC SPLYCE21
Nemesis
4,610
2,360
0
622
13,674
5,374
2,518
6,065
7,609
0
30,555
L
3,446
599
256
1,024
8,910
2,933
358
4,519
4,215
28,837
0
L
Ares
2,136
29
0
0
18,885
8,618
0
8,185
10,564
17,572
0
L
Jormungandr
Le9400
Jormungandr
0
0
0
0
667
166
0
0
667
0
0
W
Tiamat
6,298
492
0
3,476
8,415
5,724
3,543
121
8,284
69,684
0
L
Skadi
Tz KyRa
Skadi
8,492
4,600
0
1,109
15,979
5,226
7
7,245
8,668
0
40,059
W
Merlin
thebunio
Merlin
11,102
1,093
0
432
9,560
3,711
2,391
1,139
8,376
50,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,498
Gold Earned
52,858
214
Minions Killed
490
0
Camps Cleared
0
1,140,239
Distance Traveled
1,757,143
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,220
591
145
8
0
336,872
0
W
Ravana
10,060
529
107
6
0
383,522
3
W
Yemoja
10,825
570
44
2
0
349,589
3
L
Nemesis
7,748
408
58
3
0
372,149
2
L
Ra
7,686
405
57
3
0
201,860
0
L
Ares
7,219
380
25
1
0
294,489
0
L
Jormungandr
5,309
279
0
0
0
5,312
0
W
Tiamat
10,645
560
123
6
0
371,707
1
L
Skadi
8,536
449
74
4
0
266,429
0
W
Merlin
10,108
532
71
4
0
315,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role