Player Matchup

Loki
Loki
 
Loki
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
Fettyr
Chiron
Level 98
God Stats
20W - 14L
1,599 SR
Queue Stats
309W - 281L
1,435 Elo+
Party 2
Chang'e
Chang'e
Hootch
Chang'e
Level 26
God Stats
4W - 1L
1,622 SR
Queue Stats
33W - 26L
1,489 Elo+
Party 2
Fafnir
Fafnir
Mojjeman
Fafnir
Level 66
God Stats
10W - 7L
1,544 SR
Queue Stats
146W - 136L
1,444 Elo+
Party 2
Fenrir
Fenrir
nallenille
Fenrir
Level 36
God Stats
59W - 44L
1,524 SR
Queue Stats
85W - 64L
1,473 Elo+
Party 2
Team Averages
Level 68
1,558 SR
1,468 Elo+

VS

Team Averages
Level 58
1,498 SR
1,482 Elo+
Cernunnos
Cernunnos
Bloodmafia7
Cernunnos
Level 86
God Stats
9W - 10L
1,477 SR
Queue Stats
40W - 54L
1,374 Elo+
Party 1
Cerberus
Cerberus
J4xW
Cerberus
Level 76
God Stats
2W - 2L
1,480 SR
Queue Stats
25W - 34L
1,569 Elo+
Party 3
Thor
Thor
Lifefletcher
Thor
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 21L
1,443 Elo+
Party 1
Discordia
Discordia
TxJ03
Discordia
Level 48
God Stats
0W - 2L
1,531 SR
Queue Stats
13W - 28L
1,400 Elo+
Party 3
Guan Yu
Guan Yu
Vx4n
Guan Yu
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 40L
1,627 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
7 / 7 / 6
14,899
514
20,119
23,468
10,273
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
Fettyr
Chiron
20
12 / 4 / 5
17,889
617
22,754
20,573
9,657
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Hootch
Chang'e
20
6 / 2 / 13
14,431
498
19,966
24,540
10,264
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Fafnir
Mojjeman
Fafnir
19
1 / 1 / 15
15,479
534
8,347
32,711
44,917
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
nallenille
Fenrir
20
2 / 4 / 11
13,317
459
12,038
24,809
11,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bloodmafia7
Cernunnos
19
2 / 4 / 2
12,137
419
9,168
13,448
5,468
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
J4xW
Cerberus
16
3 / 8 / 5
11,474
396
10,981
28,379
27,407
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
5 / 4 / 3
15,549
536
12,174
22,300
10,628
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
TxJ03
Discordia
19
1 / 8 / 5
12,893
445
17,289
16,901
5,507
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
Vx4n
Guan Yu
20
6 / 4 / 5
13,482
465
23,229
26,521
30,304
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
37
28
Kills
17
18
Deaths
28
50
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
7
7
6
1.43
L
Cernunnos
Bloodmafia7
Cernunnos
2
4
2
0.75
W
Chiron
Fettyr
Chiron
12
4
5
3.63
W
Chang'e
Hootch
Chang'e
6
2
13
6.25
L
Cerberus
J4xW
Cerberus
3
8
5
0.69
L
5
4
3
1.63
W
Fafnir
Mojjeman
Fafnir
1
1
15
8.5
L
Discordia
TxJ03
Discordia
1
8
5
0.44
L
Guan Yu
Vx4n
Guan Yu
6
4
5
2.13
W
Fenrir
nallenille
Fenrir
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,224
Damage
72,841
126,101
Taken
107,549
86,838
Mitigated
79,314
55,954
Healing
31,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
20,119
3,325
0
5,115
23,468
10,273
1,239
4,255
19,117
0
90,782
L
Cernunnos
Bloodmafia7
Cernunnos
9,168
3,849
0
3,429
13,448
5,468
0
2,439
11,009
0
85,363
W
Chiron
Fettyr
Chiron
22,754
10,891
1,371
7,215
20,573
9,657
3,495
2,463
17,950
0
170,317
W
Chang'e
Hootch
Chang'e
19,966
2,311
7,655
15,540
24,540
10,264
3,729
9,050
14,802
97,712
0
L
Cerberus
J4xW
Cerberus
10,981
1,483
975
6,046
28,379
27,407
314
10,232
18,147
42,329
0
L
12,174
1,891
0
7,216
22,300
10,628
1,234
3,555
18,745
0
123,067
W
Fafnir
Mojjeman
Fafnir
8,347
3,460
409
11,831
32,711
44,917
1,478
6,564
25,736
46,882
0
L
Discordia
TxJ03
Discordia
17,289
526
525
3,351
16,901
5,507
0
4,626
12,275
89,156
0
L
Guan Yu
Vx4n
Guan Yu
23,229
2,084
1,400
8,615
26,521
30,304
480
7,461
19,060
0
90,032
W
Fenrir
nallenille
Fenrir
12,038
1,904
0
6,818
24,809
11,727
1,671
4,577
20,157
0
91,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,015
Gold Earned
65,535
714
Minions Killed
699
0
Camps Cleared
0
2,658,514
Distance Traveled
2,591,625
34
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,899
514
142
5
0
549,756
10
L
Cernunnos
12,137
419
141
5
0
491,511
2
W
Chiron
17,889
617
238
8
0
506,307
3
W
Chang'e
14,431
498
172
6
0
554,088
3
L
Cerberus
11,474
396
64
2
0
487,052
3
L
Thor
15,549
536
185
6
0
545,519
0
W
Fafnir
15,479
534
52
2
0
516,673
12
L
Discordia
12,893
445
165
6
0
483,188
0
L
Guan Yu
13,482
465
144
5
0
584,355
0
W
Fenrir
13,317
459
110
4
0
531,690
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role