Player Matchup

Amaterasu
Amaterasu
GODTZ416
Amaterasu
Level 13
God Stats
6W - 6L
1,219 SR
Queue Stats
38W - 35L
1,115 Elo+
Solo
Sun Wukong
Sun Wukong
Geetar Dood
Sun Wukong
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 14L
1,100 Elo+
Solo
Bacchus
Bacchus
Wukash88
Bacchus
Level 28
God Stats
10W - 14L
1,467 SR
Queue Stats
235W - 325L
1,339 Elo+
Party 1
Baron Samedi
Baron Samedi
besoniemand123
Baron Samedi
Level 22
God Stats
22W - 25L
1,481 SR
Queue Stats
69W - 96L
1,328 Elo+
Party 1
Poseidon
Poseidon
jaydencrbjl610
Poseidon
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 40L
1,250 Elo+
Solo
Team Averages
Level 23
1,433 SR
1,226 Elo+

VS

Team Averages
Level 20
1,488 SR
1,335 Elo+
Nemesis
Nemesis
BetaKerosene
Nemesis
Level 12
God Stats
16W - 26L
1,751 SR
Queue Stats
59W - 66L
1,501 Elo+
Solo
Poseidon
Poseidon
Living lMasTeR
Poseidon
Level 12
God Stats
68W - 85L
1,377 SR
Queue Stats
1,105W - 1,078L
1,202 Elo+
Party 2
Izanami
Izanami
Mawayer
Izanami
Level 28
God Stats
68W - 56L
1,460 SR
Queue Stats
240W - 251L
1,290 Elo+
Party 2
Cernunnos
Cernunnos
ThatOtherDude515
Cernunnos
Level 29
God Stats
8W - 10L
1,351 SR
Queue Stats
114W - 135L
1,343 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
shimul
Ah Muzen Cab
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GODTZ416
Amaterasu
19
4 / 2 / 3
12,935
462
4,683
26,686
16,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Geetar Dood
Sun Wukong
20
9 / 0 / 4
14,869
531
17,248
22,290
12,151
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
Wukash88
Bacchus
18
11 / 4 / 10
13,228
472
14,444
21,995
27,411
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
besoniemand123
Baron Samedi
19
8 / 4 / 9
14,115
504
15,467
19,483
11,220
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Poseidon
20
6 / 4 / 7
14,137
505
10,577
16,141
6,294
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BetaKerosene
Nemesis
18
2 / 6 / 4
11,071
395
15,530
16,863
6,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
20
8 / 5 / 4
13,853
495
17,594
15,946
5,408
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Mawayer
Izanami
17
2 / 13 / 6
11,475
410
13,633
24,951
9,632
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
15
2 / 9 / 3
10,062
359
10,135
17,454
6,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
shimul
Ah Muzen Cab
5
0 / 7 / 1
7,357
263
898
5,754
1,579
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
32
38
Kills
14
14
Deaths
40
33
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BetaKerosene
Nemesis
2
6
4
0.67
W
Amaterasu
GODTZ416
Amaterasu
4
2
3
2.75
W
Sun Wukong
Geetar Dood
Sun Wukong
9
0
4
11
L
Poseidon
8
5
4
2
L
Izanami
Mawayer
Izanami
2
13
6
0.38
L
Cernunnos
2
9
3
0.39
W
Bacchus
Wukash88
Bacchus
11
4
10
4
W
Baron Samedi
besoniemand123
Baron Samedi
8
4
9
3.13
W
Poseidon
6
4
7
2.38
L
Ah Muzen Cab
shimul
Ah Muzen Cab
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,419
Damage
57,790
106,595
Taken
80,968
73,899
Mitigated
29,664
31,348
Healing
4,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BetaKerosene
Nemesis
15,530
6,964
0
586
16,863
6,332
0
6,368
10,495
0
66,014
W
Amaterasu
GODTZ416
Amaterasu
4,683
2,180
0
11,026
26,686
16,823
808
1,845
23,976
0
96,739
W
Sun Wukong
Geetar Dood
Sun Wukong
17,248
4,785
0
5,999
22,290
12,151
2,984
3,140
19,150
0
108,712
L
Poseidon
17,594
1,928
248
1,155
15,946
5,408
123
7,585
8,361
69,855
0
L
Izanami
Mawayer
Izanami
13,633
9,335
0
2,064
24,951
9,632
250
14,105
10,846
0
69,587
L
Cernunnos
10,135
5,115
0
749
17,454
6,713
823
9,101
8,353
0
47,525
W
Bacchus
Wukash88
Bacchus
14,444
1,684
447
552
21,995
27,411
2,010
2,353
19,642
46,029
0
W
Baron Samedi
besoniemand123
Baron Samedi
15,467
1,513
1,500
7,446
19,483
11,220
3,164
6,061
13,422
76,500
0
W
Poseidon
10,577
545
291
4,087
16,141
6,294
4,112
4,195
11,946
86,715
0
L
Ah Muzen Cab
shimul
Ah Muzen Cab
898
621
0
150
5,754
1,579
0
3,329
2,425
0
4,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,284
Gold Earned
53,818
619
Minions Killed
384
0
Camps Cleared
0
2,610,602
Distance Traveled
2,064,795
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,071
395
101
4
0
563,863
4
W
Amaterasu
12,935
462
119
4
0
559,916
2
W
Sun Wukong
14,869
531
172
6
0
559,135
0
L
Poseidon
13,853
495
89
3
0
522,541
4
L
Izanami
11,475
410
104
4
0
428,901
0
L
Cernunnos
10,062
359
78
3
0
408,961
0
W
Bacchus
13,228
472
55
2
0
539,823
0
W
Baron Samedi
14,115
504
126
5
0
424,916
2
W
Poseidon
14,137
505
147
5
0
526,812
5
L
Ah Muzen Cab
7,357
263
12
0
0
140,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role