Player Matchup

Bellona
Bellona
BarterBird7886
Bellona
Level 23
God Stats
8W - 9L
1,479 SR
Queue Stats
57W - 59L
1,503 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
GhoozY
Ah Muzen Cab
Level 54
God Stats
1W - 2L
1,319 SR
Queue Stats
9W - 14L
1,332 Elo+
Party 1
Anhur
Anhur
GhostlyGhillie
Anhur
Level 8
God Stats
2W - 1L
1,646 SR
Queue Stats
4W - 8L
1,288 Elo+
Party 1
Pele
Pele
Sprikyy
Pele
Level 64
God Stats
11W - 7L
1,500 SR
Queue Stats
23W - 27L
1,391 Elo+
Party 3
Ra
Ra
Vlope
Ra
Level 18
God Stats
4W - 5L
1,211 SR
Queue Stats
32W - 27L
1,517 Elo+
Party 3
Team Averages
Level 33
1,431 SR
1,406 Elo+

VS

Team Averages
Level 15
1,481 SR
1,326 Elo+
Horus
Horus
DaftPepsi
Horus
Level 4
God Stats
0W - 2L
1,238 SR
Queue Stats
1W - 3L
1,103 Elo+
Party 2
Chernobog
Chernobog
Frozenwatacube
Chernobog
Level 17
God Stats
22W - 9L
1,650 SR
Queue Stats
27W - 16L
1,484 Elo+
Solo
Loki
Loki
MisterKelevra
Loki
Level 18
God Stats
7W - 5L
1,447 SR
Queue Stats
23W - 24L
1,344 Elo+
Solo
Cthulhu
Cthulhu
meninodacartola
Cthulhu
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,286 Elo+
Party 2
Ra
Ra
ninj4x4ss4sin09
Ra
Level 29
God Stats
4W - 3L
1,571 SR
Queue Stats
29W - 27L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 4
7,799
557
3,936
8,013
5,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
GhoozY
Ah Muzen Cab
11
4 / 2 / 3
6,975
498
7,199
5,991
1,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 3 / 4
6,567
469
3,323
6,081
1,806
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Pele
Sprikyy
Pele
14
7 / 1 / 3
8,319
594
8,043
9,935
3,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ra
14
1 / 3 / 4
7,825
559
4,263
7,389
2,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DaftPepsi
Horus
10
0 / 5 / 2
6,112
437
1,991
8,153
3,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
Frozenwatacube
Chernobog
12
3 / 2 / 2
7,432
531
4,017
6,704
2,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 5 / 0
7,733
552
4,661
10,931
3,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 4 / 3
6,068
433
5,240
9,324
9,931
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
2 / 3 / 0
7,112
508
4,798
5,915
1,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
18
Kills
10
10
Deaths
19
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
L
Horus
DaftPepsi
Horus
0
5
2
0.2
L
Chernobog
Frozenwatacube
Chernobog
3
2
2
2
W
Ah Muzen Cab
GhoozY
Ah Muzen Cab
4
2
3
2.75
W
2
3
4
1.33
L
3
5
0
0.6
W
Pele
Sprikyy
Pele
7
1
3
8.5
W
Ra
1
3
4
1
L
2
4
3
0.88
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,764
Damage
20,707
37,409
Taken
41,027
15,757
Mitigated
21,276
13,883
Healing
9,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,936
407
0
2,971
8,013
5,798
272
675
7,264
2,813
34,099
L
Horus
DaftPepsi
Horus
1,991
1,033
173
928
8,153
3,934
204
1,375
6,778
0
20,636
L
Chernobog
Frozenwatacube
Chernobog
4,017
2,265
171
2,567
6,704
2,304
150
0
6,704
0
38,624
W
Ah Muzen Cab
GhoozY
Ah Muzen Cab
7,199
3,090
0
1,839
5,991
1,958
748
1,984
3,887
0
34,416
W
3,323
1,127
0
831
6,081
1,806
0
1,412
4,537
0
23,430
L
4,661
1,646
0
2,514
10,931
3,172
0
436
10,495
0
37,310
W
Pele
Sprikyy
Pele
8,043
2,608
0
4,059
9,935
3,543
0
1,845
7,960
0
54,321
W
Ra
4,263
1,061
699
3,484
7,389
2,652
508
3,432
3,723
57,464
0
L
5,240
481
0
1,403
9,324
9,931
0
326
8,998
17,615
0
L
4,798
290
18
1,473
5,915
1,935
732
2,481
3,434
41,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,485
Gold Earned
34,457
389
Minions Killed
306
0
Camps Cleared
0
1,374,049
Distance Traveled
1,258,384
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,799
557
86
6
0
280,651
1
L
Horus
6,112
437
45
3
0
248,698
0
L
Chernobog
7,432
531
78
6
0
246,702
1
W
Ah Muzen Cab
6,975
498
51
4
0
259,790
2
W
Anhur
6,567
469
36
3
0
277,855
0
L
Loki
7,733
552
72
5
0
316,440
0
W
Pele
8,319
594
99
7
0
309,091
0
W
Ra
7,825
559
117
8
0
246,662
1
L
Cthulhu
6,068
433
26
2
0
232,079
7
L
Ra
7,112
508
85
6
0
214,465
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role