Player Matchup

Thanatos
Thanatos
Boptimus___Prime
Thanatos
Level 77
God Stats
1W - 8L
1,060 SR
Queue Stats
217W - 229L
1,379 Elo+
Solo
Chaac
Chaac
Final_Divide
Chaac
Level 99
God Stats
6W - 5L
1,571 SR
Queue Stats
8W - 8L
1,402 Elo+
Solo
Artemis
Artemis
clickdaddy20
Artemis
Level 57
God Stats
3W - 2L
1,528 SR
Queue Stats
219W - 240L
1,417 Elo+
Solo
Chronos
Chronos
iximpulsive
Chronos
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 141L
1,419 Elo+
Solo
Aphrodite
Aphrodite
maribug14
Aphrodite
Level 95
God Stats
7W - 17L
1,298 SR
Queue Stats
44W - 67L
1,383 Elo+
Solo
Team Averages
Level 93
1,391 SR
1,400 Elo+

VS

Team Averages
Level 91
1,509 SR
1,413 Elo+
King Arthur
King Arthur
CrazyDog_696
King Arthur
Level 106
God Stats
15W - 27L
1,338 SR
Queue Stats
332W - 346L
1,393 Elo+
Solo
Cerberus
Cerberus
Crimsonhunts
Cerberus
Level 67
God Stats
159W - 128L
1,454 SR
Queue Stats
722W - 701L
1,393 Elo+
Solo
Scylla
Scylla
Sebas1234xx
Scylla
Level 69
God Stats
1W - 1L
1,513 SR
Queue Stats
131W - 114L
1,476 Elo+
Solo
Freya
Freya
UoU Dead UoU
Freya
Level 87
God Stats
4W - 3L
1,500 SR
Queue Stats
102W - 80L
1,436 Elo+
Solo
Nike
Nike
vegagodoy
Nike
Level 125
God Stats
5W - 3L
1,740 SR
Queue Stats
234W - 264L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 3
7,672
511
6,872
14,098
4,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
5 / 4 / 0
8,012
534
11,315
13,861
6,722
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Artemis
clickdaddy20
Artemis
10
0 / 8 / 3
6,317
421
6,430
11,841
2,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chronos
iximpulsive
Chronos
14
2 / 3 / 4
8,145
543
6,582
11,551
3,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Aphrodite
maribug14
Aphrodite
8
1 / 8 / 1
6,216
414
2,860
10,396
4,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CrazyDog_696
King Arthur
12
1 / 6 / 6
7,506
500
4,758
12,609
5,000
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Crimsonhunts
Cerberus
13
4 / 2 / 2
7,646
510
5,076
10,095
5,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
14
2 / 1 / 4
8,177
545
9,723
6,383
1,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
17 / 1 / 6
10,067
671
16,768
12,726
4,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nike
14
5 / 0 / 17
8,821
588
10,351
12,220
11,707
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
64
10
Kills
29
29
Deaths
10
11
Assists
35
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
W
King Arthur
CrazyDog_696
King Arthur
1
6
6
0.67
W
Cerberus
Crimsonhunts
Cerberus
4
2
2
2.5
L
5
4
0
1.25
W
Scylla
2
1
4
4
W
17
1
6
20
L
Artemis
clickdaddy20
Artemis
0
8
3
0.19
L
Chronos
iximpulsive
Chronos
2
3
4
1.33
L
Aphrodite
maribug14
Aphrodite
1
8
1
0.19
W
Nike
5
0
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,059
Damage
46,676
61,747
Taken
54,033
22,069
Mitigated
28,582
20,381
Healing
23,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,872
2,576
346
7,332
14,098
4,521
0
6,573
7,241
0
47,651
W
King Arthur
CrazyDog_696
King Arthur
4,758
932
0
2,081
12,609
5,000
0
2,329
10,280
0
44,717
W
Cerberus
Crimsonhunts
Cerberus
5,076
56
0
3,732
10,095
5,494
25
1,327
8,768
31,757
0
L
11,315
974
0
2,934
13,861
6,722
576
6,288
7,294
0
47,150
W
Scylla
9,723
857
0
2,430
6,383
1,847
368
1,817
4,566
50,300
0
W
16,768
7,141
624
8,422
12,726
4,534
457
2,459
10,267
54,010
0
L
Artemis
clickdaddy20
Artemis
6,430
3,623
0
2,583
11,841
2,736
0
4,993
6,818
0
29,104
L
Chronos
iximpulsive
Chronos
6,582
2,069
0
4,137
11,551
3,681
0
6,343
4,830
50,272
0
L
Aphrodite
maribug14
Aphrodite
2,860
994
1,039
2,010
10,396
4,409
0
6,399
3,997
14,786
0
W
Nike
10,351
949
567
5,640
12,220
11,707
620
1,510
10,710
0
42,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,362
Gold Earned
42,217
368
Minions Killed
415
0
Camps Cleared
0
1,294,635
Distance Traveled
1,390,234
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,672
511
100
7
0
297,548
0
W
King Arthur
7,506
500
85
6
0
282,252
3
W
Cerberus
7,646
510
82
5
0
246,183
0
L
Chaac
8,012
534
86
6
0
263,488
3
W
Scylla
8,177
545
109
7
0
289,340
2
W
Freya
10,067
671
70
5
0
273,028
4
L
Artemis
6,317
421
49
3
0
255,202
4
L
Chronos
8,145
543
109
7
0
260,440
2
L
Aphrodite
6,216
414
24
2
0
217,957
2
W
Nike
8,821
588
69
5
0
299,431
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role