Player Matchup

Skadi
Skadi
FN4nova
Skadi
Level 16
God Stats
4W - 9L
1,681 SR
Queue Stats
8W - 12L
1,618 Elo+
Party 2
Khepri
Khepri
R3aper Of H3ll8
Khepri
Level 129
God Stats
4W - 2L
1,687 SR
Queue Stats
218W - 219L
1,551 Elo+
Party 2
Discordia
Discordia
SummonedKnight
Discordia
Level 123
God Stats
16W - 12L
1,652 SR
Queue Stats
263W - 260L
1,500 Elo+
Party 2
Pele
Pele
Thic Thor
Pele
Level 67
God Stats
10W - 13L
1,452 SR
Queue Stats
155W - 161L
1,468 Elo+
Party 2
Bellona
Bellona
eagl3 vision
Bellona
Level 135
God Stats
17W - 6L
1,747 SR
Queue Stats
303W - 299L
1,503 Elo+
Party 2
Team Averages
Level 94
1,644 SR
1,528 Elo+

VS

Team Averages
Level 76
1,429 SR
1,437 Elo+
Loki
Loki
DigitalDrugs46
Loki
Level 158
God Stats
15W - 19L
1,466 SR
Queue Stats
506W - 509L
1,491 Elo+
Party 1
Gilgamesh
Gilgamesh
Kuuwka
Gilgamesh
Level 38
God Stats
27W - 35L
1,401 SR
Queue Stats
285W - 316L
1,444 Elo+
Solo
Xbalanque
Xbalanque
Thairock99
Xbalanque
Level 123
God Stats
0W - 5L
1,401 SR
Queue Stats
20W - 26L
1,407 Elo+
Party 1
Horus
Horus
fautram
Horus
Level 44
God Stats
35W - 33L
1,643 SR
Queue Stats
163W - 195L
1,368 Elo+
Solo
Kukulkan
Kukulkan
xMaestro_VL
Kukulkan
Level 17
God Stats
0W - 3L
1,235 SR
Queue Stats
22W - 22L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
FN4nova
Skadi
12
1 / 2 / 3
7,049
504
3,847
5,259
1,233
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 2 / 3
6,997
500
4,789
7,694
3,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
SummonedKnight
Discordia
13
1 / 2 / 6
7,750
554
5,393
6,873
2,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
13
4 / 2 / 3
7,809
558
4,824
8,429
2,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
eagl3 vision
Bellona
16
5 / 0 / 2
9,247
661
5,507
7,633
6,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 0
8,055
575
2,814
8,586
3,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Kuuwka
Gilgamesh
4
0 / 2 / 0
4,647
332
668
2,446
679
Boots

Boots

+6%
Movement Speed

Xbalanque
Thairock99
Xbalanque
12
4 / 1 / 1
7,115
508
5,926
7,932
2,612
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Horus
fautram
Horus
10
0 / 3 / 4
6,193
442
2,541
10,420
9,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
xMaestro_VL
Kukulkan
11
0 / 5 / 3
6,577
470
3,929
8,427
3,515
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
13
Kills
8
8
Deaths
13
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
4
2
0
2
W
Skadi
FN4nova
Skadi
1
2
3
1.25
L
Gilgamesh
Kuuwka
Gilgamesh
0
2
0
0
W
2
2
3
1.75
W
Discordia
SummonedKnight
Discordia
1
2
6
2
L
Xbalanque
Thairock99
Xbalanque
4
1
1
4.5
W
Pele
4
2
3
2.75
W
Bellona
eagl3 vision
Bellona
5
0
2
6
L
Horus
fautram
Horus
0
3
4
0.67
L
Kukulkan
xMaestro_VL
Kukulkan
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,360
Damage
15,878
35,888
Taken
37,811
16,347
Mitigated
18,986
10,426
Healing
10,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,814
806
0
2,884
8,586
3,053
132
592
7,948
0
47,269
W
Skadi
FN4nova
Skadi
3,847
2,083
0
600
5,259
1,233
210
0
5,259
0
33,117
L
Gilgamesh
Kuuwka
Gilgamesh
668
288
0
393
2,446
679
0
0
2,446
0
7,618
W
4,789
468
0
648
7,694
3,941
153
1,018
6,676
26,459
0
W
Discordia
SummonedKnight
Discordia
5,393
574
0
1,818
6,873
2,297
322
2,192
4,681
45,527
0
L
Xbalanque
Thairock99
Xbalanque
5,926
1,870
0
3,432
7,932
2,612
378
2,307
5,553
0
40,450
W
Pele
4,824
1,009
0
4,676
8,429
2,612
537
84
8,345
0
49,680
W
Bellona
eagl3 vision
Bellona
5,507
3,021
0
2,684
7,633
6,264
1,130
635
6,998
0
61,396
L
Horus
fautram
Horus
2,541
1,217
411
2,722
10,420
9,127
198
2,336
8,084
0
18,602
L
Kukulkan
xMaestro_VL
Kukulkan
3,929
135
82
542
8,427
3,515
0
4,413
3,598
30,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,852
Gold Earned
32,587
434
Minions Killed
300
0
Camps Cleared
0
1,423,199
Distance Traveled
1,017,287
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,055
575
107
8
0
280,184
1
W
Skadi
7,049
504
62
4
0
241,073
0
L
Gilgamesh
4,647
332
17
1
0
69,729
0
W
Khepri
6,997
500
43
3
0
299,982
0
W
Discordia
7,750
554
101
7
0
267,810
3
L
Xbalanque
7,115
508
84
6
0
235,446
1
W
Pele
7,809
558
92
7
0
315,696
5
W
Bellona
9,247
661
136
10
0
298,638
2
L
Horus
6,193
442
26
2
0
212,874
4
L
Kukulkan
6,577
470
66
5
0
219,054
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role