Player Matchup

Thor
Thor
KindHyperion3
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 23L
1,340 Elo+
Solo
Tiamat
Tiamat
Sephiroth2321
Tiamat
Level 24
God Stats
7W - 9L
1,519 SR
Queue Stats
75W - 83L
1,422 Elo+
Party 2
Merlin
Merlin
Untrapt
Merlin
Level 5
God Stats
0W - 2L
1,349 SR
Queue Stats
118W - 125L
996 Elo+
Solo
Olorun
Olorun
ianlklol
Olorun
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 24L
1,303 Elo+
Solo
Cerberus
Cerberus
kittykane
Cerberus
Level 26
God Stats
52W - 44L
1,685 SR
Queue Stats
109W - 120L
1,422 Elo+
Party 2
Team Averages
Level 14
1,511 SR
1,296 Elo+

VS

Team Averages
Level 25
1,412 SR
1,301 Elo+
Mercury
Mercury
CHAOSrstNpeace
Mercury
Level 22
God Stats
23W - 23L
1,426 SR
Queue Stats
40W - 47L
1,348 Elo+
Solo
Loki
Loki
FonziMon22
Loki
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,379 Elo+
Party 3
Fenrir
Fenrir
Mamma Kar
Fenrir
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,162 Elo+
Party 1
The Morrigan
The Morrigan
SLUMPEDTeedawg51
The Morrigan
Level 62
God Stats
19W - 14L
1,378 SR
Queue Stats
101W - 72L
1,453 Elo+
Party 3
Cthulhu
Cthulhu
warpanda50
Cthulhu
Level 3
God Stats
1W - 1L
1,259 SR
Queue Stats
10W - 10L
1,162 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 12 / 13
12,940
995
17,282
22,855
8,839
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
10 / 9 / 15
14,499
1,115
30,912
19,076
13,304
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
Untrapt
Merlin
20
5 / 4 / 14
13,283
1,022
10,138
12,985
4,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
ianlklol
Olorun
19
2 / 11 / 13
11,989
922
14,877
18,397
7,804
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
kittykane
Cerberus
20
4 / 9 / 17
12,856
989
11,971
23,845
23,063
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

6

VS

Team 2 Tickets

142

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 5 / 13
13,773
1,059
13,499
14,822
4,485
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
4 / 8 / 17
13,211
1,016
11,019
15,928
5,788
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Mamma Kar
Fenrir
19
6 / 5 / 16
13,316
1,024
16,807
19,853
10,276
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
SLUMPEDTeedawg51
The Morrigan
20
20 / 2 / 15
17,075
1,313
33,450
17,319
5,376
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
warpanda50
Cthulhu
20
4 / 7 / 19
13,215
1,017
12,575
26,117
17,357
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
124
27
Kills
44
45
Deaths
27
72
Assists
80
Player
Kills
Deaths
Assists
KDA
W
10
5
13
3.3
W
4
8
17
1.56
L
6
12
13
1.04
W
Fenrir
Mamma Kar
Fenrir
6
5
16
2.8
W
The Morrigan
SLUMPEDTeedawg51
The Morrigan
20
2
15
13.75
L
10
9
15
1.94
L
Merlin
Untrapt
Merlin
5
4
14
3
L
Olorun
ianlklol
Olorun
2
11
13
0.77
L
Cerberus
kittykane
Cerberus
4
9
17
1.39
W
Cthulhu
warpanda50
Cthulhu
4
7
19
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,180
Damage
87,350
97,158
Taken
94,039
57,863
Mitigated
43,282
11,591
Healing
8,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,499
9,571
0
525
14,822
4,485
0
11,380
3,442
55
30,410
W
11,019
3,642
0
0
15,928
5,788
0
11,247
4,681
0
40,310
L
17,282
7,025
0
0
22,855
8,839
0
12,089
10,766
0
37,894
W
Fenrir
Mamma Kar
Fenrir
16,807
5,345
812
1,463
19,853
10,276
0
16,189
3,664
0
30,106
W
The Morrigan
SLUMPEDTeedawg51
The Morrigan
33,450
8,744
426
2,360
17,319
5,376
0
11,735
5,584
44,831
5,064
L
30,912
2,701
670
2,916
19,076
13,304
0
5,552
13,524
57,909
0
L
Merlin
Untrapt
Merlin
10,138
1,880
0
0
12,985
4,853
0
5,797
7,188
42,343
0
L
Olorun
ianlklol
Olorun
14,877
11,374
894
3,690
18,397
7,804
0
9,351
9,046
31,122
0
L
Cerberus
kittykane
Cerberus
11,971
2,229
538
2,883
23,845
23,063
0
8,820
14,304
29,502
0
W
Cthulhu
warpanda50
Cthulhu
12,575
2,595
608
2,653
26,117
17,357
0
17,347
8,770
29,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,567
Gold Earned
70,590
200
Minions Killed
194
3
Camps Cleared
7
996,959
Distance Traveled
1,162,930
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,773
1,059
30
2
2
244,138
1
W
Loki
13,211
1,016
62
5
3
226,096
0
L
Thor
12,940
995
24
2
2
200,434
3
W
Fenrir
13,316
1,024
26
2
1
232,155
0
W
The Morrigan
17,075
1,313
44
3
1
241,028
0
L
Tiamat
14,499
1,115
51
4
0
221,336
1
L
Merlin
13,283
1,022
61
5
0
181,843
0
L
Olorun
11,989
922
24
2
0
178,518
0
L
Cerberus
12,856
989
40
3
1
214,828
0
W
Cthulhu
13,215
1,017
32
2
0
219,513
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role