Player Matchup

Anhur
Anhur
Fi050fa
Anhur
Level 69
God Stats
24W - 19L
1,523 SR
Queue Stats
177W - 247L
1,459 Elo+
Solo
Hel
Hel
Nharut
Hel
Level 87
God Stats
4W - 3L
1,275 SR
Queue Stats
147W - 171L
1,399 Elo+
Solo
Khepri
Khepri
beams20
Khepri
Level 114
God Stats
1W - 0L
1,081 SR
Queue Stats
23W - 16L
1,655 Elo+
Solo
Team Averages
Level 90
1,293 SR
1,505 Elo+

VS

Team Averages
Level 42
1,477 SR
1,451 Elo+
Sol
Sol
DeTtLeR-HD
Sol
Level 79
God Stats
1W - 4L
1,503 SR
Queue Stats
84W - 83L
1,492 Elo+
Solo
Guan Yu
Guan Yu
Red-Gauchot
Guan Yu
Level 25
God Stats
0W - 1L
1,711 SR
Queue Stats
9W - 12L
1,556 Elo+
Solo
Thanatos
Thanatos
xXlunaticBLRXx
Thanatos
Level 23
God Stats
0W - 1L
1,217 SR
Queue Stats
2W - 4L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Fi050fa
Anhur
13
7 / 0 / 4
9,933
764
9,049
8,919
3,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hel
Nharut
Hel
13
3 / 1 / 7
9,033
695
7,580
11,485
4,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Khepri
beams20
Khepri
12
1 / 2 / 10
8,511
655
6,151
12,214
10,024
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
7,822
602
14,151
7,587
2,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Guan Yu
Red-Gauchot
Guan Yu
10
2 / 3 / 1
7,700
592
6,562
12,058
9,670
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
10
0 / 5 / 2
7,253
558
3,872
10,117
3,104
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
11
Kills
3
3
Deaths
11
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Anhur
Fi050fa
Anhur
7
0
4
9
W
Hel
Nharut
Hel
3
1
7
6.5
L
Guan Yu
Red-Gauchot
Guan Yu
2
3
1
0.83
W
Khepri
beams20
Khepri
1
2
10
3
L
Thanatos
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,780
Damage
24,585
32,618
Taken
29,762
18,352
Mitigated
15,290
17,313
Healing
11,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,151
3,002
0
2,451
7,587
2,516
0
3,967
3,620
50,268
2,315
W
Anhur
Fi050fa
Anhur
9,049
5,248
0
0
8,919
3,368
1,812
3,799
5,120
0
33,257
W
Hel
Nharut
Hel
7,580
182
7,406
7,805
11,485
4,960
555
4,057
7,428
45,744
0
L
Guan Yu
Red-Gauchot
Guan Yu
6,562
632
1,731
4,214
12,058
9,670
0
5,247
6,811
0
23,792
W
Khepri
beams20
Khepri
6,151
766
1,445
657
12,214
10,024
532
6,058
6,156
22,278
0
L
Thanatos
3,872
368
0
2,726
10,117
3,104
0
4,609
5,508
0
14,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,477
Gold Earned
22,775
161
Minions Killed
130
0
Camps Cleared
0
719,007
Distance Traveled
663,735
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,822
602
74
6
0
206,670
4
W
Anhur
9,933
764
46
4
0
243,624
1
W
Hel
9,033
695
89
7
0
239,640
1
L
Guan Yu
7,700
592
32
2
0
244,774
2
W
Khepri
8,511
655
26
2
0
235,743
2
L
Thanatos
7,253
558
24
2
0
212,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role