Player Matchup

Odin
Odin
Bandicoot333
Odin
Level 105
God Stats
56W - 36L
1,632 SR
Queue Stats
206W - 186L
1,514 Elo+
Party 1
Medusa
Medusa
CyberneticPain
Medusa
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 87L
1,480 Elo+
Solo
Zhong Kui
Zhong Kui
FatalxBeatdown
Zhong Kui
Level 129
God Stats
5W - 8L
1,528 SR
Queue Stats
240W - 223L
1,516 Elo+
Solo
Cerberus
Cerberus
Th3b0yw0nd3r883
Cerberus
Level 50
God Stats
2W - 3L
1,408 SR
Queue Stats
204W - 182L
1,507 Elo+
Solo
Nu Wa
Nu Wa
bboymacdaddy
Nu Wa
Level 127
God Stats
109W - 75L
1,614 SR
Queue Stats
263W - 250L
1,511 Elo+
Party 1
Team Averages
Level 113
1,537 SR
1,506 Elo+

VS

Team Averages
Level 80
1,516 SR
1,495 Elo+
Rama
Rama
Condaddy1
Rama
Level 84
God Stats
4W - 0L
1,500 SR
Queue Stats
206W - 209L
1,487 Elo+
Solo
Chang'e
Chang'e
LandoxCalrissian
Chang'e
Level 69
God Stats
33W - 39L
1,466 SR
Queue Stats
718W - 744L
1,503 Elo+
Solo
Erlang Shen
Erlang Shen
greensage3
Erlang Shen
Level 60
God Stats
4W - 4L
1,371 SR
Queue Stats
114W - 122L
1,465 Elo+
Solo
Artio
Artio
iMex_MaLeCr
Artio
Level 112
God Stats
5W - 1L
1,732 SR
Queue Stats
414W - 381L
1,517 Elo+
Solo
Mercury
Mercury
movilsaurico
Mercury
Level 74
God Stats
34W - 34L
1,513 SR
Queue Stats
271W - 230L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 3
10,326
574
9,744
14,318
6,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
0 / 3 / 2
6,342
352
3,506
6,049
1,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Zhong Kui
FatalxBeatdown
Zhong Kui
14
2 / 5 / 3
9,092
505
14,023
13,860
10,099
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
13
1 / 3 / 4
8,112
451
7,458
14,678
10,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
5 / 4 / 4
9,027
502
10,648
7,532
3,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
2 / 4 / 4
8,842
491
7,240
14,178
3,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
5 / 5 / 5
9,590
533
9,233
14,294
3,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
greensage3
Erlang Shen
13
2 / 3 / 5
7,777
432
3,017
9,066
3,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
3 / 1 / 7
9,675
538
8,854
15,483
12,001
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mercury
movilsaurico
Mercury
16
7 / 2 / 6
10,352
575
7,289
12,236
3,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
46
15
Kills
19
19
Deaths
15
16
Assists
27
Player
Kills
Deaths
Assists
KDA
L
7
4
3
2.13
W
Rama
2
4
4
1
L
0
3
2
0.33
L
Zhong Kui
FatalxBeatdown
Zhong Kui
2
5
3
0.7
W
5
5
5
1.5
L
Cerberus
1
3
4
1
L
5
4
4
1.75
W
Erlang Shen
greensage3
Erlang Shen
2
3
5
1.5
W
3
1
7
6.5
W
Mercury
movilsaurico
Mercury
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,379
Damage
35,633
56,437
Taken
65,257
32,061
Mitigated
26,191
15,485
Healing
29,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,744
3,696
0
3,346
14,318
6,157
2,028
5,629
8,689
0
77,018
W
Rama
7,240
6,015
0
4,509
14,178
3,543
350
5,080
8,972
0
55,243
L
3,506
1,609
0
1,561
6,049
1,713
351
838
5,211
0
23,034
L
Zhong Kui
FatalxBeatdown
Zhong Kui
14,023
1,222
0
5,327
13,860
10,099
510
5,735
8,125
51,993
0
W
9,233
720
3,845
5,640
14,294
3,777
756
6,308
7,814
61,831
0
L
Cerberus
7,458
334
0
3,805
14,678
10,866
15
3,540
11,138
33,740
0
L
10,648
3,827
708
738
7,532
3,226
2,078
2,345
5,187
41,318
0
W
Erlang Shen
greensage3
Erlang Shen
3,017
1,527
274
1,724
9,066
3,185
316
4,825
4,119
0
24,431
W
8,854
1,272
2,157
7,993
15,483
12,001
0
8,457
6,876
49,036
0
W
Mercury
movilsaurico
Mercury
7,289
3,666
0
3,483
12,236
3,685
0
6,689
5,347
0
62,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,899
Gold Earned
46,236
453
Minions Killed
439
0
Camps Cleared
0
1,416,064
Distance Traveled
1,556,162
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,326
574
138
8
0
353,002
5
W
Rama
8,842
491
105
6
0
268,570
6
L
Medusa
6,342
352
33
2
0
167,940
2
L
Zhong Kui
9,092
505
103
6
0
259,770
1
W
Chang'e
9,590
533
102
6
0
282,501
3
L
Cerberus
8,112
451
83
5
0
337,569
5
L
Nu Wa
9,027
502
96
5
0
297,783
3
W
Erlang Shen
7,777
432
27
2
0
253,991
0
W
Artio
9,675
538
97
5
0
368,554
6
W
Mercury
10,352
575
108
6
0
382,546
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role