Player Matchup

Sun Wukong
Sun Wukong
KvngBill
Sun Wukong
Level 8
God Stats
5W - 2L
1,752 SR
Queue Stats
51W - 62L
1,644 Elo+
Party 1
Hun Batz
Hun Batz
Raghuel
Hun Batz
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,475 Elo+
Party 1
Horus
Horus
bigflapppttv
Horus
Level 27
God Stats
17W - 14L
1,591 SR
Queue Stats
133W - 127L
1,579 Elo+
Party 1
Chronos
Chronos
jakeith
Chronos
Level 27
God Stats
10W - 4L
1,698 SR
Queue Stats
126W - 113L
1,597 Elo+
Party 1
Vulcan
Vulcan
stankiest
Vulcan
Level 16
God Stats
2W - 0L
1,762 SR
Queue Stats
18W - 19L
1,511 Elo+
Party 1
Team Averages
Level 25
1,661 SR
1,561 Elo+

VS

Team Averages
Level 15
1,775 SR
1,557 Elo+
Fenrir
Fenrir
Kamster420
Fenrir
Level 8
God Stats
1W - 1L
1,816 SR
Queue Stats
10W - 14L
1,475 Elo+
Party 2
Zeus
Zeus
Mefis1312
Zeus
Level 15
God Stats
2W - 2L
1,780 SR
Queue Stats
121W - 92L
1,554 Elo+
Solo
Skadi
Skadi
Reversexros
Skadi
Level 14
God Stats
1W - 1L
1,760 SR
Queue Stats
9W - 9L
1,499 Elo+
Solo
King Arthur
King Arthur
YaBoyBenno
King Arthur
Level 12
God Stats
2W - 3L
1,715 SR
Queue Stats
10W - 13L
1,773 Elo+
Party 2
Cthulhu
Cthulhu
emersonxdd
Cthulhu
Level 26
God Stats
1W - 1L
1,804 SR
Queue Stats
77W - 87L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KvngBill
Sun Wukong
10
1 / 1 / 8
5,980
544
4,393
6,703
2,965
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hun Batz
Raghuel
Hun Batz
9
3 / 2 / 8
5,591
508
2,971
7,251
2,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
4 / 1 / 8
6,006
546
3,697
7,109
3,333
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos
jakeith
Chronos
10
9 / 1 / 4
6,524
593
5,934
5,392
1,688
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vulcan
stankiest
Vulcan
9
1 / 2 / 6
5,367
488
4,171
4,670
1,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kamster420
Fenrir
9
3 / 3 / 1
6,230
566
2,912
6,815
1,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
10
1 / 3 / 1
5,982
544
6,915
4,736
1,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 7 / 2
4,313
392
1,474
5,214
971
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
YaBoyBenno
King Arthur
9
1 / 1 / 1
5,175
470
1,181
5,382
3,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
emersonxdd
Cthulhu
9
1 / 4 / 3
5,672
516
4,881
6,667
2,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
18
Kills
6
7
Deaths
18
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Kamster420
Fenrir
3
3
1
1.17
W
Sun Wukong
KvngBill
Sun Wukong
1
1
8
5
L
Zeus
1
3
1
0.5
W
Hun Batz
Raghuel
Hun Batz
3
2
8
3.5
L
0
7
2
0.14
L
King Arthur
YaBoyBenno
King Arthur
1
1
1
1.5
W
4
1
8
8
L
Cthulhu
emersonxdd
Cthulhu
1
4
3
0.63
W
Chronos
jakeith
Chronos
9
1
4
11
W
Vulcan
stankiest
Vulcan
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,166
Damage
17,363
31,125
Taken
28,814
11,876
Mitigated
10,304
11,343
Healing
3,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Kamster420
Fenrir
2,912
77
0
851
6,815
1,851
0
1,916
4,851
0
21,301
W
Sun Wukong
KvngBill
Sun Wukong
4,393
986
0
1,902
6,703
2,965
54
1,667
4,856
0
30,528
L
Zeus
6,915
318
0
220
4,736
1,336
0
1,958
2,680
38,232
0
W
Hun Batz
Raghuel
Hun Batz
2,971
879
270
2,498
7,251
2,268
47
2,871
4,350
0
19,061
L
1,474
809
0
101
5,214
971
548
2,664
2,524
0
6,439
L
King Arthur
YaBoyBenno
King Arthur
1,181
210
0
1,770
5,382
3,266
0
920
4,422
0
15,645
W
3,697
1,240
1,065
3,086
7,109
3,333
0
2,907
4,202
0
13,875
L
Cthulhu
emersonxdd
Cthulhu
4,881
172
0
811
6,667
2,880
0
2,367
4,232
22,758
0
W
Chronos
jakeith
Chronos
5,934
1,765
0
1,487
5,392
1,688
0
1,397
3,995
24,705
0
W
Vulcan
stankiest
Vulcan
4,171
450
0
1,035
4,670
1,622
252
2,954
1,686
22,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,468
Gold Earned
27,372
214
Minions Killed
212
0
Camps Cleared
0
1,045,756
Distance Traveled
948,564
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,230
566
49
4
0
213,035
0
W
Sun Wukong
5,980
544
68
6
0
210,219
1
L
Zeus
5,982
544
89
8
0
180,619
2
W
Hun Batz
5,591
508
47
4
0
188,707
2
L
Skadi
4,313
392
7
1
0
159,802
0
L
King Arthur
5,175
470
26
2
0
188,205
0
W
Horus
6,006
546
20
2
0
240,241
1
L
Cthulhu
5,672
516
41
4
0
206,903
3
W
Chronos
6,524
593
38
3
0
197,073
5
W
Vulcan
5,367
488
41
4
0
209,516
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role