Player Matchup

Da Ji
Da Ji
Hoesoka
Da Ji
Level 128
God Stats
1W - 4L
1,509 SR
Queue Stats
573W - 548L
1,485 Elo+
Party 2
Nu Wa
Nu Wa
Jk8723
Nu Wa
Level 65
God Stats
5W - 12L
1,471 SR
Queue Stats
315W - 328L
1,561 Elo+
Solo
Khepri
Khepri
SCOOBYROOO
Khepri
Level 106
God Stats
3W - 3L
1,919 SR
Queue Stats
312W - 302L
1,553 Elo+
Solo
Gilgamesh
Gilgamesh
allMightyToast0
Gilgamesh
Level 149
God Stats
13W - 12L
1,624 SR
Queue Stats
578W - 568L
1,461 Elo+
Solo
Anhur
Anhur
hoesauce
Anhur
Level 106
God Stats
0W - 3L
1,208 SR
Queue Stats
158W - 153L
1,524 Elo+
Party 2
Team Averages
Level 111
1,546 SR
1,517 Elo+

VS

Team Averages
Level 108
1,673 SR
1,754 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
MniLazarBeam
Neith
Level 109
God Stats
7W - 8L
1,557 SR
Queue Stats
263W - 253L
1,511 Elo+
Solo
Chronos
Chronos
Not Solo Q d
Chronos
Level 22
God Stats
2W - 0L
1,696 SR
Queue Stats
60W - 8L
1,885 Elo+
Party 1
Sobek
Sobek
Ouxzy
Sobek
Level 158
God Stats
3W - 1L
1,710 SR
Queue Stats
152W - 19L
1,947 Elo+
Party 1
Serqet
Serqet
Peicey
Serqet
Level 157
God Stats
14W - 6L
1,901 SR
Queue Stats
517W - 161L
1,929 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Hoesoka
Da Ji
12
3 / 4 / 2
6,887
574
5,178
8,225
2,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
Jk8723
Nu Wa
11
1 / 4 / 0
6,410
534
6,769
7,891
2,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Khepri
SCOOBYROOO
Khepri
9
0 / 4 / 4
5,861
488
2,572
7,395
5,230
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
allMightyToast0
Gilgamesh
10
1 / 7 / 1
5,769
481
6,019
11,406
5,235
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
hoesauce
Anhur
11
3 / 3 / 1
6,477
540
4,069
6,672
1,836
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
1 / 2 / 7
6,844
570
3,075
10,457
4,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
4 / 2 / 3
7,094
591
5,951
6,992
2,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Chronos
Not Solo Q d
Chronos
13
4 / 1 / 2
7,225
602
6,698
6,431
2,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
Ouxzy
Sobek
13
7 / 0 / 3
7,996
666
8,180
11,055
12,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Serqet
Peicey
Serqet
11
6 / 3 / 5
6,994
583
5,337
7,221
3,980
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
8
Kills
22
22
Deaths
8
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
2
7
2.25
L
Da Ji
Hoesoka
Da Ji
3
4
2
1
L
Nu Wa
Jk8723
Nu Wa
1
4
0
0.25
W
4
2
3
2.75
W
Chronos
Not Solo Q d
Chronos
4
1
2
5
W
Sobek
Ouxzy
Sobek
7
0
3
8.5
W
Serqet
Peicey
Serqet
6
3
5
2.83
L
Khepri
SCOOBYROOO
Khepri
0
4
4
0.5
L
Gilgamesh
allMightyToast0
Gilgamesh
1
7
1
0.21
L
Anhur
hoesauce
Anhur
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,607
Damage
29,241
41,589
Taken
42,156
17,105
Mitigated
25,737
8,766
Healing
17,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,075
751
1,956
3,986
10,457
4,622
191
1,546
8,726
22,969
0
L
Da Ji
Hoesoka
Da Ji
5,178
1,030
0
2,320
8,225
2,512
0
2,052
5,856
0
33,533
L
Nu Wa
Jk8723
Nu Wa
6,769
1,557
0
2,456
7,891
2,292
475
448
7,225
46,209
0
W
5,951
3,073
0
1,153
6,992
2,674
1,242
3,630
3,362
0
42,032
W
Chronos
Not Solo Q d
Chronos
6,698
3,309
0
2,308
6,431
2,376
147
1,603
4,828
42,310
4,116
W
Sobek
Ouxzy
Sobek
8,180
1,390
0
6,981
11,055
12,085
34
854
10,201
40,164
0
W
Serqet
Peicey
Serqet
5,337
1,691
0
621
7,221
3,980
0
1,523
5,698
0
27,818
L
Khepri
SCOOBYROOO
Khepri
2,572
337
0
125
7,395
5,230
0
4,302
2,945
15,995
0
L
Gilgamesh
allMightyToast0
Gilgamesh
6,019
1,935
0
2,273
11,406
5,235
0
6,678
4,112
0
27,744
L
Anhur
hoesauce
Anhur
4,069
1,775
0
1,592
6,672
1,836
0
3,140
3,532
0
34,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,404
Gold Earned
36,153
300
Minions Killed
341
0
Camps Cleared
0
1,113,347
Distance Traveled
1,100,265
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,844
570
43
4
0
210,473
3
L
Da Ji
6,887
574
76
6
0
239,527
2
L
Nu Wa
6,410
534
75
6
0
202,695
1
W
Neith
7,094
591
81
7
0
189,671
0
W
Chronos
7,225
602
82
7
0
211,020
1
W
Sobek
7,996
666
74
6
0
239,128
0
W
Serqet
6,994
583
61
5
0
249,973
5
L
Khepri
5,861
488
23
2
0
227,497
7
L
Gilgamesh
5,769
481
46
4
0
233,972
0
L
Anhur
6,477
540
80
7
0
209,656
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role