Player Matchup

Athena
Athena
Donaldcuack
Athena
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
39W - 40L
1,284 Elo+
Party 1
Bakasura
Bakasura
JUANMIAMI48
Bakasura
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,065 Elo+
Solo
Tiamat
Tiamat
Para5aur
Tiamat
Level 27
God Stats
53W - 59L
1,431 SR
Queue Stats
170W - 180L
1,390 Elo+
Solo
Izanami
Izanami
Temita14
Izanami
Level 28
God Stats
22W - 12L
1,580 SR
Queue Stats
353W - 398L
1,334 Elo+
Party 1
Heimdallr
Heimdallr
mikejux
Heimdallr
Level 25
God Stats
20W - 22L
1,430 SR
Queue Stats
116W - 157L
1,380 Elo+
Solo
Team Averages
Level 25
1,488 SR
1,291 Elo+

VS

Team Averages
Level 17
1,504 SR
1,281 Elo+
Yemoja
Yemoja
Colduu
Yemoja
Level 8
God Stats
23W - 24L
1,309 SR
Queue Stats
151W - 167L
1,185 Elo+
Solo
Guan Yu
Guan Yu
Judonploff
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
biniek22
Anubis
Level 27
God Stats
6W - 4L
1,712 SR
Queue Stats
66W - 71L
1,382 Elo+
Solo
Cernunnos
Cernunnos
iTzAlex
Cernunnos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 68L
1,104 Elo+
Solo
Serqet
Serqet
mukq8
Serqet
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 81L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
4 / 4 / 3
10,753
512
4,139
18,671
18,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
JUANMIAMI48
Bakasura
17
2 / 5 / 5
11,517
548
4,086
16,186
7,742
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Para5aur
Tiamat
16
7 / 3 / 3
11,537
549
13,111
14,229
7,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Temita14
Izanami
17
8 / 3 / 5
12,623
601
11,519
12,068
5,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
mikejux
Heimdallr
17
3 / 4 / 6
12,013
572
10,906
17,008
7,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Colduu
Yemoja
15
2 / 5 / 7
10,283
490
5,371
14,553
12,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Guan Yu
Judonploff
Guan Yu
8
1 / 5 / 1
7,070
337
4,245
6,698
3,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
biniek22
Anubis
8
0 / 2 / 1
6,964
332
2,148
3,316
1,270
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
iTzAlex
Cernunnos
19
10 / 5 / 4
11,928
568
21,157
22,276
10,087
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
mukq8
Serqet
15
4 / 7 / 2
10,194
485
7,182
18,053
7,740
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
32
24
Kills
17
19
Deaths
24
22
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Colduu
Yemoja
2
5
7
1.1
W
Athena
4
4
3
1.38
W
Bakasura
JUANMIAMI48
Bakasura
2
5
5
0.9
L
Guan Yu
Judonploff
Guan Yu
1
5
1
0.3
W
Tiamat
Para5aur
Tiamat
7
3
3
2.83
W
Izanami
Temita14
Izanami
8
3
5
3.5
L
Anubis
biniek22
Anubis
0
2
1
0.25
L
Cernunnos
iTzAlex
Cernunnos
10
5
4
2.4
W
Heimdallr
mikejux
Heimdallr
3
4
6
1.5
L
Serqet
mukq8
Serqet
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,761
Damage
40,103
78,162
Taken
64,896
45,850
Mitigated
34,966
23,805
Healing
15,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Colduu
Yemoja
5,371
1,337
3,894
1,858
14,553
12,525
1,288
1,832
12,240
30,480
0
W
Athena
4,139
1,266
0
2,739
18,671
18,323
1,360
2,879
15,613
26,336
0
W
Bakasura
JUANMIAMI48
Bakasura
4,086
3,310
0
4,933
16,186
7,742
228
460
15,480
0
72,585
L
Guan Yu
Judonploff
Guan Yu
4,245
1,114
0
690
6,698
3,344
0
2,004
4,549
0
12,985
W
Tiamat
Para5aur
Tiamat
13,111
1,805
0
5,430
14,229
7,370
2,304
3,926
10,254
49,653
0
W
Izanami
Temita14
Izanami
11,519
8,331
510
2,131
12,068
5,270
6,781
2,006
9,648
0
78,000
L
Anubis
biniek22
Anubis
2,148
445
0
1,321
3,316
1,270
32
1,955
1,105
14,984
0
L
Cernunnos
iTzAlex
Cernunnos
21,157
12,268
0
3,750
22,276
10,087
2,289
6,178
15,879
0
85,724
W
Heimdallr
mikejux
Heimdallr
10,906
6,701
450
7,612
17,008
7,145
3,065
1,524
14,807
0
62,219
L
Serqet
mukq8
Serqet
7,182
1,697
481
3,189
18,053
7,740
0
4,318
13,438
0
36,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,443
Gold Earned
46,439
461
Minions Killed
289
0
Camps Cleared
0
1,828,630
Distance Traveled
1,421,036
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,283
490
40
2
0
333,339
4
W
Athena
10,753
512
42
2
0
411,754
1
W
Bakasura
11,517
548
116
6
0
384,961
4
L
Guan Yu
7,070
337
21
1
0
214,695
2
W
Tiamat
11,537
549
89
4
0
366,040
0
W
Izanami
12,623
601
131
6
0
346,197
2
L
Anubis
6,964
332
25
1
0
86,827
0
L
Cernunnos
11,928
568
124
6
0
378,879
0
W
Heimdallr
12,013
572
83
4
0
319,678
1
L
Serqet
10,194
485
79
4
0
407,296
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role