Player Matchup

Izanami
Izanami
Cannon_G41
Izanami
Level 62
God Stats
106W - 70L
1,640 SR
Queue Stats
322W - 357L
1,366 Elo+
Party 1
Ra
Ra
DaaaBear87
Ra
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
44W - 36L
1,496 Elo+
Solo
Nemesis
Nemesis
MrWhiteCheeks
Nemesis
Level 7
God Stats
4W - 0L
1,879 SR
Queue Stats
11W - 7L
1,654 Elo+
Party 1
Aphrodite
Aphrodite
NotV2Cosby
Aphrodite
Level 23
God Stats
3W - 0L
1,889 SR
Queue Stats
102W - 99L
1,517 Elo+
Solo
Cernunnos
Cernunnos
frost_byte84
Cernunnos
Level 8
God Stats
7W - 10L
1,584 SR
Queue Stats
41W - 48L
1,418 Elo+
Solo
Team Averages
Level 23
1,698 SR
1,490 Elo+

VS

Team Averages
Level 30
1,514 SR
1,569 Elo+
Persephone
Persephone
Dibadgyal2
Persephone
Level 107
God Stats
34W - 28L
1,548 SR
Queue Stats
190W - 183L
1,518 Elo+
Party 2
Nu Wa
Nu Wa
GreenCesarLion67
Nu Wa
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 25L
1,683 Elo+
Party 2
Pele
Pele
TKS_Fernandoy
Pele
Level 5
God Stats
5W - 10L
1,722 SR
Queue Stats
10W - 14L
1,611 Elo+
Party 3
Mulan
Mulan
TQA-zFernando
Mulan
Level 5
God Stats
8W - 9L
1,500 SR
Queue Stats
25W - 30L
1,611 Elo+
Party 3
Thoth
Thoth
WiLd aNiMaL 520
Thoth
Level 29
God Stats
0W - 2L
1,301 SR
Queue Stats
33W - 50L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cannon_G41
Izanami
20
17 / 4 / 12
23,512
588
36,548
37,305
14,010
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
11 / 9 / 13
22,049
551
21,068
33,952
14,001
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
20
6 / 3 / 18
18,285
457
12,713
27,859
11,246
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
NotV2Cosby
Aphrodite
20
9 / 8 / 14
20,109
503
15,982
37,893
19,714
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
frost_byte84
Cernunnos
20
8 / 11 / 6
20,834
521
20,909
51,727
18,868
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Dibadgyal2
Persephone
20
17 / 0 / 8
22,707
568
60,392
23,388
15,207
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 10 / 9
18,755
469
42,022
28,709
11,364
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
6 / 19 / 7
18,208
455
21,632
35,735
26,679
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
1 / 21 / 14
14,785
370
12,833
38,520
23,011
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 2 / 1
9,909
248
625
2,303
414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
72
51
Kills
33
35
Deaths
52
63
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Izanami
Cannon_G41
Izanami
17
4
12
5.75
W
11
9
13
1.94
L
Persephone
Dibadgyal2
Persephone
17
0
8
21
L
9
10
9
1.35
W
Nemesis
6
3
18
5
W
Aphrodite
NotV2Cosby
Aphrodite
9
8
14
2
L
6
19
7
0.5
L
1
21
14
0.38
L
0
2
1
0.25
W
Cernunnos
frost_byte84
Cernunnos
8
11
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,220
Damage
137,504
188,736
Taken
128,655
77,839
Mitigated
76,675
104,812
Healing
21,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Cannon_G41
Izanami
36,548
23,656
1,280
9,209
37,305
14,010
4,428
21,270
15,845
0
214,105
W
21,068
657
5,713
14,828
33,952
14,001
2,235
20,411
13,201
176,139
0
L
Persephone
Dibadgyal2
Persephone
60,392
1,165
822
9,436
23,388
15,207
1,252
7,573
15,815
171,592
0
L
42,022
7,298
1,448
5,277
28,709
11,364
2,470
9,005
19,704
139,533
0
W
Nemesis
12,713
4,165
1,080
4,482
27,859
11,246
0
15,455
12,108
0
80,251
W
Aphrodite
NotV2Cosby
Aphrodite
15,982
2,563
15,820
29,030
37,893
19,714
1,504
22,237
15,406
114,360
0
L
21,632
3,436
0
2,621
35,735
26,679
2,667
11,131
24,604
0
106,072
L
12,833
1,827
0
1,295
38,520
23,011
158
8,765
29,755
0
44,669
L
625
39
35
210
2,303
414
163
576
1,727
7,889
0
W
Cernunnos
frost_byte84
Cernunnos
20,909
10,989
0
23,370
51,727
18,868
5,430
25,494
25,883
0
235,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

104,789
Gold Earned
84,364
1,082
Minions Killed
651
0
Camps Cleared
0
3,436,187
Distance Traveled
2,732,448
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
23,512
588
297
7
0
696,482
1
W
Ra
22,049
551
294
7
0
663,428
2
L
Persephone
22,707
568
216
5
0
762,810
0
L
Nu Wa
18,755
469
185
5
0
654,140
0
W
Nemesis
18,285
457
83
2
0
837,916
3
W
Aphrodite
20,109
503
166
4
0
654,593
0
L
Pele
18,208
455
168
4
0
605,644
0
L
Mulan
14,785
370
71
2
0
604,143
3
L
Thoth
9,909
248
11
0
0
105,711
1
W
Cernunnos
20,834
521
242
6
0
583,768
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role