Player Matchup

Sobek
Sobek
KatakuriNero
Sobek
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
RowansRampage
Danzaburou
Level 154
God Stats
10W - 5L
1,653 SR
Queue Stats
39W - 42L
1,384 Elo+
Party 2
Thor
Thor
StarzFuSiOn
Thor
Level 160
God Stats
2W - 1L
1,586 SR
Queue Stats
96W - 97L
1,468 Elo+
Party 2
Guan Yu
Guan Yu
dopeboy64
Guan Yu
Level 125
God Stats
1W - 0L
1,494 SR
Queue Stats
54W - 60L
1,443 Elo+
Party 2
Zeus
Zeus
obviouslylucifer
Zeus
Level 89
God Stats
5W - 1L
1,528 SR
Queue Stats
28W - 36L
1,420 Elo+
Party 2
Team Averages
Level 135
1,552 SR
1,443 Elo+

VS

Team Averages
Level 92
1,502 SR
1,595 Elo+
Hou Yi
Hou Yi
FutureAirMan
Hou Yi
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,298 Elo+
Solo
Cthulhu
Cthulhu
GeorgiaPeach69
Cthulhu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,732 Elo+
Party 1
Achilles
Achilles
WashUrWinky
Achilles
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,732 Elo+
Party 1
Thoth
Thoth
kalebb904
Thoth
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,732 Elo+
Party 1
Kukulkan
Kukulkan
slαg
Kukulkan
Level 160
God Stats
127W - 135L
1,512 SR
Queue Stats
128W - 135L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 13
9,216
709
4,752
16,373
14,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
RowansRampage
Danzaburou
16
1 / 3 / 6
9,145
703
10,011
11,856
5,104
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
9 / 4 / 7
10,967
844
13,501
11,850
5,320
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Guan Yu
dopeboy64
Guan Yu
15
1 / 2 / 12
8,635
664
6,357
13,822
10,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
8 / 2 / 8
11,117
855
16,292
9,156
3,417
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
18
2 / 2 / 9
10,436
803
8,444
7,860
2,965
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 3 / 5
8,337
641
11,624
15,285
12,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
WashUrWinky
Achilles
14
4 / 6 / 2
9,255
712
7,888
15,766
16,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thoth
kalebb904
Thoth
14
1 / 5 / 3
8,277
637
7,981
8,244
3,011
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
slαg
Kukulkan
18
5 / 3 / 4
10,762
828
14,681
10,948
4,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
35
19
Kills
12
12
Deaths
19
46
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
2
2
9
3.25
L
0
3
5
0.83
W
0
1
13
6.5
W
Danzaburou
RowansRampage
Danzaburou
1
3
6
1.33
W
9
4
7
3.13
L
Achilles
WashUrWinky
Achilles
4
6
2
0.83
W
Guan Yu
dopeboy64
Guan Yu
1
2
12
3.5
L
Thoth
kalebb904
Thoth
1
5
3
0.5
W
8
2
8
6
L
Kukulkan
slαg
Kukulkan
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,913
Damage
50,618
63,057
Taken
58,103
39,236
Mitigated
39,464
20,445
Healing
10,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
8,444
5,027
0
1,601
7,860
2,965
222
1,233
6,597
0
35,519
L
11,624
618
675
1,414
15,285
12,186
1
6,128
8,983
27,420
0
W
4,752
245
1,549
5,513
16,373
14,629
224
8,773
7,510
25,786
0
W
Danzaburou
RowansRampage
Danzaburou
10,011
4,881
0
2,342
11,856
5,104
2,028
6,712
5,054
0
41,988
W
13,501
1,839
0
280
11,850
5,320
367
4,629
7,041
0
23,795
L
Achilles
WashUrWinky
Achilles
7,888
2,121
0
3,346
15,766
16,647
0
7,528
7,847
49
10,223
W
Guan Yu
dopeboy64
Guan Yu
6,357
830
3,420
5,359
13,822
10,766
469
8,418
5,104
0
11,653
L
Thoth
kalebb904
Thoth
7,981
388
0
1,211
8,244
3,011
0
3,075
5,169
28,394
0
W
16,292
3,066
0
1,982
9,156
3,417
753
5,858
3,268
43,337
0
L
Kukulkan
slαg
Kukulkan
14,681
909
0
2,455
10,948
4,655
136
3,431
7,427
47,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,080
Gold Earned
47,067
254
Minions Killed
273
6
Camps Cleared
7
1,186,511
Distance Traveled
1,138,020
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,436
803
83
6
5
226,478
0
L
Cthulhu
8,337
641
46
4
0
238,284
2
W
Sobek
9,216
709
55
4
0
263,381
0
W
Danzaburou
9,145
703
80
6
2
216,740
0
W
Thor
10,967
844
28
2
3
228,321
1
L
Achilles
9,255
712
1
0
0
234,147
1
W
Guan Yu
8,635
664
21
2
1
258,688
0
L
Thoth
8,277
637
60
5
0
209,702
0
W
Zeus
11,117
855
70
5
0
219,381
0
L
Kukulkan
10,762
828
83
6
2
229,409
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role