Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
 
Ymir
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
WxMonsterxW
Jing Wei
Level 98
God Stats
10W - 7L
1,550 SR
Queue Stats
577W - 600L
1,479 Elo+
Party 1
Set
Set
XxRobimxX
Set
Level 103
God Stats
3W - 2L
1,500 SR
Queue Stats
230W - 188L
1,477 Elo+
Party 3
Chaac
Chaac
pesadelo190
Chaac
Level 102
God Stats
6W - 10L
1,353 SR
Queue Stats
376W - 335L
1,482 Elo+
Party 1
Team Averages
Level 100
1,481 SR
1,488 Elo+

VS

Team Averages
Level 74
1,450 SR
1,390 Elo+
Fenrir
Fenrir
 
Fenrir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cernunnos
Cernunnos
Rodswow
Cernunnos
Level 56
God Stats
3W - 4L
1,530 SR
Queue Stats
6W - 9L
1,328 Elo+
Party 2
Janus
Janus
fuegolento
Janus
Level 103
God Stats
6W - 14L
1,335 SR
Queue Stats
85W - 108L
1,372 Elo+
Solo
Gilgamesh
Gilgamesh
guilhermebr42
Gilgamesh
Level 57
God Stats
9W - 5L
1,690 SR
Queue Stats
205W - 212L
1,512 Elo+
Party 4
Nu Wa
Nu Wa
nekset
Nu Wa
Level 47
God Stats
2W - 6L
1,195 SR
Queue Stats
3W - 8L
1,240 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
2 / 0 / 1
6,055
673
4,169
3,407
1,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
 
Ymir
8
0 / 1 / 5
4,932
548
1,031
5,633
2,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
WxMonsterxW
Jing Wei
9
5 / 0 / 1
5,736
637
3,244
5,251
1,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 2 / 3
5,374
597
2,449
5,351
2,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 0 / 0
5,738
638
3,603
4,694
2,736
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
1
0 / 0 / 0
1,743
194
0
0
0
Cernunnos
Rodswow
Cernunnos
7
0 / 5 / 1
4,337
482
2,164
5,878
1,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
10
0 / 3 / 0
5,362
596
1,244
6,698
2,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
guilhermebr42
Gilgamesh
10
1 / 0 / 0
5,163
574
3,003
6,458
3,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
nekset
Nu Wa
8
1 / 1 / 0
4,716
524
4,487
2,609
573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
9
Kills
2
3
Deaths
9
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
0
1
2.5
W
Ymir
 
Ymir
0
1
5
2.5
L
Fenrir
 
Fenrir
0
0
0
0
L
Cernunnos
Rodswow
Cernunnos
0
5
1
0.1
W
Jing Wei
WxMonsterxW
Jing Wei
5
0
1
5.5
W
2
2
3
1.75
L
Janus
0
3
0
0
L
Gilgamesh
guilhermebr42
Gilgamesh
1
0
0
1
L
Nu Wa
nekset
Nu Wa
1
1
0
1
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,496
Damage
10,898
24,336
Taken
21,643
10,948
Mitigated
7,772
8,403
Healing
5,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,169
561
0
2,081
3,407
1,463
0
1,083
2,308
39,499
0
W
Ymir
 
Ymir
1,031
220
393
1,298
5,633
2,978
0
2,133
3,228
13,968
0
L
Fenrir
 
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
Cernunnos
Rodswow
Cernunnos
2,164
719
0
614
5,878
1,931
0
873
5,005
0
19,838
W
Jing Wei
WxMonsterxW
Jing Wei
3,244
2,360
0
2,068
5,251
1,387
38
1,151
3,908
0
25,846
W
2,449
1,278
0
392
5,351
2,384
0
623
4,665
0
24,641
L
Janus
1,244
106
0
2,813
6,698
2,062
0
4,075
2,623
34,926
0
L
Gilgamesh
guilhermebr42
Gilgamesh
3,003
1,045
0
1,999
6,458
3,206
0
0
6,458
0
25,131
L
Nu Wa
nekset
Nu Wa
4,487
462
0
250
2,609
573
0
252
2,357
17,225
0
W
3,603
314
0
2,171
4,694
2,736
0
182
4,496
0
34,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,835
Gold Earned
21,321
293
Minions Killed
190
0
Camps Cleared
0
898,830
Distance Traveled
689,027
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,055
673
72
8
0
164,134
4
W
Ymir
4,932
548
29
3
0
185,113
2
L
Fenrir
1,743
194
0
0
0
0
0
L
Cernunnos
4,337
482
36
4
0
170,412
0
W
Jing Wei
5,736
637
59
7
0
171,870
1
W
Set
5,374
597
56
6
0
188,022
2
L
Janus
5,362
596
74
8
0
164,077
0
L
Gilgamesh
5,163
574
50
6
0
189,481
3
L
Nu Wa
4,716
524
30
3
0
165,057
1
W
Chaac
5,738
638
77
9
0
189,691
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role