Player Matchup

Guan Yu
Guan Yu
Clownpuncher99
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
DiscipleWorks
Chang'e
Level 16
God Stats
11W - 12L
1,328 SR
Queue Stats
361W - 395L
1,420 Elo+
Solo
Yemoja
Yemoja
Ellorene
Yemoja
Level 26
God Stats
31W - 31L
1,394 SR
Queue Stats
80W - 93L
1,384 Elo+
Solo
Neith
Neith
TheMakeAWishKidd
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Youngmitra
Izanami
Level 25
God Stats
12W - 5L
1,374 SR
Queue Stats
84W - 84L
1,462 Elo+
Solo
Team Averages
Level 14
1,419 SR
1,453 Elo+

VS

Team Averages
Level 14
1,411 SR
1,456 Elo+
Vamana
Vamana
BimbletonMcRib
Vamana
Level 20
God Stats
2W - 4L
1,221 SR
Queue Stats
71W - 66L
1,354 Elo+
Solo
Izanami
Izanami
Bulllrock
Izanami
Level 17
God Stats
39W - 33L
1,498 SR
Queue Stats
195W - 197L
1,476 Elo+
Solo
Yemoja
Yemoja
Gamma2626
Yemoja
Level 2
God Stats
11W - 3L
1,500 SR
Queue Stats
11W - 4L
1,500 Elo+
Solo
Kukulkan
Kukulkan
SyaRisya
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Set
Set
TsunamiRush
Set
Level 28
God Stats
0W - 2L
1,336 SR
Queue Stats
153W - 146L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 2 / 2
7,547
686
6,873
7,257
6,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
11
3 / 3 / 0
6,621
602
4,570
6,933
2,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
Ellorene
Yemoja
9
0 / 0 / 3
5,646
513
2,008
1,796
814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 4 / 7
6,240
567
4,696
7,237
1,828
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Youngmitra
Izanami
9
3 / 0 / 0
5,663
515
3,277
5,018
1,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 5 / 1
5,411
492
4,550
10,534
4,636
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
Bulllrock
Izanami
8
0 / 2 / 0
4,942
449
2,758
5,494
1,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yemoja
Gamma2626
Yemoja
8
0 / 2 / 0
4,812
437
1,249
4,770
2,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
SyaRisya
Kukulkan
3
0 / 2 / 0
3,946
359
332
1,199
339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
6 / 4 / 0
7,059
642
5,998
8,701
3,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
15
Kills
9
9
Deaths
15
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
L
Izanami
Bulllrock
Izanami
0
2
0
0
W
8
2
2
4.5
W
Chang'e
3
3
0
1
W
Yemoja
Ellorene
Yemoja
0
0
3
1.5
L
Yemoja
Gamma2626
Yemoja
0
2
0
0
L
Kukulkan
SyaRisya
Kukulkan
0
2
0
0
W
1
4
7
1.13
L
6
4
0
1.5
W
Izanami
Youngmitra
Izanami
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,424
Damage
14,887
28,241
Taken
30,698
12,665
Mitigated
11,706
10,061
Healing
8,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,550
1,900
0
2,507
10,534
4,636
0
877
9,357
0
13,823
L
Izanami
Bulllrock
Izanami
2,758
1,401
123
623
5,494
1,400
0
1,060
4,434
0
33,740
W
6,873
1,835
533
2,264
7,257
6,762
524
218
7,039
0
24,579
W
Chang'e
4,570
481
258
2,964
6,933
2,075
908
545
6,348
39,955
0
W
Yemoja
Ellorene
Yemoja
2,008
126
930
692
1,796
814
95
440
1,356
12,116
0
L
Yemoja
Gamma2626
Yemoja
1,249
242
1,104
1,027
4,770
2,060
0
2,020
2,695
4,482
0
L
Kukulkan
SyaRisya
Kukulkan
332
213
0
0
1,199
339
0
734
465
3,864
0
W
4,696
3,089
0
536
7,237
1,828
1,371
0
7,237
0
30,543
L
5,998
2,984
0
3,171
8,701
3,271
0
1,887
6,724
0
39,351
W
Izanami
Youngmitra
Izanami
3,277
1,646
200
1,684
5,018
1,186
549
338
4,680
0
33,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,717
Gold Earned
26,170
241
Minions Killed
170
0
Camps Cleared
0
1,003,944
Distance Traveled
828,989
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,411
492
20
2
0
192,440
0
L
Izanami
4,942
449
60
5
0
176,407
1
W
Guan Yu
7,547
686
46
4
0
252,964
3
W
Chang'e
6,621
602
68
6
0
192,992
1
W
Yemoja
5,646
513
16
1
0
193,352
3
L
Yemoja
4,812
437
4
0
0
209,429
0
L
Kukulkan
3,946
359
6
1
0
47,571
0
W
Neith
6,240
567
40
4
0
184,785
0
L
Set
7,059
642
80
7
0
203,142
1
W
Izanami
5,663
515
71
6
0
179,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role