Player Matchup

Skadi
Skadi
FN4nova
Skadi
Level 16
God Stats
4W - 9L
1,500 SR
Queue Stats
8W - 12L
1,564 Elo+
Party 3
Ganesha
Ganesha
R3aper Of H3ll8
Ganesha
Level 129
God Stats
1W - 6L
1,101 SR
Queue Stats
218W - 219L
1,545 Elo+
Party 3
Aphrodite
Aphrodite
SummonedKnight
Aphrodite
Level 123
God Stats
23W - 22L
1,571 SR
Queue Stats
263W - 260L
1,492 Elo+
Party 3
Pele
Pele
Thic Thor
Pele
Level 67
God Stats
10W - 13L
1,434 SR
Queue Stats
155W - 161L
1,460 Elo+
Party 3
Guan Yu
Guan Yu
eagl3 vision
Guan Yu
Level 135
God Stats
7W - 10L
1,452 SR
Queue Stats
303W - 299L
1,496 Elo+
Party 3
Team Averages
Level 94
1,412 SR
1,511 Elo+

VS

Team Averages
Level 35
1,409 SR
1,405 Elo+
Horus
Horus
AsifTheKing4900
Horus
Level 27
God Stats
2W - 8L
1,274 SR
Queue Stats
110W - 142L
1,417 Elo+
Party 2
Fenrir
Fenrir
CaliMero_
Fenrir
Level 24
God Stats
1W - 1L
1,476 SR
Queue Stats
2W - 3L
1,429 Elo+
Party 1
Chang'e
Chang'e
MiKiT_BriKiT_Fr
Chang'e
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,465 Elo+
Party 1
Cthulhu
Cthulhu
PowerBoss852614
Cthulhu
Level 37
God Stats
38W - 45L
1,503 SR
Queue Stats
308W - 343L
1,393 Elo+
Party 2
Apollo
Apollo
TheFatGandalfs
Apollo
Level 45
God Stats
8W - 16L
1,294 SR
Queue Stats
195W - 232L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
FN4nova
Skadi
11
2 / 6 / 6
7,132
446
3,825
7,822
2,355
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 0 / 16
7,787
487
6,647
13,650
8,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
SummonedKnight
Aphrodite
14
3 / 1 / 13
8,687
543
8,983
7,937
3,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
14
9 / 1 / 6
8,896
556
11,196
9,662
3,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Guan Yu
eagl3 vision
Guan Yu
16
12 / 1 / 5
10,065
629
9,683
8,512
8,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
7,343
459
4,230
11,443
5,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
CaliMero_
Fenrir
10
2 / 6 / 1
6,951
434
3,726
13,257
4,243
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 6 / 1
6,212
388
3,600
11,094
2,974
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
1 / 3 / 6
7,089
443
11,749
11,216
6,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 6 / 4
6,753
422
6,753
11,363
2,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
22
26
Kills
9
9
Deaths
26
46
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
L
Fenrir
CaliMero_
Fenrir
2
6
1
0.42
W
Skadi
FN4nova
Skadi
2
6
6
0.83
L
2
6
1
0.42
L
1
3
6
1.33
W
0
0
16
8
W
Aphrodite
SummonedKnight
Aphrodite
3
1
13
9.5
L
2
6
4
0.67
W
Pele
9
1
6
12
W
Guan Yu
eagl3 vision
Guan Yu
12
1
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,334
Damage
30,058
47,583
Taken
58,373
26,237
Mitigated
21,842
22,191
Healing
13,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,230
2,278
1,113
2,413
11,443
5,099
0
2,757
8,448
0
27,635
L
Fenrir
CaliMero_
Fenrir
3,726
1,541
1
2,124
13,257
4,243
22
2,154
10,853
0
35,112
W
Skadi
FN4nova
Skadi
3,825
2,069
0
500
7,822
2,355
0
3,127
4,425
0
23,939
L
3,600
277
1,333
1,766
11,094
2,974
0
3,814
6,988
16,922
0
L
11,749
427
1,573
1,923
11,216
6,680
202
4,047
7,031
34,910
0
W
6,647
162
0
2,012
13,650
8,600
0
3,949
9,341
32,899
0
W
Aphrodite
SummonedKnight
Aphrodite
8,983
907
5,183
5,787
7,937
3,780
648
4,140
3,707
50,667
0
L
6,753
4,259
0
1,518
11,363
2,846
370
2,311
8,932
0
39,491
W
Pele
11,196
2,195
0
4,119
9,662
3,358
456
2,497
7,015
0
58,078
W
Guan Yu
eagl3 vision
Guan Yu
9,683
1,400
1,318
3,272
8,512
8,144
515
706
7,746
0
57,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,567
Gold Earned
34,348
416
Minions Killed
276
0
Camps Cleared
0
1,572,373
Distance Traveled
1,450,755
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,343
459
60
4
0
311,337
0
L
Fenrir
6,951
434
58
4
0
293,501
0
W
Skadi
7,132
446
56
4
0
253,475
0
L
Chang'e
6,212
388
31
2
0
265,717
0
L
Cthulhu
7,089
443
72
5
0
326,745
4
W
Ganesha
7,787
487
18
1
0
339,302
1
W
Aphrodite
8,687
543
107
7
0
291,582
2
L
Apollo
6,753
422
55
3
0
253,455
2
W
Pele
8,896
556
101
6
0
360,963
4
W
Guan Yu
10,065
629
134
8
0
327,051
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role