Player Matchup

Ne Zha
Ne Zha
Falcon7347
Ne Zha
Level 122
God Stats
10W - 3L
1,298 SR
Queue Stats
181W - 64L
1,846 Elo+
Party 1
Anubis
Anubis
Toutatis1208
Anubis
Level 59
God Stats
12W - 2L
2,069 SR
Queue Stats
148W - 49L
1,860 Elo+
Party 1
Gilgamesh
Gilgamesh
WelcomeMe2Chilis
Gilgamesh
Level 137
God Stats
1W - 2L
1,785 SR
Queue Stats
48W - 22L
1,749 Elo+
Party 1
Team Averages
Level 106
1,717 SR
1,818 Elo+

VS

Team Averages
Level 156
1,727 SR
1,658 Elo+
Ne Zha
Ne Zha
Onlyon3kld
Ne Zha
Level 156
God Stats
2W - 3L
1,607 SR
Queue Stats
405W - 303L
1,650 Elo+
Party 2
Hel
Hel
SlightLisp
Hel
Level 156
God Stats
0W - 2L
1,817 SR
Queue Stats
272W - 260L
1,642 Elo+
Solo
Sobek
Sobek
tornop
Sobek
Level 156
God Stats
3W - 2L
1,757 SR
Queue Stats
266W - 225L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Falcon7347
Ne Zha
19
6 / 2 / 9
14,203
710
16,063
14,825
8,909
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
16
4 / 9 / 8
13,128
656
15,457
21,691
10,322
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
17
6 / 3 / 6
13,409
670
21,809
24,605
19,677
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Onlyon3kld
Ne Zha
16
7 / 6 / 7
13,368
668
13,706
18,067
9,835
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 6 / 5
13,420
671
15,087
16,197
7,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sobek
tornop
Sobek
14
0 / 4 / 11
11,136
557
16,254
32,029
42,313
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
37
16
Kills
14
14
Deaths
16
23
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Falcon7347
Ne Zha
6
2
9
5.25
L
Ne Zha
Onlyon3kld
Ne Zha
7
6
7
1.75
L
7
6
5
1.58
W
Anubis
4
9
8
0.89
W
Gilgamesh
6
3
6
3
L
Sobek
tornop
Sobek
0
4
11
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,329
Damage
45,047
61,121
Taken
66,293
38,908
Mitigated
59,366
22,439
Healing
21,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Falcon7347
Ne Zha
16,063
3,841
0
6,074
14,825
8,909
1,507
7,842
6,983
0
74,923
L
Ne Zha
Onlyon3kld
Ne Zha
13,706
1,335
0
4,067
18,067
9,835
1,413
4,469
13,598
0
55,201
L
15,087
990
6,644
5,027
16,197
7,218
913
3,996
12,201
77,406
0
W
Anubis
15,457
1,099
1,248
9,400
21,691
10,322
1,108
12,398
9,293
75,282
0
W
Gilgamesh
21,809
8,782
0
5,717
24,605
19,677
98
11,475
13,130
0
71,790
L
Sobek
tornop
Sobek
16,254
454
0
5,592
32,029
42,313
201
7,027
25,002
34,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,740
Gold Earned
37,924
250
Minions Killed
208
0
Camps Cleared
0
1,060,944
Distance Traveled
1,004,701
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
14,203
710
81
4
0
402,159
3
L
Ne Zha
13,368
668
51
3
0
351,776
1
L
Hel
13,420
671
128
6
0
291,410
4
W
Anubis
13,128
656
76
4
0
278,175
2
W
Gilgamesh
13,409
670
93
5
0
380,610
4
L
Sobek
11,136
557
29
1
0
361,515
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role