Player Matchup

Thanatos
Thanatos
Bog4ick
Thanatos
Level 55
God Stats
3W - 6L
1,396 SR
Queue Stats
95W - 131L
1,361 Elo+
Party 2
Mulan
Mulan
NeMo_Arekkusu
Mulan
Level 28
God Stats
1W - 1L
1,685 SR
Queue Stats
66W - 101L
1,321 Elo+
Party 2
Cthulhu
Cthulhu
SirToxicLime
Cthulhu
Level 18
God Stats
3W - 3L
1,864 SR
Queue Stats
7W - 7L
1,509 Elo+
Party 1
Tiamat
Tiamat
Spursboy1999
Tiamat
Level 79
God Stats
0W - 1L
1,513 SR
Queue Stats
8W - 10L
1,509 Elo+
Party 1
Heimdallr
Heimdallr
TheKingOfLimes
Heimdallr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,481 Elo+
Party 1
Team Averages
Level 49
1,592 SR
1,436 Elo+

VS

Team Averages
Level 46
1,542 SR
1,436 Elo+
Bellona
Bellona
Bigfeet1234
Bellona
Level 29
God Stats
33W - 28L
1,473 SR
Queue Stats
163W - 145L
1,447 Elo+
Party 3
Izanami
Izanami
Citronahrusky
Izanami
Level 28
God Stats
1W - 0L
1,997 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 4
Jormungandr
Jormungandr
DaHosk
Jormungandr
Level 68
God Stats
5W - 8L
1,416 SR
Queue Stats
314W - 290L
1,462 Elo+
Solo
Mercury
Mercury
EddenToDut
Mercury
Level 67
God Stats
21W - 22L
1,376 SR
Queue Stats
162W - 138L
1,445 Elo+
Party 3
Sol
Sol
Lacikan
Sol
Level 37
God Stats
35W - 37L
1,446 SR
Queue Stats
107W - 130L
1,326 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bog4ick
Thanatos
11
0 / 5 / 0
6,578
439
2,477
13,401
4,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 5 / 1
6,317
421
4,321
11,444
6,674
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
SirToxicLime
Cthulhu
12
3 / 6 / 3
6,954
464
6,575
13,628
7,447
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
13
3 / 5 / 0
7,702
513
6,392
11,729
6,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
TheKingOfLimes
Heimdallr
11
2 / 9 / 4
7,022
468
5,338
11,853
3,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bigfeet1234
Bellona
16
7 / 0 / 5
10,507
700
9,089
10,068
7,017
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
12
5 / 6 / 6
7,949
530
6,134
7,515
2,485
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
DaHosk
Jormungandr
16
5 / 0 / 4
9,527
635
8,965
8,255
3,948
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
EddenToDut
Mercury
16
8 / 1 / 8
9,672
645
8,889
9,148
4,299
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sol
14
5 / 1 / 9
8,872
591
12,106
9,552
3,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
62
8
Kills
30
30
Deaths
8
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bellona
Bigfeet1234
Bellona
7
0
5
9.5
L
Thanatos
Bog4ick
Thanatos
0
5
0
0
W
Izanami
5
6
6
1.33
W
Jormungandr
DaHosk
Jormungandr
5
0
4
7
W
Mercury
EddenToDut
Mercury
8
1
8
12
W
Sol
5
1
9
9.5
L
0
5
1
0.1
L
Cthulhu
SirToxicLime
Cthulhu
3
6
3
0.75
L
Tiamat
3
5
0
0.6
L
Heimdallr
TheKingOfLimes
Heimdallr
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,103
Damage
45,183
62,055
Taken
44,538
28,626
Mitigated
20,880
15,147
Healing
11,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Bigfeet1234
Bellona
9,089
2,153
0
3,223
10,068
7,017
332
200
9,508
6,406
42,551
L
Thanatos
Bog4ick
Thanatos
2,477
360
0
8,716
13,401
4,553
0
3,270
10,131
0
36,450
W
Izanami
6,134
4,723
0
0
7,515
2,485
370
3,582
3,930
0
31,114
W
Jormungandr
DaHosk
Jormungandr
8,965
1,466
0
3,157
8,255
3,948
0
3,716
4,539
63,304
0
W
Mercury
EddenToDut
Mercury
8,889
5,214
0
359
9,148
4,299
0
1,354
7,794
0
68,655
W
Sol
12,106
4,040
0
4,286
9,552
3,131
1,563
4,115
5,407
51,062
0
L
4,321
518
0
1,101
11,444
6,674
0
2,267
9,177
0
21,780
L
Cthulhu
SirToxicLime
Cthulhu
6,575
492
281
754
13,628
7,447
114
6,808
6,820
31,821
0
L
Tiamat
6,392
683
0
3,052
11,729
6,315
0
5,502
6,227
46,645
0
L
Heimdallr
TheKingOfLimes
Heimdallr
5,338
1,811
0
1,243
11,853
3,637
380
4,415
7,438
0
28,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,573
Gold Earned
46,527
317
Minions Killed
435
0
Camps Cleared
0
1,377,791
Distance Traveled
1,597,633
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,507
700
96
6
0
305,569
2
L
Thanatos
6,578
439
95
6
0
285,181
3
W
Izanami
7,949
530
44
3
0
337,287
4
W
Jormungandr
9,527
635
111
7
0
294,016
1
W
Mercury
9,672
645
99
7
0
381,620
2
W
Sol
8,872
591
85
6
0
279,141
4
L
Mulan
6,317
421
43
3
0
275,154
0
L
Cthulhu
6,954
464
47
3
0
288,088
0
L
Tiamat
7,702
513
80
5
0
263,286
0
L
Heimdallr
7,022
468
52
3
0
266,082
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role