Player Matchup

Khepri
Khepri
AmonaMoth
Khepri
Level 66
God Stats
2W - 2L
1,705 SR
Queue Stats
3W - 3L
1,549 Elo+
Party 1
Neith
Neith
Arch Nemes702
Neith
Level 146
God Stats
26W - 20L
1,511 SR
Queue Stats
63W - 54L
1,460 Elo+
Party 1
Zhong Kui
Zhong Kui
DripLordDrew432
Zhong Kui
Level 69
God Stats
3W - 0L
1,690 SR
Queue Stats
38W - 49L
1,451 Elo+
Solo
Team Averages
Level 94
1,635 SR
1,487 Elo+

VS

Team Averages
Level 77
1,527 SR
1,377 Elo+
Thoth
Thoth
GrimReaper121803
Thoth
Level 135
God Stats
25W - 40L
1,694 SR
Queue Stats
674W - 616L
1,489 Elo+
Party 2
Chaac
Chaac
JunebugA1-
Chaac
Level 54
God Stats
5W - 12L
1,412 SR
Queue Stats
26W - 54L
1,212 Elo+
Solo
Nemesis
Nemesis
Raiden-Foot
Nemesis
Level 43
God Stats
13W - 12L
1,475 SR
Queue Stats
117W - 126L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AmonaMoth
Khepri
15
3 / 0 / 10
12,384
688
4,178
11,558
16,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
6 / 2 / 7
12,258
681
16,025
13,749
5,057
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
DripLordDrew432
Zhong Kui
16
5 / 1 / 8
11,821
657
17,804
16,046
12,030
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 1
10,243
569
18,350
9,973
2,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
13
1 / 5 / 1
10,289
572
5,335
18,344
19,301
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
Raiden-Foot
Nemesis
13
0 / 5 / 2
9,761
542
4,694
16,821
7,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
14
Kills
3
3
Deaths
14
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Khepri
AmonaMoth
Khepri
3
0
10
8
W
6
2
7
4.75
W
Zhong Kui
DripLordDrew432
Zhong Kui
5
1
8
9
L
2
4
1
0.63
L
Chaac
1
5
1
0.3
L
Nemesis
Raiden-Foot
Nemesis
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,007
Damage
28,379
41,353
Taken
45,138
33,620
Mitigated
29,256
17,087
Healing
8,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
AmonaMoth
Khepri
4,178
33
1,509
3,318
11,558
16,533
123
5,039
5,931
18,896
0
W
16,025
6,774
0
3,620
13,749
5,057
2,725
6,837
6,356
0
87,480
W
Zhong Kui
DripLordDrew432
Zhong Kui
17,804
1,874
0
8,640
16,046
12,030
540
4,842
10,579
64,273
0
L
18,350
438
0
1,471
9,973
2,924
0
4,910
5,063
42,939
0
L
Chaac
5,335
470
0
5,140
18,344
19,301
120
8,019
10,325
98
39,653
L
Nemesis
Raiden-Foot
Nemesis
4,694
1,398
147
1,866
16,821
7,031
180
9,287
7,534
0
23,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,463
Gold Earned
30,293
227
Minions Killed
146
0
Camps Cleared
0
910,926
Distance Traveled
906,341
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,384
688
29
2
0
335,218
0
W
Neith
12,258
681
119
7
0
295,520
1
W
Zhong Kui
11,821
657
79
4
0
280,188
1
L
Thoth
10,243
569
57
3
0
273,732
4
L
Chaac
10,289
572
56
3
0
307,623
1
L
Nemesis
9,761
542
33
2
0
324,986
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role