Player Matchup

Danzaburou
Danzaburou
Jepan
Danzaburou
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 7L
1,260 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Rabmar
Tsukuyomi
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 10L
1,260 Elo+
Party 1
Anhur
Anhur
mathiaseilstrup
Anhur
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,260 Elo+
Party 1
Team Averages
Level 19
1,500 SR
1,260 Elo+

VS

Team Averages
Level 34
1,216 SR
1,365 Elo+
Hera
Hera
AomineZA
Hera
Level 7
God Stats
0W - 2L
1,299 SR
Queue Stats
14W - 23L
1,294 Elo+
Party 2
Cthulhu
Cthulhu
Przemosk8
Cthulhu
Level 89
God Stats
1W - 3L
1,282 SR
Queue Stats
145W - 138L
1,508 Elo+
Solo
Hel
Hel
Sedlacis
Hel
Level 6
God Stats
0W - 2L
1,068 SR
Queue Stats
8W - 14L
1,294 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jepan
Danzaburou
20
4 / 3 / 22
16,256
677
19,421
22,407
9,153
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Tsukuyomi
Rabmar
Tsukuyomi
19
19 / 10 / 3
16,852
702
27,946
23,398
11,019
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
4 / 5 / 20
15,136
631
7,519
17,488
7,587
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
3 / 14 / 7
14,822
618
13,282
21,887
9,401
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Przemosk8
Cthulhu
20
15 / 4 / 1
17,176
716
27,275
28,026
53,324
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
0 / 11 / 9
12,981
541
6,974
17,457
7,820
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
35
27
Kills
18
18
Deaths
29
45
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hera
3
14
7
0.46
W
Danzaburou
Jepan
Danzaburou
4
3
22
5
L
Cthulhu
Przemosk8
Cthulhu
15
4
1
3.88
W
Tsukuyomi
Rabmar
Tsukuyomi
19
10
3
2.05
L
0
11
9
0.41
W
4
5
20
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,886
Damage
47,531
63,293
Taken
67,370
27,759
Mitigated
70,545
13,004
Healing
12,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
13,282
5,358
0
3,027
21,887
9,401
823
0
21,887
36,243
0
W
Danzaburou
Jepan
Danzaburou
19,421
9,400
0
10,090
22,407
9,153
1,576
18,384
4,023
0
103,068
L
Cthulhu
Przemosk8
Cthulhu
27,275
1,033
147
0
28,026
53,324
984
52
27,974
90,785
0
W
Tsukuyomi
Rabmar
Tsukuyomi
27,946
9,291
0
2,914
23,398
11,019
676
15,830
7,568
0
98,776
L
6,974
1,109
4,984
3,969
17,457
7,820
1,195
0
17,457
21,925
0
W
7,519
1,984
0
0
17,488
7,587
490
13,370
4,118
0
31,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,244
Gold Earned
44,979
237
Minions Killed
174
0
Camps Cleared
0
1,183,998
Distance Traveled
978,605
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
14,822
618
42
2
0
319,148
3
W
Danzaburou
16,256
677
120
5
0
392,604
0
L
Cthulhu
17,176
716
103
4
0
375,882
2
W
Tsukuyomi
16,852
702
89
4
0
416,440
2
L
Hel
12,981
541
29
1
0
283,575
1
W
Anhur
15,136
631
28
1
0
374,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role