Player Matchup

Gilgamesh
Gilgamesh
Fi050fa
Gilgamesh
Level 69
God Stats
7W - 8L
1,395 SR
Queue Stats
177W - 247L
1,449 Elo+
Solo
Tiamat
Tiamat
J_Doran_1993
Tiamat
Level 124
God Stats
10W - 7L
1,291 SR
Queue Stats
753W - 749L
1,571 Elo+
Solo
Neith
Neith
Kutashe
Neith
Level 101
God Stats
23W - 19L
1,490 SR
Queue Stats
142W - 211L
1,361 Elo+
Solo
Team Averages
Level 98
1,392 SR
1,460 Elo+

VS

Team Averages
Level 76
1,467 SR
1,415 Elo+
Ullr
Ullr
TheHighFlyMC
Ullr
Level 116
God Stats
94W - 87L
1,574 SR
Queue Stats
645W - 671L
1,540 Elo+
Solo
Kukulkan
Kukulkan
felix08011988
Kukulkan
Level 24
God Stats
2W - 5L
1,211 SR
Queue Stats
5W - 9L
1,266 Elo+
Solo
Odin
Odin
ricoinuaars
Odin
Level 87
God Stats
9W - 11L
1,615 SR
Queue Stats
91W - 104L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Fi050fa
Gilgamesh
17
6 / 1 / 9
13,947
664
15,105
22,044
23,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tiamat
18
7 / 6 / 8
14,419
687
20,771
21,062
12,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Kutashe
Neith
17
7 / 6 / 9
14,581
694
9,497
18,017
6,076
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 8 / 6
14,412
686
22,913
22,921
8,845
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
felix08011988
Kukulkan
15
0 / 8 / 6
11,983
571
7,778
12,892
5,358
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
6 / 5 / 6
13,364
636
17,616
23,189
18,581
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
31
20
Kills
13
13
Deaths
21
26
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Fi050fa
Gilgamesh
6
1
9
10.5
W
Tiamat
7
6
8
1.83
W
Neith
Kutashe
Neith
7
6
9
1.92
L
7
8
6
1.25
L
Kukulkan
felix08011988
Kukulkan
0
8
6
0.38
L
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,373
Damage
48,307
61,123
Taken
59,002
42,207
Mitigated
32,784
16,821
Healing
10,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Fi050fa
Gilgamesh
15,105
3,523
0
1,912
22,044
23,269
261
3,846
18,198
0
39,755
W
Tiamat
20,771
1,438
0
5,892
21,062
12,862
59
2,480
18,582
61,060
0
W
Neith
Kutashe
Neith
9,497
3,025
1,302
7,715
18,017
6,076
3,707
1,477
16,540
0
70,148
L
22,913
9,738
0
2,627
22,921
8,845
429
7,871
13,966
0
87,303
L
Kukulkan
felix08011988
Kukulkan
7,778
249
0
0
12,892
5,358
571
5,736
6,658
67,406
0
L
17,616
4,000
816
6,615
23,189
18,581
328
5,900
16,313
0
34,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,947
Gold Earned
39,759
216
Minions Killed
244
0
Camps Cleared
0
1,160,574
Distance Traveled
1,041,048
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,947
664
54
3
0
448,057
0
W
Tiamat
14,419
687
66
3
0
395,445
1
W
Neith
14,581
694
96
5
0
317,072
2
L
Ullr
14,412
686
103
5
0
356,028
2
L
Kukulkan
11,983
571
98
5
0
283,241
0
L
Odin
13,364
636
43
2
0
401,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role