Player Matchup

Vulcan
Vulcan
BallisticAtom02
Vulcan
Level 24
God Stats
2W - 4L
1,163 SR
Queue Stats
35W - 45L
1,309 Elo+
Solo
Chiron
Chiron
ElCapitan692418
Chiron
Level 26
God Stats
61W - 54L
1,531 SR
Queue Stats
119W - 139L
1,415 Elo+
Solo
Cthulhu
Cthulhu
MJ Yggdrasil
Cthulhu
Level 16
God Stats
17W - 12L
1,462 SR
Queue Stats
230W - 249L
1,325 Elo+
Solo
Nemesis
Nemesis
Shultz12341
Nemesis
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
fringed_shaper9
Heimdallr
Level 29
God Stats
24W - 29L
1,541 SR
Queue Stats
80W - 103L
1,348 Elo+
Solo
Team Averages
Level 25
1,439 SR
1,380 Elo+

VS

Team Averages
Level 20
1,509 SR
1,157 Elo+
Bakasura
Bakasura
FigmentOfReality
Bakasura
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,193 Elo+
Party 1
Terra
Terra
Lost369
Terra
Level 15
God Stats
1W - 2L
1,485 SR
Queue Stats
1W - 7L
1,152 Elo+
Party 1
Hel
Hel
Mckento11
Hel
Level 29
God Stats
10W - 23L
1,247 SR
Queue Stats
140W - 166L
1,195 Elo+
Solo
Anhur
Anhur
TheL0ng0rian101
Anhur
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,056 Elo+
Solo
Hercules
Hercules
umh830
Hercules
Level 26
God Stats
0W - 1L
1,815 SR
Queue Stats
10W - 28L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 5
12,692
577
9,942
7,118
3,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
9 / 2 / 14
12,382
563
18,676
15,750
6,660
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
MJ Yggdrasil
Cthulhu
17
8 / 2 / 16
11,526
524
11,390
15,815
15,195
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Shultz12341
Nemesis
19
6 / 0 / 9
12,828
583
12,460
13,137
7,063
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
fringed_shaper9
Heimdallr
16
7 / 6 / 6
11,418
519
9,525
15,046
7,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 10 / 0
9,502
432
6,104
19,885
8,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Terra
Lost369
Terra
13
1 / 5 / 1
8,824
401
1,085
14,381
12,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
3 / 8 / 1
10,247
466
17,527
18,304
6,778
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 4 / 3
8,654
393
4,225
11,041
4,121
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hercules
umh830
Hercules
11
0 / 10 / 2
7,485
340
2,022
19,060
17,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
17
36
Kills
10
13
Deaths
37
50
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
3
5
2.83
W
9
2
14
8
L
3
10
0
0.3
L
Terra
Lost369
Terra
1
5
1
0.3
W
Cthulhu
MJ Yggdrasil
Cthulhu
8
2
16
8
L
3
8
1
0.44
W
Nemesis
Shultz12341
Nemesis
6
0
9
10.5
L
3
4
3
1.13
W
Heimdallr
fringed_shaper9
Heimdallr
7
6
6
1.67
L
Hercules
umh830
Hercules
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,993
Damage
30,963
66,866
Taken
82,671
39,823
Mitigated
49,254
17,836
Healing
16,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,942
3,204
0
889
7,118
3,148
1,080
0
6,942
69,999
0
W
18,676
8,997
2,297
5,014
15,750
6,660
2,199
6,824
8,836
0
88,598
L
6,104
3,488
0
1,418
19,885
8,595
592
4,651
15,074
0
60,329
L
Terra
Lost369
Terra
1,085
265
1,059
1,577
14,381
12,147
272
2,098
12,253
20,841
0
W
Cthulhu
MJ Yggdrasil
Cthulhu
11,390
1,168
333
1,938
15,815
15,195
927
6,081
9,614
31,867
0
L
17,527
599
1,379
7,019
18,304
6,778
78
4,406
13,898
63,208
0
W
Nemesis
Shultz12341
Nemesis
12,460
7,630
0
5,460
13,137
7,063
7,352
868
11,984
0
86,226
L
4,225
1,404
0
1,071
11,041
4,121
995
4,352
6,523
0
28,981
W
Heimdallr
fringed_shaper9
Heimdallr
9,525
4,603
0
1,905
15,046
7,757
1,062
4,839
10,177
0
68,173
L
Hercules
umh830
Hercules
2,022
439
0
2,861
19,060
17,613
73
5,355
13,591
0
13,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,846
Gold Earned
44,712
523
Minions Killed
300
0
Camps Cleared
0
2,050,408
Distance Traveled
1,664,681
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,692
577
120
5
0
442,932
0
W
Chiron
12,382
563
138
6
0
385,576
0
L
Bakasura
9,502
432
102
5
0
401,523
0
L
Terra
8,824
401
37
2
0
362,720
0
W
Cthulhu
11,526
524
58
3
0
386,796
2
L
Hel
10,247
466
100
5
0
348,691
0
W
Nemesis
12,828
583
126
6
0
453,818
1
L
Anhur
8,654
393
49
2
0
235,461
0
W
Heimdallr
11,418
519
81
4
0
381,286
0
L
Hercules
7,485
340
12
1
0
316,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role