Player Matchup

Kuzenbo
Kuzenbo
Albert Choll
Kuzenbo
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 139L
1,487 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Genkai89
Ah Muzen Cab
Level 140
God Stats
21W - 14L
1,555 SR
Queue Stats
598W - 654L
1,471 Elo+
Solo
Scylla
Scylla
H3TIK
Scylla
Level 85
God Stats
3W - 0L
1,500 SR
Queue Stats
148W - 180L
1,429 Elo+
Party 1
Ganesha
Ganesha
Kalammekharxx
Ganesha
Level 94
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 20L
1,471 Elo+
Solo
Ra
Ra
eternalstyles_84
Ra
Level 155
God Stats
2W - 0L
1,445 SR
Queue Stats
35W - 49L
1,412 Elo+
Solo
Team Averages
Level 120
1,500 SR
1,454 Elo+

VS

Team Averages
Level 126
1,626 SR
1,482 Elo+
Eset
Eset
 
Eset
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
ABSOLUTxSHOT
Kali
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,547 Elo+
Party 2
Cernunnos
Cernunnos
EII Be
Cernunnos
Level 118
God Stats
2W - 5L
1,742 SR
Queue Stats
232W - 217L
1,461 Elo+
Party 2
Terra
Terra
Nerch Potato
Terra
Level 128
God Stats
5W - 2L
1,846 SR
Queue Stats
423W - 463L
1,428 Elo+
Solo
Hou Yi
Hou Yi
RyboSauce1977
Hou Yi
Level 157
God Stats
7W - 7L
1,541 SR
Queue Stats
448W - 506L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Albert Choll
Kuzenbo
20
8 / 5 / 15
14,243
647
19,687
32,920
55,192
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
Genkai89
Ah Muzen Cab
20
6 / 2 / 19
15,689
713
30,330
25,732
12,964
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
H3TIK
Scylla
20
15 / 4 / 15
16,523
751
44,538
21,141
9,130
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
20
0 / 3 / 31
14,426
656
21,178
36,670
42,425
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

20
4 / 3 / 22
14,688
668
18,305
20,712
17,889
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
20
4 / 9 / 9
12,874
585
30,117
32,659
13,433
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
4 / 8 / 7
12,902
586
12,266
24,922
9,950
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
EII Be
Cernunnos
20
3 / 3 / 11
13,345
607
29,686
25,963
10,731
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
1 / 7 / 12
12,049
548
13,472
36,799
32,505
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
5 / 6 / 9
13,947
634
31,224
24,982
13,830
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
65
33
Kills
17
17
Deaths
33
102
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
4
9
9
0.94
L
4
8
7
0.94
W
Kuzenbo
Albert Choll
Kuzenbo
8
5
15
3.1
L
Cernunnos
EII Be
Cernunnos
3
3
11
2.83
W
Ah Muzen Cab
Genkai89
Ah Muzen Cab
6
2
19
7.75
W
Scylla
H3TIK
Scylla
15
4
15
5.63
W
Ganesha
0
3
31
5.17
L
1
7
12
1
L
5
6
9
1.58
W
4
3
22
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,038
Damage
116,765
137,175
Taken
145,325
137,600
Mitigated
80,449
65,957
Healing
69,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
30,117
1,089
4,851
8,151
32,659
13,433
0
24,113
8,546
65,593
0
L
12,266
1,866
2,361
3,737
24,922
9,950
735
18,528
6,394
0
23,209
W
Kuzenbo
Albert Choll
Kuzenbo
19,687
4,516
3,834
2,274
32,920
55,192
876
11,964
20,956
30,539
0
L
Cernunnos
EII Be
Cernunnos
29,686
10,717
2,324
5,763
25,963
10,731
876
17,225
8,738
0
71,733
W
Ah Muzen Cab
Genkai89
Ah Muzen Cab
30,330
8,932
2,092
9,345
25,732
12,964
4,790
6,856
18,876
0
69,234
W
Scylla
H3TIK
Scylla
44,538
1,545
1,600
2,424
21,141
9,130
585
5,776
15,365
70,073
0
W
Ganesha
21,178
831
4,730
6,901
36,670
42,425
75
12,757
23,913
43,613
0
L
13,472
1,166
25,282
14,278
36,799
32,505
0
29,250
7,549
25,980
0
L
31,224
8,618
1,695
1,289
24,982
13,830
0
14,592
10,390
0
65,719
W
18,305
1,236
25,371
7,386
20,712
17,889
657
6,236
14,476
50,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,569
Gold Earned
65,117
221
Minions Killed
337
0
Camps Cleared
0
2,004,963
Distance Traveled
1,768,381
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
12,874
585
75
3
0
332,739
0
L
Kali
12,902
586
36
2
0
350,223
1
W
Kuzenbo
14,243
647
16
1
0
398,055
0
L
Cernunnos
13,345
607
98
4
0
348,399
0
W
Ah Muzen Cab
15,689
713
69
3
0
419,359
0
W
Scylla
16,523
751
59
3
0
390,239
0
W
Ganesha
14,426
656
2
0
0
423,820
0
L
Terra
12,049
548
25
1
0
403,712
0
L
Hou Yi
13,947
634
103
5
0
333,308
1
W
Ra
14,688
668
75
3
0
373,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role