Player Matchup

Janus
Janus
DatsFiji
Janus
Level 133
God Stats
1W - 1L
1,305 SR
Queue Stats
222W - 154L
1,681 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
RickFlickUrBic
Ah Muzen Cab
Level 109
God Stats
7W - 3L
1,281 SR
Queue Stats
597W - 361L
1,745 Elo+
Party 2
Cerberus
Cerberus
TH3B0N3TR4IN
Cerberus
Level 67
God Stats
22W - 18L
1,541 SR
Queue Stats
100W - 103L
1,375 Elo+
Solo
Team Averages
Level 103
1,375 SR
1,600 Elo+

VS

Team Averages
Level 103
1,463 SR
1,462 Elo+
Tiamat
Tiamat
Dark_Anomaly
Tiamat
Level 66
God Stats
6W - 8L
1,388 SR
Queue Stats
14W - 13L
1,315 Elo+
Solo
Chaac
Chaac
carnagekiller44
Chaac
Level 114
God Stats
4W - 1L
1,500 SR
Queue Stats
268W - 200L
1,525 Elo+
Party 1
Jormungandr
Jormungandr
moneymike275
Jormungandr
Level 130
God Stats
2W - 1L
1,500 SR
Queue Stats
230W - 192L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DatsFiji
Janus
14
1 / 4 / 7
11,122
585
7,417
8,679
2,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
RickFlickUrBic
Ah Muzen Cab
19
9 / 3 / 0
13,645
718
18,352
13,870
4,423
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
TH3B0N3TR4IN
Cerberus
9
0 / 5 / 6
9,915
522
4,407
8,803
4,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
4 / 6 / 1
11,773
620
7,254
12,921
5,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 2 / 5
12,150
639
10,153
14,778
8,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
moneymike275
Jormungandr
15
2 / 2 / 7
11,927
628
8,435
12,914
8,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
24
10
Kills
11
12
Deaths
10
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tiamat
4
6
1
0.75
W
Janus
DatsFiji
Janus
1
4
7
1.13
W
Ah Muzen Cab
RickFlickUrBic
Ah Muzen Cab
9
3
0
3
W
Cerberus
TH3B0N3TR4IN
Cerberus
0
5
6
0.6
L
5
2
5
3.75
L
Jormungandr
moneymike275
Jormungandr
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,176
Damage
25,842
31,352
Taken
40,613
10,784
Mitigated
23,273
6,218
Healing
12,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
7,254
300
0
1,585
12,921
5,958
865
3,361
9,378
56,883
0
W
Janus
DatsFiji
Janus
7,417
68
0
894
8,679
2,234
23
3,492
4,620
45,450
0
W
Ah Muzen Cab
RickFlickUrBic
Ah Muzen Cab
18,352
3,298
0
4,249
13,870
4,423
3,276
6,053
6,771
0
91,155
W
Cerberus
TH3B0N3TR4IN
Cerberus
4,407
264
0
1,075
8,803
4,127
77
4,563
3,627
9,350
0
L
10,153
2,164
159
8,325
14,778
8,862
1,805
4,912
9,600
0
51,260
L
Jormungandr
moneymike275
Jormungandr
8,435
1,419
0
2,218
12,914
8,453
260
3,012
9,697
54,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,682
Gold Earned
35,850
218
Minions Killed
266
0
Camps Cleared
0
911,027
Distance Traveled
974,219
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,773
620
108
6
0
316,779
2
W
Janus
11,122
585
81
4
0
319,293
4
W
Ah Muzen Cab
13,645
718
124
7
0
386,458
0
W
Cerberus
9,915
522
13
1
0
205,276
3
L
Chaac
12,150
639
65
3
0
357,450
5
L
Jormungandr
11,927
628
93
5
0
299,990
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role