Player Matchup

Tyr
Tyr
Aasop
Tyr
Level 48
God Stats
24W - 39L
1,456 SR
Queue Stats
129W - 144L
1,346 Elo+
Solo
Izanami
Izanami
CationicEight9
Izanami
Level 49
God Stats
80W - 56L
1,602 SR
Queue Stats
290W - 291L
1,472 Elo+
Party 1
The Morrigan
The Morrigan
HornKetchup6434
The Morrigan
Level 63
God Stats
8W - 14L
1,430 SR
Queue Stats
357W - 342L
1,449 Elo+
Party 1
Terra
Terra
PrepaidApple215
Terra
Level 32
God Stats
16W - 10L
1,688 SR
Queue Stats
263W - 307L
1,388 Elo+
Party 1
Fenrir
Fenrir
pollotrom30000
Fenrir
Level 50
God Stats
32W - 43L
1,474 SR
Queue Stats
307W - 352L
1,436 Elo+
Party 1
Team Averages
Level 48
1,530 SR
1,418 Elo+

VS

Team Averages
Level 49
1,566 SR
1,390 Elo+
Cerberus
Cerberus
Baka_Dlluxe
Cerberus
Level 47
God Stats
4W - 6L
1,406 SR
Queue Stats
53W - 63L
1,404 Elo+
Solo
Horus
Horus
Coffee_INC_1
Horus
Level 36
God Stats
28W - 28L
1,451 SR
Queue Stats
161W - 183L
1,354 Elo+
Solo
Discordia
Discordia
II BabyDoll IIX
Discordia
Level 86
God Stats
1W - 1L
1,776 SR
Queue Stats
52W - 60L
1,376 Elo+
Party 2
Neith
Neith
TKNFIRE710
Neith
Level 27
God Stats
1W - 1L
1,679 SR
Queue Stats
53W - 63L
1,386 Elo+
Party 2
Heimdallr
Heimdallr
moepanda16
Heimdallr
Level 48
God Stats
29W - 29L
1,517 SR
Queue Stats
317W - 379L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Aasop
Tyr
18
4 / 1 / 1
10,696
629
6,593
12,068
7,982
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
12 / 2 / 5
11,083
652
18,571
12,401
5,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
HornKetchup6434
The Morrigan
16
7 / 1 / 3
10,080
593
7,100
5,979
2,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 1 / 15
9,570
563
2,695
12,398
7,847
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
7 / 3 / 6
9,177
540
8,885
12,752
5,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Baka_Dlluxe
Cerberus
11
0 / 8 / 3
7,328
431
4,800
16,817
7,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 6 / 1
7,092
417
3,890
11,913
4,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
II BabyDoll IIX
Discordia
13
0 / 6 / 1
7,835
461
4,923
8,372
2,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
15
6 / 7 / 1
9,984
587
11,450
10,940
3,453
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
moepanda16
Heimdallr
13
2 / 4 / 1
8,344
491
6,347
9,418
3,539
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
15
31
Kills
8
8
Deaths
31
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tyr
Aasop
Tyr
4
1
1
4.5
L
Cerberus
Baka_Dlluxe
Cerberus
0
8
3
0.19
W
12
2
5
7.25
L
0
6
1
0.08
W
The Morrigan
HornKetchup6434
The Morrigan
7
1
3
8.5
L
Discordia
II BabyDoll IIX
Discordia
0
6
1
0.08
W
1
1
15
8.5
L
Neith
6
7
1
0.93
L
Heimdallr
moepanda16
Heimdallr
2
4
1
0.63
W
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,844
Damage
31,410
55,598
Taken
57,460
28,950
Mitigated
21,703
19,224
Healing
9,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
Aasop
Tyr
6,593
1,039
0
6,336
12,068
7,982
88
505
11,523
0
59,517
L
Cerberus
Baka_Dlluxe
Cerberus
4,800
144
0
2,961
16,817
7,516
0
3,365
13,452
23,028
0
W
18,571
13,395
594
2,954
12,401
5,164
6,436
2,222
10,165
0
98,798
L
3,890
2,207
306
1,431
11,913
4,759
0
2,259
9,654
0
30,517
W
The Morrigan
HornKetchup6434
The Morrigan
7,100
1,371
0
250
5,979
2,338
1,862
2,619
3,082
54,187
1,212
L
Discordia
II BabyDoll IIX
Discordia
4,923
165
354
483
8,372
2,436
583
1,581
6,791
44,092
0
W
2,695
702
2,905
2,633
12,398
7,847
363
2,123
10,205
13,420
0
L
Neith
11,450
6,090
0
2,013
10,940
3,453
836
1,918
9,022
0
58,143
L
Heimdallr
moepanda16
Heimdallr
6,347
2,385
0
1,983
9,418
3,539
658
396
9,022
0
36,424
W
8,885
2,549
0
3,552
12,752
5,619
0
1,724
10,900
0
40,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,606
Gold Earned
40,583
466
Minions Killed
384
0
Camps Cleared
0
1,729,681
Distance Traveled
1,421,921
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,696
629
131
8
0
432,667
2
L
Cerberus
7,328
431
52
3
0
302,299
6
W
Izanami
11,083
652
155
9
0
308,597
5
L
Horus
7,092
417
63
4
0
302,111
0
W
The Morrigan
10,080
593
98
6
0
304,874
3
L
Discordia
7,835
461
99
6
0
291,775
2
W
Terra
9,570
563
16
1
0
356,015
0
L
Neith
9,984
587
102
6
0
285,366
0
L
Heimdallr
8,344
491
68
4
0
240,370
0
W
Fenrir
9,177
540
66
4
0
327,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role