Player Matchup

Anhur
Anhur
 
Anhur
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ELCHAPOHC
Fenrir
Level 94
God Stats
2W - 1L
1,452 SR
Queue Stats
66W - 47L
1,413 Elo+
Solo
Xbalanque
Xbalanque
ameixa_barata772
Xbalanque
Level 107
God Stats
13W - 12L
1,434 SR
Queue Stats
310W - 324L
1,368 Elo+
Solo
Ymir
Ymir
oopcie
Ymir
Level 102
God Stats
5W - 2L
1,447 SR
Queue Stats
339W - 324L
1,446 Elo+
Solo
Team Averages
Level 111
1,467 SR
1,446 Elo+

VS

Team Averages
Level 66
1,477 SR
1,432 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Louchey
Bakasura
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,451 Elo+
Party 1
Medusa
Medusa
SamOn2FPS
Medusa
Level 43
God Stats
0W - 1L
1,620 SR
Queue Stats
55W - 60L
1,380 Elo+
Solo
Kumbhakarna
Kumbhakarna
SmellyShrek
Kumbhakarna
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,383 Elo+
Party 1
Sol
Sol
Vang-Zero_2099
Sol
Level 66
God Stats
0W - 3L
1,265 SR
Queue Stats
1W - 5L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
7 / 1 / 13
9,411
941
10,528
7,133
3,423
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
 
Zhong Kui
15
5 / 2 / 17
9,189
919
8,078
11,390
14,672
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
ELCHAPOHC
Fenrir
15
8 / 4 / 13
9,572
957
10,571
16,896
8,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xbalanque
16
4 / 2 / 19
9,391
939
12,552
7,108
3,488
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ymir
oopcie
Ymir
15
2 / 5 / 16
8,716
872
7,210
10,352
6,627
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
0 / 6 / 12
7,501
750
7,098
13,668
12,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
Louchey
Bakasura
12
3 / 8 / 5
7,985
799
5,439
10,568
4,031
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
SamOn2FPS
Medusa
13
6 / 5 / 4
8,005
801
11,655
10,576
4,100
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
SmellyShrek
Kumbhakarna
12
1 / 6 / 8
7,658
766
3,082
13,580
10,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
4 / 1 / 7
9,069
907
14,507
6,722
2,728
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
50
26
Kills
14
14
Deaths
26
78
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
7
1
13
13.5
W
Zhong Kui
 
Zhong Kui
5
2
17
6.75
L
Xing Tian
 
Xing Tian
0
6
12
1
W
Fenrir
ELCHAPOHC
Fenrir
8
4
13
3.63
L
Bakasura
Louchey
Bakasura
3
8
5
0.69
L
Medusa
SamOn2FPS
Medusa
6
5
4
1.6
L
Kumbhakarna
SmellyShrek
Kumbhakarna
1
6
8
0.83
L
4
1
7
7.5
W
Xbalanque
4
2
19
6.75
W
Ymir
oopcie
Ymir
2
5
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,939
Damage
41,781
52,879
Taken
55,114
36,755
Mitigated
33,397
17,130
Healing
12,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
10,528
7,534
0
1,109
7,133
3,423
2,235
2,725
4,224
0
22,414
W
Zhong Kui
 
Zhong Kui
8,078
962
1,569
1,649
11,390
14,672
741
5,341
5,969
13,769
0
L
Xing Tian
 
Xing Tian
7,098
236
1,194
1,680
13,668
12,240
0
2,915
10,753
10,313
0
W
Fenrir
ELCHAPOHC
Fenrir
10,571
3,088
1,426
6,418
16,896
8,545
243
9,434
7,202
0
13,547
L
Bakasura
Louchey
Bakasura
5,439
3,759
0
385
10,568
4,031
0
2,449
8,119
0
8,614
L
Medusa
SamOn2FPS
Medusa
11,655
5,523
842
2,572
10,576
4,100
0
3,413
7,163
0
20,261
L
Kumbhakarna
SmellyShrek
Kumbhakarna
3,082
561
581
2,214
13,580
10,298
0
4,489
9,091
3,345
0
L
14,507
2,912
679
2,702
6,722
2,728
0
2,022
4,700
33,548
0
W
Xbalanque
12,552
4,689
1,090
1,359
7,108
3,488
2,494
2,007
4,977
0
33,587
W
Ymir
oopcie
Ymir
7,210
454
1,235
1,275
10,352
6,627
264
5,180
5,172
17,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,279
Gold Earned
40,218
103
Minions Killed
89
0
Camps Cleared
0
895,055
Distance Traveled
868,490
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,411
941
24
2
0
170,900
3
W
Zhong Kui
9,189
919
9
1
0
164,427
0
L
Xing Tian
7,501
750
6
1
0
178,298
3
W
Fenrir
9,572
957
5
1
0
203,376
0
L
Bakasura
7,985
799
14
1
0
176,161
1
L
Medusa
8,005
801
17
2
0
158,895
1
L
Kumbhakarna
7,658
766
2
0
0
150,228
0
L
Sol
9,069
907
50
5
0
204,908
0
W
Xbalanque
9,391
939
44
4
0
184,831
0
W
Ymir
8,716
872
21
2
0
171,521
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role