Player Matchup

Chaac
Chaac
Dgangoso
Chaac
Level 40
God Stats
4W - 1L
1,533 SR
Queue Stats
126W - 161L
1,269 Elo+
Party 1
Zeus
Zeus
RobeerBR
Zeus
Level 17
God Stats
3W - 4L
1,353 SR
Queue Stats
52W - 48L
1,356 Elo+
Solo
Loki
Loki
Snippetridip715
Loki
Level 27
God Stats
16W - 13L
1,504 SR
Queue Stats
47W - 52L
1,322 Elo+
Solo
Bastet
Bastet
Sturply
Bastet
Level 13
God Stats
1W - 2L
1,301 SR
Queue Stats
11W - 12L
1,313 Elo+
Party 1
Cupid
Cupid
bukmaestro
Cupid
Level 29
God Stats
2W - 0L
1,756 SR
Queue Stats
23W - 15L
1,437 Elo+
Solo
Team Averages
Level 25
1,490 SR
1,339 Elo+

VS

Team Averages
Level 16
1,452 SR
1,227 Elo+
Hercules
Hercules
 
Hercules
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
BeniuuD
Neith
Level 6
God Stats
2W - 2L
1,686 SR
Queue Stats
6W - 9L
1,189 Elo+
Solo
Ymir
Ymir
HerrVonKaz
Ymir
Level 15
God Stats
0W - 6L
1,074 SR
Queue Stats
4W - 7L
1,192 Elo+
Party 3
Guan Yu
Guan Yu
aannjjiiee11
Guan Yu
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 22L
1,215 Elo+
Party 2
Thor
Thor
x200Bleistifte
Thor
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,038 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dgangoso
Chaac
19
3 / 0 / 6
12,188
488
17,555
10,000
11,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zeus
20
13 / 1 / 4
14,427
577
34,706
11,624
5,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
15 / 0 / 5
13,795
552
13,927
11,005
4,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bastet
Sturply
Bastet
16
3 / 5 / 5
10,058
402
7,902
14,085
5,187
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
19
0 / 1 / 10
12,146
486
15,137
8,886
3,893
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
0 / 2 / 3
8,558
342
6,433
22,687
18,764
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
BeniuuD
Neith
14
5 / 10 / 0
9,682
387
12,320
19,659
6,805
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 7 / 3
8,208
328
2,911
22,599
19,359
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
aannjjiiee11
Guan Yu
14
0 / 7 / 1
8,260
330
1,516
20,529
11,728
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 8 / 0
8,493
340
2,487
19,895
7,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
14
34
Kills
7
7
Deaths
34
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
2
3
0.75
L
Neith
BeniuuD
Neith
5
10
0
0.5
W
Chaac
Dgangoso
Chaac
3
0
6
6
L
1
7
3
0.36
W
Zeus
13
1
4
15
W
15
0
5
17.5
W
Bastet
Sturply
Bastet
3
5
5
1.1
L
Guan Yu
aannjjiiee11
Guan Yu
0
7
1
0.07
W
Cupid
0
1
10
5
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,227
Damage
25,667
55,600
Taken
105,369
30,300
Mitigated
64,388
20,934
Healing
20,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
6,433
1,343
1,303
10,025
22,687
18,764
264
4,652
17,195
0
34,736
L
Neith
BeniuuD
Neith
12,320
7,098
0
3,847
19,659
6,805
0
7,606
11,751
0
44,542
W
Chaac
Dgangoso
Chaac
17,555
1,327
0
5,679
10,000
11,047
877
0
10,000
0
76,534
L
2,911
477
0
0
22,599
19,359
0
7,039
15,261
18,485
0
W
Zeus
34,706
5,397
69
5,600
11,624
5,200
3,349
476
11,148
119,207
0
W
13,927
1,752
0
4,145
11,005
4,973
2,445
162
10,843
0
98,735
W
Bastet
Sturply
Bastet
7,902
2,776
0
0
14,085
5,187
0
1,645
12,440
0
22,749
L
Guan Yu
aannjjiiee11
Guan Yu
1,516
390
1,966
3,066
20,529
11,728
624
4,265
15,436
0
23,995
W
Cupid
15,137
6,801
2,623
2,818
8,886
3,893
5,501
628
8,258
0
85,168
L
2,487
349
0
550
19,895
7,732
0
9,689
9,640
0
26,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,614
Gold Earned
43,201
630
Minions Killed
276
0
Camps Cleared
0
2,401,486
Distance Traveled
2,120,155
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,558
342
60
2
0
520,387
6
L
Neith
9,682
387
83
3
0
323,714
0
W
Chaac
12,188
488
114
5
0
458,685
0
L
Ymir
8,208
328
22
1
0
406,245
0
W
Zeus
14,427
577
197
8
0
407,474
0
W
Loki
13,795
552
153
6
0
557,605
1
W
Bastet
10,058
402
34
1
0
526,405
0
L
Guan Yu
8,260
330
52
2
0
469,838
0
W
Cupid
12,146
486
132
5
0
451,317
3
L
Thor
8,493
340
59
2
0
399,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role