Player Matchup

Thanatos
Thanatos
IAmPhillis
Thanatos
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 14L
1,489 Elo+
Party 2
Baron Samedi
Baron Samedi
IMNOTAUSTIN
Baron Samedi
Level 21
God Stats
2W - 1L
1,456 SR
Queue Stats
3W - 3L
1,373 Elo+
Party 2
Yemoja
Yemoja
KimchiBussie
Yemoja
Level 43
God Stats
1W - 0L
1,452 SR
Queue Stats
21W - 21L
1,440 Elo+
Party 2
Team Averages
Level 31
1,469 SR
1,434 Elo+

VS

Team Averages
Level 36
1,682 SR
1,424 Elo+
Discordia
Discordia
Cboss105
Discordia
Level 33
God Stats
7W - 10L
1,904 SR
Queue Stats
103W - 124L
1,432 Elo+
Solo
Neith
Neith
mattdadon
Neith
Level 29
God Stats
11W - 10L
1,500 SR
Queue Stats
712W - 833L
1,423 Elo+
Party 1
Cthulhu
Cthulhu
swalama
Cthulhu
Level 46
God Stats
16W - 14L
1,643 SR
Queue Stats
766W - 841L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
IAmPhillis
Thanatos
20
15 / 9 / 4
18,636
745
28,382
29,149
17,383
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
IMNOTAUSTIN
Baron Samedi
18
4 / 5 / 8
14,812
592
15,025
23,398
18,360
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Yemoja
19
0 / 2 / 14
14,662
586
12,083
23,276
29,344
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Cboss105
Discordia
19
8 / 5 / 8
16,340
654
26,286
13,291
5,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
mattdadon
Neith
18
3 / 8 / 12
15,474
619
15,875
22,328
9,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
swalama
Cthulhu
17
5 / 6 / 7
15,687
627
17,308
37,454
56,324
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
43
19
Kills
16
16
Deaths
19
26
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Discordia
Cboss105
Discordia
8
5
8
2.4
W
Thanatos
IAmPhillis
Thanatos
15
9
4
1.89
W
Baron Samedi
IMNOTAUSTIN
Baron Samedi
4
5
8
1.6
W
Yemoja
0
2
14
3.5
L
Neith
mattdadon
Neith
3
8
12
1.13
L
Cthulhu
swalama
Cthulhu
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,490
Damage
59,469
75,823
Taken
73,073
65,087
Mitigated
71,060
39,261
Healing
7,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Cboss105
Discordia
26,286
1,260
0
1,902
13,291
5,680
771
3,933
9,358
97,020
0
W
Thanatos
IAmPhillis
Thanatos
28,382
9,189
0
20,281
29,149
17,383
951
13,206
15,337
0
92,158
W
Baron Samedi
IMNOTAUSTIN
Baron Samedi
15,025
1,212
4,272
7,531
23,398
18,360
230
15,276
7,404
82,789
0
W
Yemoja
12,083
1,804
3,361
3,816
23,276
29,344
273
13,703
8,983
64,669
0
L
Neith
mattdadon
Neith
15,875
6,679
87
2,906
22,328
9,056
1,310
6,731
15,597
0
72,488
L
Cthulhu
swalama
Cthulhu
17,308
1,327
478
2,372
37,454
56,324
0
16,495
20,155
44,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,110
Gold Earned
47,501
244
Minions Killed
253
0
Camps Cleared
0
1,275,300
Distance Traveled
1,284,342
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
16,340
654
110
4
0
446,041
1
W
Thanatos
18,636
745
78
3
0
424,769
4
W
Baron Samedi
14,812
592
85
3
0
404,018
5
W
Yemoja
14,662
586
81
3
0
446,513
0
L
Neith
15,474
619
89
4
0
413,021
0
L
Cthulhu
15,687
627
54
2
0
425,280
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role