Player Matchup

Thanatos
Thanatos
DFernandesSGG_T7
Thanatos
Level 26
God Stats
4W - 12L
1,338 SR
Queue Stats
27W - 53L
1,232 Elo+
Party 2
Amaterasu
Amaterasu
ElidGamer
Amaterasu
Level 23
God Stats
8W - 6L
1,399 SR
Queue Stats
68W - 79L
1,358 Elo+
Party 4
Fenrir
Fenrir
ForshaKenn
Fenrir
Level 29
God Stats
57W - 63L
1,363 SR
Queue Stats
636W - 713L
1,380 Elo+
Party 4
Izanami
Izanami
ZIAGO_TILTADO
Izanami
Level 24
God Stats
7W - 9L
1,506 SR
Queue Stats
81W - 112L
1,235 Elo+
Party 2
Scylla
Scylla
iFastzz
Scylla
Level 26
God Stats
3W - 6L
1,693 SR
Queue Stats
59W - 54L
1,395 Elo+
Solo
Team Averages
Level 26
1,460 SR
1,320 Elo+

VS

Team Averages
Level 18
1,486 SR
1,344 Elo+
Nu Wa
Nu Wa
Indiosolari13
Nu Wa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 149L
1,250 Elo+
Party 1
Artemis
Artemis
The_blessed_Pala
Artemis
Level 13
God Stats
21W - 24L
1,418 SR
Queue Stats
32W - 39L
1,345 Elo+
Party 3
Cthulhu
Cthulhu
laranjeiralog
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,491 Elo+
Solo
Ares
Ares
mlgproswager
Ares
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 46L
1,241 Elo+
Party 1
Loki
Loki
rrrLayn
Loki
Level 13
God Stats
30W - 23L
1,514 SR
Queue Stats
42W - 47L
1,394 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 8
11,476
459
3,257
13,423
4,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Amaterasu
ElidGamer
Amaterasu
20
12 / 1 / 6
14,859
594
15,524
25,903
20,505
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
ForshaKenn
Fenrir
20
9 / 2 / 11
14,966
599
14,590
17,017
9,653
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
20
7 / 4 / 7
14,683
587
13,419
16,669
6,427
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
iFastzz
Scylla
20
13 / 2 / 5
15,225
609
20,098
14,014
5,891
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 1
9,238
370
4,918
12,553
3,933
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 10 / 2
8,621
345
4,223
15,712
4,740
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
14
1 / 12 / 1
8,690
348
5,353
21,454
19,944
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
2 / 11 / 1
9,571
383
8,248
19,966
18,843
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Loki
rrrLayn
Loki
19
5 / 3 / 0
12,054
482
9,295
13,513
4,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
14
44
Kills
9
11
Deaths
44
37
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
2
8
3.5
W
Amaterasu
ElidGamer
Amaterasu
12
1
6
15
W
Fenrir
ForshaKenn
Fenrir
9
2
11
7.25
L
1
8
1
0.19
L
0
10
2
0.1
W
Izanami
7
4
7
2.63
W
Scylla
iFastzz
Scylla
13
2
5
7.75
L
Cthulhu
1
12
1
0.13
L
2
11
1
0.23
L
Loki
rrrLayn
Loki
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,888
Damage
32,037
87,026
Taken
83,198
47,041
Mitigated
51,866
45,931
Healing
4,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,257
1,234
0
8,750
13,423
4,565
271
2,712
10,651
0
64,742
W
Amaterasu
ElidGamer
Amaterasu
15,524
9,478
0
17,421
25,903
20,505
4,890
7,522
18,381
0
111,475
W
Fenrir
ForshaKenn
Fenrir
14,590
5,853
0
7,915
17,017
9,653
0
3,800
11,764
0
105,986
L
4,918
1,031
0
476
12,553
3,933
13
6,948
5,409
33,823
0
L
4,223
2,012
0
0
15,712
4,740
0
2,536
13,100
0
42,245
W
Izanami
13,419
9,271
0
7,803
16,669
6,427
3,804
3,274
13,215
0
122,014
W
Scylla
iFastzz
Scylla
20,098
2,674
0
4,042
14,014
5,891
1,116
4,899
9,085
118,541
0
L
Cthulhu
5,353
695
0
828
21,454
19,944
0
4,369
16,958
29,340
0
L
8,248
1,777
0
0
19,966
18,843
0
1,473
18,485
27,033
0
L
Loki
rrrLayn
Loki
9,295
3,380
0
2,982
13,513
4,406
0
4,197
9,148
0
83,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,209
Gold Earned
48,174
776
Minions Killed
383
0
Camps Cleared
0
2,452,955
Distance Traveled
1,917,293
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,476
459
84
3
0
502,448
8
W
Amaterasu
14,859
594
176
7
0
509,464
0
W
Fenrir
14,966
599
152
6
0
537,901
0
L
Nu Wa
9,238
370
49
2
0
276,684
0
L
Artemis
8,621
345
75
3
0
380,025
0
W
Izanami
14,683
587
185
7
0
424,464
2
W
Scylla
15,225
609
179
7
0
478,678
5
L
Cthulhu
8,690
348
51
2
0
351,386
1
L
Ares
9,571
383
35
1
0
425,286
0
L
Loki
12,054
482
173
7
0
483,912
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role