Player Matchup

Thanatos
Thanatos
DeS Revolution
Thanatos
Level 102
God Stats
8W - 4L
1,832 SR
Queue Stats
19W - 18L
1,538 Elo+
Party 3
Cerberus
Cerberus
JetQuotient5792
Cerberus
Level 86
God Stats
7W - 5L
1,750 SR
Queue Stats
41W - 28L
1,646 Elo+
Party 1
Zeus
Zeus
Ryans Dead Too
Zeus
Level 158
God Stats
3W - 2L
1,720 SR
Queue Stats
100W - 81L
1,670 Elo+
Party 1
Bacchus
Bacchus
Skoupido
Bacchus
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 73L
1,608 Elo+
Party 3
Danzaburou
Danzaburou
SonicxBomb
Danzaburou
Level 148
God Stats
2W - 4L
1,519 SR
Queue Stats
41W - 29L
1,678 Elo+
Party 3
Team Averages
Level 127
1,664 SR
1,628 Elo+

VS

Team Averages
Level 118
1,632 SR
1,576 Elo+
Loki
Loki
Andyroomurphey
Loki
Level 68
God Stats
7W - 8L
1,515 SR
Queue Stats
263W - 216L
1,571 Elo+
Party 2
Danzaburou
Danzaburou
HTTR9121
Danzaburou
Level 147
God Stats
7W - 4L
1,730 SR
Queue Stats
708W - 638L
1,574 Elo+
Solo
The Morrigan
The Morrigan
LifeTyde_
The Morrigan
Level 127
God Stats
7W - 10L
1,463 SR
Queue Stats
627W - 482L
1,561 Elo+
Party 2
Cthulhu
Cthulhu
MoodyBlues_V
Cthulhu
Level 103
God Stats
23W - 6L
1,677 SR
Queue Stats
348W - 261L
1,552 Elo+
Party 2
Bakasura
Bakasura
Syroop-
Bakasura
Level 146
God Stats
10W - 6L
1,777 SR
Queue Stats
354W - 328L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
9
2 / 3 / 0
5,091
566
1,916
6,087
1,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
7
0 / 2 / 2
4,870
541
1,954
7,448
2,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
1 / 0 / 0
4,989
554
958
1,507
306
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bacchus
Skoupido
Bacchus
9
1 / 0 / 0
4,861
540
4,680
5,243
6,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
SonicxBomb
Danzaburou
6
1 / 6 / 1
4,702
522
2,856
7,361
1,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,108
568
2,603
5,970
2,067
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
HTTR9121
Danzaburou
9
5 / 2 / 3
6,028
670
3,832
4,328
989
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Morrigan
LifeTyde_
The Morrigan
9
2 / 1 / 1
5,330
592
1,749
2,862
817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
MoodyBlues_V
Cthulhu
8
2 / 0 / 8
5,575
619
4,553
5,370
2,245
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
Syroop-
Bakasura
9
2 / 1 / 2
5,350
594
1,976
5,486
1,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
5
Kills
11
11
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
L
Thanatos
2
3
0
0.67
W
Danzaburou
HTTR9121
Danzaburou
5
2
3
3.25
L
Cerberus
0
2
2
0.5
W
The Morrigan
LifeTyde_
The Morrigan
2
1
1
2.5
W
Cthulhu
MoodyBlues_V
Cthulhu
2
0
8
6
L
1
0
0
1
L
Bacchus
Skoupido
Bacchus
1
0
0
1
L
Danzaburou
SonicxBomb
Danzaburou
1
6
1
0.25
W
Bakasura
Syroop-
Bakasura
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,364
Damage
14,713
27,646
Taken
24,016
12,233
Mitigated
7,810
8,192
Healing
9,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,603
739
0
2,240
5,970
2,067
0
4,214
1,290
0
19,888
L
Thanatos
1,916
505
0
3,369
6,087
1,774
0
1,479
4,553
0
23,066
W
Danzaburou
HTTR9121
Danzaburou
3,832
1,396
0
628
4,328
989
0
873
3,455
0
27,323
L
Cerberus
1,954
32
0
1,507
7,448
2,127
0
1,198
6,085
15,862
0
W
The Morrigan
LifeTyde_
The Morrigan
1,749
652
0
555
2,862
817
0
989
1,873
26,105
862
W
Cthulhu
MoodyBlues_V
Cthulhu
4,553
666
52
2,146
5,370
2,245
64
687
4,683
13,082
0
L
958
0
0
457
1,507
306
0
284
1,223
23,011
0
L
Bacchus
Skoupido
Bacchus
4,680
584
0
1,372
5,243
6,224
237
0
5,243
19,749
0
L
Danzaburou
SonicxBomb
Danzaburou
2,856
1,408
0
1,487
7,361
1,802
0
2,479
4,827
0
15,913
W
Bakasura
Syroop-
Bakasura
1,976
1,343
0
3,512
5,486
1,692
578
363
5,123
0
22,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,513
Gold Earned
27,391
233
Minions Killed
233
0
Camps Cleared
0
781,687
Distance Traveled
899,146
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,108
568
44
5
0
175,854
5
L
Thanatos
5,091
566
54
6
0
191,033
2
W
Danzaburou
6,028
670
46
5
0
157,857
0
L
Cerberus
4,870
541
35
4
0
171,913
1
W
The Morrigan
5,330
592
52
6
0
168,229
1
W
Cthulhu
5,575
619
19
2
0
194,441
3
L
Zeus
4,989
554
66
7
0
113,070
2
L
Bacchus
4,861
540
36
4
0
158,923
1
L
Danzaburou
4,702
522
42
5
0
146,748
1
W
Bakasura
5,350
594
72
8
0
202,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role