Player Matchup

Set
Set
CrashdaRogue1
Set
Level 127
God Stats
4W - 10L
1,388 SR
Queue Stats
216W - 258L
1,412 Elo+
Party 2
Sylvanus
Sylvanus
CrimsonxEmperor
Sylvanus
Level 121
God Stats
21W - 27L
1,520 SR
Queue Stats
134W - 172L
1,195 Elo+
Party 2
Arachne
Arachne
FLOKI8428
Arachne
Level 62
God Stats
7W - 13L
1,298 SR
Queue Stats
130W - 174L
1,401 Elo+
Solo
Izanami
Izanami
HighRolla45
Izanami
Level 144
God Stats
3W - 4L
1,463 SR
Queue Stats
342W - 399L
1,379 Elo+
Party 2
Ah Puch
Ah Puch
PlatinumApex004
Ah Puch
Level 156
God Stats
13W - 13L
1,577 SR
Queue Stats
179W - 224L
1,402 Elo+
Party 2
Team Averages
Level 122
1,449 SR
1,358 Elo+

VS

Team Averages
Level 79
1,465 SR
1,436 Elo+
Sylvanus
Sylvanus
CrappyJoey
Sylvanus
Level 108
God Stats
22W - 26L
1,482 SR
Queue Stats
184W - 184L
1,441 Elo+
Party 1
Arachne
Arachne
DangerSkone
Arachne
Level 67
God Stats
3W - 4L
1,493 SR
Queue Stats
107W - 98L
1,454 Elo+
Party 1
Merlin
Merlin
Sinscythe07
Merlin
Level 85
God Stats
6W - 4L
1,666 SR
Queue Stats
68W - 73L
1,465 Elo+
Party 3
Horus
Horus
SlothosaurusRex
Horus
Level 79
God Stats
3W - 6L
1,500 SR
Queue Stats
349W - 336L
1,415 Elo+
Party 3
Cupid
Cupid
Supr3meK1ng92
Cupid
Level 58
God Stats
1W - 1L
1,185 SR
Queue Stats
49W - 73L
1,404 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 4
10,740
565
6,546
11,309
7,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
16
3 / 3 / 8
10,958
577
7,484
14,873
17,822
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
FLOKI8428
Arachne
18
8 / 2 / 3
12,037
634
9,904
12,039
5,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
HighRolla45
Izanami
16
3 / 4 / 6
10,005
527
9,009
12,241
6,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
7 / 0 / 6
12,443
655
13,063
7,819
3,233
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CrappyJoey
Sylvanus
14
3 / 7 / 4
8,777
462
10,862
19,325
14,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
DangerSkone
Arachne
14
5 / 6 / 4
9,462
498
6,768
16,095
6,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
16
0 / 2 / 2
9,612
506
3,221
5,939
2,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 4 / 1
10,141
534
7,177
14,350
11,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

11
0 / 4 / 1
7,550
397
5,508
11,202
3,157
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
23
Kills
11
11
Deaths
23
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
CrappyJoey
Sylvanus
3
7
4
0.71
W
2
2
4
2
W
Sylvanus
3
3
8
2.33
L
Arachne
DangerSkone
Arachne
5
6
4
1.17
W
Arachne
FLOKI8428
Arachne
8
2
3
4.75
W
Izanami
HighRolla45
Izanami
3
4
6
1.5
W
7
0
6
10
L
Merlin
0
2
2
0.5
L
3
4
1
0.88
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,006
Damage
33,536
58,281
Taken
66,911
40,856
Mitigated
36,843
22,401
Healing
14,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
CrappyJoey
Sylvanus
10,862
2,530
1,207
3,679
19,325
14,124
273
6,656
12,327
49,019
9,421
W
6,546
3,357
0
4,688
11,309
7,891
186
1,135
10,174
0
55,548
W
Sylvanus
7,484
1,010
1,874
3,171
14,873
17,822
933
3,058
11,815
28,867
0
L
Arachne
DangerSkone
Arachne
6,768
4,645
207
3,278
16,095
6,495
0
5,085
10,906
0
49,732
W
Arachne
FLOKI8428
Arachne
9,904
7,266
0
4,676
12,039
5,866
0
2,838
9,201
0
79,457
W
Izanami
HighRolla45
Izanami
9,009
5,758
0
2,063
12,241
6,044
5,714
3,722
8,519
0
66,581
W
13,063
615
313
5,616
7,819
3,233
2,582
3,433
4,386
88,924
0
L
Merlin
3,221
0
0
796
5,939
2,022
0
2,414
3,525
71,066
0
L
7,177
3,689
326
4,453
14,350
11,045
1,140
1,003
12,927
615
70,782
L
5,508
2,258
0
991
11,202
3,157
910
5,022
6,079
0
36,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,183
Gold Earned
45,542
566
Minions Killed
544
0
Camps Cleared
0
1,766,081
Distance Traveled
1,647,539
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,777
462
85
4
0
289,906
7
W
Set
10,740
565
102
5
0
378,822
3
W
Sylvanus
10,958
577
44
2
0
327,682
8
L
Arachne
9,462
498
94
5
0
367,355
2
W
Arachne
12,037
634
118
6
0
382,342
5
W
Izanami
10,005
527
121
6
0
305,475
5
W
Ah Puch
12,443
655
181
10
0
371,760
2
L
Merlin
9,612
506
168
9
0
327,528
9
L
Horus
10,141
534
129
7
0
345,801
3
L
Cupid
7,550
397
68
4
0
316,949
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role