Player Matchup

Cthulhu
Cthulhu
AMAZING_HARLEYY
Cthulhu
Level 123
God Stats
2W - 1L
1,588 SR
Queue Stats
262W - 352L
1,390 Elo+
Party 1
Artemis
Artemis
IzaGodOfTheDeath
Artemis
Level 159
God Stats
4W - 3L
1,715 SR
Queue Stats
708W - 1,037L
1,408 Elo+
Party 1
Ra
Ra
korallen_Ratte
Ra
Level 85
God Stats
19W - 24L
1,487 SR
Queue Stats
592W - 943L
1,414 Elo+
Party 1
Team Averages
Level 122
1,597 SR
1,404 Elo+

VS

Team Averages
Level 67
1,640 SR
1,317 Elo+
Odin
Odin
Javi95More
Odin
Level 63
God Stats
1W - 2L
1,659 SR
Queue Stats
20W - 45L
1,263 Elo+
Party 2
Zhong Kui
Zhong Kui
Nixam17
Zhong Kui
Level 69
God Stats
0W - 2L
1,761 SR
Queue Stats
42W - 61L
1,356 Elo+
Party 2
Artemis
Artemis
Rebeldstrike
Artemis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 7
12,556
837
12,818
20,640
23,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
6 / 2 / 7
11,246
750
12,525
9,136
4,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 2 / 8
10,158
677
8,135
7,152
3,165
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 3
10,220
681
4,690
11,787
9,313
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Nixam17
Zhong Kui
13
2 / 6 / 4
9,876
658
12,255
17,892
11,332
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Rebeldstrike
Artemis
12
1 / 7 / 3
8,811
587
5,738
11,071
3,817
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
17
Kills
6
6
Deaths
17
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
9
2
7
6.25
W
6
2
7
4.75
L
3
4
3
1.13
L
Zhong Kui
Nixam17
Zhong Kui
2
6
4
0.67
L
Artemis
Rebeldstrike
Artemis
1
7
3
0.36
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,478
Damage
22,683
36,928
Taken
40,750
31,447
Mitigated
24,462
11,372
Healing
8,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,818
762
909
6,149
20,640
23,856
0
6,571
14,069
32,677
0
W
12,525
5,329
0
964
9,136
4,426
124
2,808
6,328
0
48,403
L
4,690
1,638
597
597
11,787
9,313
0
5,584
6,203
0
16,809
L
Zhong Kui
Nixam17
Zhong Kui
12,255
935
1,117
5,894
17,892
11,332
0
9,117
8,775
53,324
0
L
Artemis
Rebeldstrike
Artemis
5,738
2,722
0
537
11,071
3,817
0
6,288
4,783
0
16,135
W
8,135
1,116
1,957
1,393
7,152
3,165
1,513
2,920
4,232
47,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,960
Gold Earned
28,907
183
Minions Killed
118
0
Camps Cleared
0
768,013
Distance Traveled
676,558
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,556
837
42
3
0
229,059
1
W
Artemis
11,246
750
48
3
0
265,339
1
L
Odin
10,220
681
17
1
0
263,693
0
L
Zhong Kui
9,876
658
75
5
0
239,070
5
L
Artemis
8,811
587
26
2
0
173,795
0
W
Ra
10,158
677
93
6
0
273,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role