Player Matchup

Sun Wukong
Sun Wukong
Bil Dipperly
Sun Wukong
Level 14
God Stats
2W - 1L
1,834 SR
Queue Stats
63W - 46L
1,574 Elo+
Party 3
Awilix
Awilix
DuoLaneFeeding
Awilix
Level 16
God Stats
5W - 3L
1,797 SR
Queue Stats
85W - 54L
1,598 Elo+
Party 2
Danzaburou
Danzaburou
FloosieTheBeast
Danzaburou
Level 101
God Stats
120W - 99L
1,567 SR
Queue Stats
262W - 291L
1,518 Elo+
Party 3
Bacchus
Bacchus
ItzOzzy7
Bacchus
Level 29
God Stats
4W - 6L
1,600 SR
Queue Stats
184W - 172L
1,584 Elo+
Party 3
Merlin
Merlin
th3_w4lk3rs_v2
Merlin
Level 146
God Stats
5W - 5L
1,709 SR
Queue Stats
503W - 439L
1,587 Elo+
Party 2
Team Averages
Level 61
1,701 SR
1,572 Elo+

VS

Team Averages
Level 52
1,480 SR
1,541 Elo+
Ymir
Ymir
AHeroBladeTV
Ymir
Level 27
God Stats
58W - 41L
1,614 SR
Queue Stats
643W - 565L
1,526 Elo+
Party 1
King Arthur
King Arthur
Elite_Beast57
King Arthur
Level 67
God Stats
17W - 12L
1,515 SR
Queue Stats
293W - 241L
1,630 Elo+
Party 4
Loki
Loki
SheHatesIzzy
Loki
Level 13
God Stats
3W - 9L
1,194 SR
Queue Stats
29W - 35L
1,550 Elo+
Party 4
Sol
Sol
Wolly Fletcha
Sol
Level 89
God Stats
12W - 6L
1,588 SR
Queue Stats
438W - 397L
1,511 Elo+
Party 1
Chiron
Chiron
cocopoofs123
Chiron
Level 66
God Stats
9W - 9L
1,490 SR
Queue Stats
175W - 180L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bil Dipperly
Sun Wukong
17
3 / 5 / 6
10,727
511
13,320
19,415
16,282
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
11 / 4 / 6
11,904
567
18,876
17,790
8,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
FloosieTheBeast
Danzaburou
12
0 / 7 / 0
7,908
377
3,345
10,488
3,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
ItzOzzy7
Bacchus
14
1 / 6 / 4
8,544
407
5,385
12,311
8,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
8 / 2 / 4
11,912
567
15,096
9,241
3,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 13
12,215
582
7,227
15,731
12,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
Elite_Beast57
King Arthur
18
5 / 3 / 3
12,044
574
12,371
23,871
16,896
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
1 / 4 / 1
9,800
467
2,120
14,932
4,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
3 / 5 / 7
10,915
520
11,823
13,511
4,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
18
10 / 6 / 5
12,183
580
12,580
14,574
5,895
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
53
23
Kills
24
24
Deaths
23
20
Assists
29
Player
Kills
Deaths
Assists
KDA
W
5
5
13
2.3
L
Sun Wukong
Bil Dipperly
Sun Wukong
3
5
6
1.2
L
11
4
6
3.5
W
King Arthur
Elite_Beast57
King Arthur
5
3
3
2.17
L
Danzaburou
FloosieTheBeast
Danzaburou
0
7
0
0
L
Bacchus
ItzOzzy7
Bacchus
1
6
4
0.5
W
1
4
1
0.38
W
3
5
7
1.3
W
Chiron
10
6
5
2.08
L
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,022
Damage
46,121
69,245
Taken
82,619
40,290
Mitigated
45,545
13,939
Healing
24,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,227
1,273
0
2,967
15,731
12,828
144
8,381
7,065
26,728
0
L
Sun Wukong
Bil Dipperly
Sun Wukong
13,320
2,563
0
6,200
19,415
16,282
558
3,297
16,118
0
75,775
L
18,876
8,949
0
1,786
17,790
8,864
23
4,355
13,435
0
87,068
W
King Arthur
Elite_Beast57
King Arthur
12,371
2,277
0
9,467
23,871
16,896
0
3,681
20,086
0
72,587
L
Danzaburou
FloosieTheBeast
Danzaburou
3,345
786
0
777
10,488
3,348
0
3,108
7,380
0
42,212
L
Bacchus
ItzOzzy7
Bacchus
5,385
372
0
3,083
12,311
8,027
0
3,266
9,045
36,035
0
W
2,120
359
0
5,351
14,932
4,974
238
2,202
12,653
0
69,829
W
11,823
2,881
0
3,757
13,511
4,952
1,022
5,767
7,336
86,703
0
W
Chiron
12,580
6,454
814
2,391
14,574
5,895
637
1,988
12,507
0
69,754
L
15,096
198
0
2,093
9,241
3,769
137
5,024
4,217
79,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,995
Gold Earned
57,157
554
Minions Killed
520
0
Camps Cleared
0
1,933,554
Distance Traveled
1,994,411
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,215
582
15
1
0
367,606
0
L
Sun Wukong
10,727
511
127
6
0
398,998
1
L
Awilix
11,904
567
122
6
0
426,205
0
W
King Arthur
12,044
574
146
7
0
434,662
5
L
Danzaburou
7,908
377
70
3
0
319,511
1
L
Bacchus
8,544
407
69
3
0
410,411
5
W
Loki
9,800
467
118
6
0
450,370
0
W
Sol
10,915
520
128
6
0
379,367
1
W
Chiron
12,183
580
113
5
0
362,406
1
L
Merlin
11,912
567
166
8
0
378,429
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role