Player Matchup

Skadi
Skadi
OneFreePotato
Skadi
Level 44
God Stats
15W - 16L
1,514 SR
Queue Stats
34W - 58L
1,337 Elo+
Party 1
Scylla
Scylla
Veakirya
Scylla
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,366 Elo+
Party 1
Sylvanus
Sylvanus
YoungerDreams95
Sylvanus
Level 89
God Stats
2W - 6L
1,256 SR
Queue Stats
57W - 92L
1,375 Elo+
Party 1
Team Averages
Level 59
1,423 SR
1,359 Elo+

VS

Team Averages
Level 67
1,454 SR
1,427 Elo+
Vulcan
Vulcan
CosbyConcotion
Vulcan
Level 40
God Stats
7W - 15L
1,217 SR
Queue Stats
74W - 76L
1,432 Elo+
Solo
Tiamat
Tiamat
Just_Cerberus
Tiamat
Level 97
God Stats
28W - 29L
1,671 SR
Queue Stats
276W - 286L
1,426 Elo+
Party 2
Mulan
Mulan
Surtrs-Champion
Mulan
Level 65
God Stats
13W - 14L
1,473 SR
Queue Stats
224W - 221L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,988
599
1,867
7,210
2,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Veakirya
Scylla
8
0 / 5 / 0
5,723
572
1,756
7,495
2,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
8
0 / 3 / 0
5,731
573
2,174
8,470
3,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 6
7,691
769
8,310
3,461
1,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 0 / 7
7,902
790
8,651
3,452
2,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 0 / 5
7,871
787
1,937
5,415
4,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
11
11
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
0
6
7
W
3
0
7
6.5
L
0
3
0
0
W
4
0
5
6.5
L
Scylla
Veakirya
Scylla
0
5
0
0
L
Sylvanus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,797
Damage
18,898
23,175
Taken
12,328
8,500
Mitigated
8,039
5,245
Healing
3,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,310
2,559
0
834
3,461
1,068
799
2,034
1,353
26,757
0
W
8,651
967
88
1,499
3,452
2,797
1,164
891
2,500
33,372
0
L
1,867
778
109
1,150
7,210
2,525
0
5,118
1,978
0
21,584
W
1,937
0
0
1,083
5,415
4,174
932
921
4,470
0
19,194
L
Scylla
Veakirya
Scylla
1,756
91
225
453
7,495
2,452
0
5,614
1,695
12,121
0
L
Sylvanus
2,174
285
1,669
1,639
8,470
3,523
0
5,788
2,496
13,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,442
Gold Earned
23,464
115
Minions Killed
140
0
Camps Cleared
0
446,726
Distance Traveled
586,510
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,691
769
48
5
0
202,341
0
W
Tiamat
7,902
790
64
6
0
181,777
1
L
Skadi
5,988
599
53
5
0
165,702
0
W
Mulan
7,871
787
28
3
0
202,392
0
L
Scylla
5,723
572
36
4
0
141,561
0
L
Sylvanus
5,731
573
26
3
0
139,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role