Player Matchup

Aphrodite
Aphrodite
Bud Light Hat
Aphrodite
Level 124
God Stats
1W - 2L
1,331 SR
Queue Stats
163W - 139L
1,610 Elo+
Party 1
Nike
Nike
Captain_Oscarr
Nike
Level 124
God Stats
2W - 3L
1,796 SR
Queue Stats
234W - 239L
1,605 Elo+
Solo
Hera
Hera
Denoftet
Hera
Level 131
God Stats
8W - 7L
1,898 SR
Queue Stats
496W - 516L
1,500 Elo+
Solo
Kukulkan
Kukulkan
J35U5 HONG
Kukulkan
Level 143
God Stats
2W - 2L
1,333 SR
Queue Stats
160W - 122L
1,591 Elo+
Party 1
Apollo
Apollo
iSpAzZ n SKiLLz
Apollo
Level 132
God Stats
3W - 4L
1,473 SR
Queue Stats
172W - 126L
1,572 Elo+
Party 1
Team Averages
Level 131
1,566 SR
1,576 Elo+

VS

Team Averages
Level 132
1,422 SR
1,532 Elo+
Hercules
Hercules
 
Hercules
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
 
Hun Batz
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Imattzation
Anubis
Level 123
God Stats
1W - 0L
1,167 SR
Queue Stats
5W - 2L
1,625 Elo+
Solo
Aphrodite
Aphrodite
Sapho
Aphrodite
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 49L
1,441 Elo+
Party 2
Scylla
Scylla
dsslive
Scylla
Level 145
God Stats
2W - 1L
1,442 SR
Queue Stats
94W - 86L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bud Light Hat
Aphrodite
12
0 / 5 / 2
7,401
617
6,123
11,610
9,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
3 / 6 / 4
8,282
690
11,158
18,043
12,737
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hera
13
0 / 5 / 8
7,999
667
11,700
10,324
3,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
J35U5 HONG
Kukulkan
18
3 / 1 / 5
10,110
843
17,032
11,526
5,118
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 7 / 3
8,394
700
7,073
13,358
5,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
5 / 2 / 18
9,517
793
14,114
26,818
29,868
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Boots

Boots

+6%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
 
Hun Batz
14
2 / 2 / 20
8,975
748
10,493
14,785
10,029
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Anubis
17
8 / 2 / 11
10,011
834
13,448
7,646
4,076
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Sapho
Aphrodite
14
0 / 2 / 13
8,437
703
3,972
12,003
8,676
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
dsslive
Scylla
18
9 / 2 / 13
11,173
931
18,155
9,414
3,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
99
9
Kills
24
24
Deaths
10
22
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
2
18
7
W
Hun Batz
 
Hun Batz
2
2
20
6
L
Aphrodite
Bud Light Hat
Aphrodite
0
5
2
0.2
L
3
6
4
0.83
L
Hera
0
5
8
0.8
W
Anubis
8
2
11
6.75
L
Kukulkan
J35U5 HONG
Kukulkan
3
1
5
5.5
W
Aphrodite
Sapho
Aphrodite
0
2
13
3.25
W
Scylla
dsslive
Scylla
9
2
13
7.75
L
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,086
Damage
60,182
64,861
Taken
70,666
36,198
Mitigated
56,513
25,512
Healing
44,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
14,114
3,478
1,259
14,558
26,818
29,868
595
11,985
14,224
0
17,947
W
Hun Batz
 
Hun Batz
10,493
3,021
1,901
2,257
14,785
10,029
1,177
5,497
9,036
0
20,097
L
Aphrodite
Bud Light Hat
Aphrodite
6,123
657
5,947
4,532
11,610
9,365
231
7,524
3,721
10,985
0
L
11,158
1,359
1,059
2,560
18,043
12,737
186
6,895
10,976
0
17,215
L
Hera
11,700
1,526
945
1,142
10,324
3,633
320
6,000
4,194
21,339
0
W
Anubis
13,448
527
526
2,596
7,646
4,076
1,530
4,552
2,986
25,166
0
L
Kukulkan
J35U5 HONG
Kukulkan
17,032
415
964
4,036
11,526
5,118
240
5,392
5,894
42,943
0
W
Aphrodite
Sapho
Aphrodite
3,972
888
10,492
6,505
12,003
8,676
481
5,961
5,766
10,381
0
W
Scylla
dsslive
Scylla
18,155
1,058
2,485
1,498
9,414
3,864
1,571
5,481
3,799
49,404
0
L
7,073
4,314
2,792
1,535
13,358
5,345
831
8,667
4,501
0
12,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,186
Gold Earned
48,113
114
Minions Killed
129
0
Camps Cleared
0
1,016,845
Distance Traveled
1,108,605
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,517
793
5
0
0
232,391
0
W
Hun Batz
8,975
748
13
1
0
220,410
3
L
Aphrodite
7,401
617
12
1
0
205,081
0
L
Nike
8,282
690
12
1
0
225,631
0
L
Hera
7,999
667
14
1
0
182,074
0
W
Anubis
10,011
834
23
2
0
180,660
1
L
Kukulkan
10,110
843
65
5
0
227,934
1
W
Aphrodite
8,437
703
15
1
0
232,986
3
W
Scylla
11,173
931
73
6
0
242,158
0
L
Apollo
8,394
700
11
1
0
176,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role