Player Matchup

Baron Samedi
Baron Samedi
ExGlobal
Baron Samedi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,113 Elo+
Party 1
Sun Wukong
Sun Wukong
RhythmRobot
Sun Wukong
Level 29
God Stats
6W - 4L
1,659 SR
Queue Stats
116W - 122L
1,428 Elo+
Solo
Kukulkan
Kukulkan
Zed4231
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Loki
Loki
jo7pedro
Loki
Level 18
God Stats
41W - 50L
1,321 SR
Queue Stats
93W - 111L
1,313 Elo+
Solo
Jormungandr
Jormungandr
xXA55EaterXx
Jormungandr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,113 Elo+
Party 1
Team Averages
Level 12
1,496 SR
1,293 Elo+

VS

Team Averages
Level 17
1,527 SR
1,316 Elo+
Anhur
Anhur
Anethrone
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,351 Elo+
Solo
Kukulkan
Kukulkan
Datmewmew
Kukulkan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 64L
1,307 Elo+
Party 2
Guan Yu
Guan Yu
DonKaito
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,132 Elo+
Solo
Nemesis
Nemesis
Rose1997
Nemesis
Level 28
God Stats
30W - 28L
1,467 SR
Queue Stats
229W - 240L
1,383 Elo+
Solo
Cerberus
Cerberus
Weazill
Cerberus
Level 25
God Stats
11W - 9L
1,668 SR
Queue Stats
55W - 50L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ExGlobal
Baron Samedi
20
4 / 11 / 14
16,701
440
21,620
26,727
13,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
RhythmRobot
Sun Wukong
20
16 / 7 / 8
20,685
544
32,703
31,105
30,270
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Zed4231
Kukulkan
20
1 / 9 / 8
15,475
407
13,832
17,189
6,203
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Loki
20
13 / 3 / 5
19,920
524
27,320
20,589
16,532
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
xXA55EaterXx
Jormungandr
20
5 / 9 / 6
15,486
408
13,800
29,540
32,046
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Anethrone
Anhur
20
8 / 10 / 9
18,706
492
16,914
31,010
14,595
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Datmewmew
Kukulkan
20
10 / 8 / 8
20,003
526
28,384
23,570
10,742
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Guan Yu
DonKaito
Guan Yu
14
4 / 5 / 7
12,704
334
6,439
11,953
8,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
Rose1997
Nemesis
20
11 / 5 / 10
17,971
473
22,000
38,579
20,949
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Weazill
Cerberus
20
5 / 11 / 8
17,831
469
16,643
43,930
62,158
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
80
39
Kills
38
39
Deaths
39
41
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Anhur
Anethrone
Anhur
8
10
9
1.25
L
Kukulkan
Datmewmew
Kukulkan
10
8
8
1.75
L
Guan Yu
DonKaito
Guan Yu
4
5
7
1.5
W
Baron Samedi
ExGlobal
Baron Samedi
4
11
14
1
W
Sun Wukong
RhythmRobot
Sun Wukong
16
7
8
2.86
L
Nemesis
Rose1997
Nemesis
11
5
10
3.2
L
Cerberus
Weazill
Cerberus
5
11
8
0.82
W
Kukulkan
Zed4231
Kukulkan
1
9
8
0.56
W
Loki
13
3
5
5.17
W
Jormungandr
xXA55EaterXx
Jormungandr
5
9
6
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,275
Damage
90,380
125,150
Taken
149,042
98,359
Mitigated
116,927
12,371
Healing
31,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Anethrone
Anhur
16,914
8,822
0
4,562
31,010
14,595
4,969
8,702
21,938
0
129,334
L
Kukulkan
Datmewmew
Kukulkan
28,384
2,009
0
1,753
23,570
10,742
1,200
7,145
16,222
138,423
0
L
Guan Yu
DonKaito
Guan Yu
6,439
1,484
315
2,523
11,953
8,483
0
8,232
3,293
0
29,296
W
Baron Samedi
ExGlobal
Baron Samedi
21,620
2,427
2,565
6,936
26,727
13,308
3,248
10,583
15,937
90,089
0
W
Sun Wukong
RhythmRobot
Sun Wukong
32,703
5,810
0
1,218
31,105
30,270
1,402
9,421
21,250
1,195
168,155
L
Nemesis
Rose1997
Nemesis
22,000
9,942
0
12,577
38,579
20,949
1,582
13,589
24,515
0
123,211
L
Cerberus
Weazill
Cerberus
16,643
2,072
0
10,040
43,930
62,158
814
10,311
33,273
122,276
0
W
Kukulkan
Zed4231
Kukulkan
13,832
831
0
291
17,189
6,203
1,666
8,409
8,587
87,425
0
W
Loki
27,320
7,552
0
945
20,589
16,532
1,289
7,075
13,390
0
143,186
W
Jormungandr
xXA55EaterXx
Jormungandr
13,800
2,357
0
416
29,540
32,046
2,800
8,788
19,935
76,356
552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,267
Gold Earned
87,215
795
Minions Killed
928
0
Camps Cleared
0
3,439,655
Distance Traveled
2,908,955
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
18,706
492
216
6
0
599,776
4
L
Kukulkan
20,003
526
255
7
0
681,479
2
L
Guan Yu
12,704
334
54
1
0
311,935
3
W
Baron Samedi
16,701
440
146
4
0
573,447
2
W
Sun Wukong
20,685
544
177
5
0
772,733
6
L
Nemesis
17,971
473
177
5
0
733,745
0
L
Cerberus
17,831
469
226
6
0
582,020
0
W
Kukulkan
15,475
407
176
5
0
652,788
1
W
Loki
19,920
524
208
5
0
781,442
3
W
Jormungandr
15,486
408
88
2
0
659,245
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role