Player Matchup
Team Averages
Bronze III
Average Tier
Level 68
1,500 SR
1,500
MMR
VS
Team Averages
Gold I
Average Tier
Level 129
1,500 SR
1,500
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
MaddCoin
Gilgamesh
10
0 / 6 / 0
6,056
757
4,331
10,431
6,133
Warrior's Axe
+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection
PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Mystical Mail
+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction
AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 0
8,300
1,038
7,221
7,360
5,946
Void Shield
+55
Physical Protection
+150
Health
+25
Hp 5
AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Y10 Transcendence
+25
Physical Power
+300
Mana
+10
Mp 5
PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
8,300
1,038
84
11
0
159,739
1
L
6,056
757
50
6
0
149,863
2