Player Matchup

Chiron
Chiron
Not Solo Q d
Chiron
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 8L
1,872 Elo+
Party 2
Gilgamesh
Gilgamesh
Ouxzy
Gilgamesh
Level 158
God Stats
9W - 1L
1,835 SR
Queue Stats
152W - 19L
1,935 Elo+
Party 2
Da Ji
Da Ji
Peicey
Da Ji
Level 157
God Stats
6W - 2L
1,436 SR
Queue Stats
517W - 161L
1,920 Elo+
Party 2
Terra
Terra
SacredPotential
Terra
Level 129
God Stats
5W - 9L
1,964 SR
Queue Stats
127W - 111L
1,504 Elo+
Solo
Janus
Janus
iMex_MaLeCr
Janus
Level 112
God Stats
8W - 10L
1,556 SR
Queue Stats
414W - 381L
1,504 Elo+
Solo
Team Averages
Level 116
1,658 SR
1,747 Elo+

VS

Team Averages
Level 78
1,554 SR
1,583 Elo+
Nemesis
Nemesis
ESELOQUILLO04
Nemesis
Level 82
God Stats
5W - 8L
1,379 SR
Queue Stats
139W - 143L
1,428 Elo+
Solo
Neith
Neith
IFeed05
Neith
Level 29
God Stats
6W - 9L
1,614 SR
Queue Stats
312W - 185L
1,723 Elo+
Party 1
Rama
Rama
IINV3RT
Rama
Level 107
God Stats
7W - 13L
1,677 SR
Queue Stats
1,202W - 1,046L
1,746 Elo+
Party 1
Persephone
Persephone
Jonnes44
Persephone
Level 128
God Stats
34W - 33L
1,536 SR
Queue Stats
428W - 409L
1,496 Elo+
Solo
Sun Wukong
Sun Wukong
remixmoon
Sun Wukong
Level 44
God Stats
5W - 10L
1,568 SR
Queue Stats
339W - 351L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
10 / 3 / 9
15,706
582
18,492
25,086
9,771
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Ouxzy
Gilgamesh
20
6 / 1 / 11
17,840
661
20,031
28,999
30,959
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
Peicey
Da Ji
20
14 / 7 / 10
15,703
582
23,546
28,482
21,162
Mace

Mace

+10
Physical Power

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
4 / 4 / 14
13,490
500
14,777
26,670
22,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
5 / 3 / 11
14,656
543
13,754
19,335
6,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
18
1 / 10 / 7
12,184
451
9,191
28,351
11,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
IFeed05
Neith
20
6 / 7 / 4
14,053
520
19,581
17,275
7,048
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
IINV3RT
Rama
17
2 / 10 / 2
11,553
428
14,037
24,017
11,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
Jonnes44
Persephone
20
7 / 5 / 5
15,052
557
23,034
18,472
6,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
remixmoon
Sun Wukong
20
2 / 7 / 2
13,237
490
14,552
26,643
24,348
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
38
39
Kills
18
18
Deaths
39
55
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nemesis
1
10
7
0.45
L
Neith
IFeed05
Neith
6
7
4
1.14
L
Rama
IINV3RT
Rama
2
10
2
0.3
L
Persephone
Jonnes44
Persephone
7
5
5
1.9
W
Chiron
10
3
9
4.83
W
Gilgamesh
Ouxzy
Gilgamesh
6
1
11
11.5
W
Da Ji
Peicey
Da Ji
14
7
10
2.71
W
4
4
14
2.75
W
5
3
11
3.5
L
Sun Wukong
remixmoon
Sun Wukong
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,600
Damage
80,395
128,572
Taken
114,758
91,810
Mitigated
60,800
45,160
Healing
21,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
9,191
3,265
0
3,612
28,351
11,513
0
6,221
21,997
0
73,301
L
Neith
IFeed05
Neith
19,581
6,239
0
3,544
17,275
7,048
0
5,845
10,891
0
88,439
L
Rama
IINV3RT
Rama
14,037
7,828
0
4,028
24,017
11,107
292
7,123
16,452
0
84,734
L
Persephone
Jonnes44
Persephone
23,034
24
65
4,110
18,472
6,784
0
5,867
12,550
104,003
0
W
Chiron
18,492
9,252
1,398
8,727
25,086
9,771
3,082
2,897
22,189
0
120,150
W
Gilgamesh
Ouxzy
Gilgamesh
20,031
5,555
0
10,745
28,999
30,959
3,245
5,769
23,230
11,512
113,686
W
Da Ji
Peicey
Da Ji
23,546
7,895
0
1,846
28,482
21,162
2,356
7,490
20,516
0
107,858
W
14,777
1,320
5,427
11,910
26,670
22,950
2,098
4,165
22,505
51,268
0
W
13,754
593
560
4,547
19,335
6,968
1,384
6,789
12,546
108,912
0
L
Sun Wukong
remixmoon
Sun Wukong
14,552
1,508
0
6,169
26,643
24,348
0
3,644
22,957
10,533
85,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,395
Gold Earned
66,079
743
Minions Killed
703
0
Camps Cleared
0
2,738,042
Distance Traveled
2,413,410
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,184
451
115
4
0
533,055
5
L
Neith
14,053
520
146
5
0
467,865
1
L
Rama
11,553
428
129
5
0
429,265
2
L
Persephone
15,052
557
148
5
0
496,757
7
W
Chiron
15,706
582
166
6
0
507,264
2
W
Gilgamesh
17,840
661
187
7
0
593,171
1
W
Da Ji
15,703
582
137
5
0
502,183
3
W
Terra
13,490
500
80
3
0
538,706
4
W
Janus
14,656
543
173
6
0
596,718
13
L
Sun Wukong
13,237
490
165
6
0
486,468
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role