Player Matchup

Bacchus
Bacchus
AyeeJaayy
Bacchus
Level 34
God Stats
24W - 17L
1,437 SR
Queue Stats
193W - 199L
1,388 Elo+
Party 2
Apollo
Apollo
EvilFragTrapz
Apollo
Level 27
God Stats
6W - 8L
1,404 SR
Queue Stats
16W - 21L
1,464 Elo+
Party 2
Camazotz
Camazotz
TTV-lightyear
Camazotz
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,271 Elo+
Solo
Pele
Pele
YellokGhost
Pele
Level 23
God Stats
159W - 119L
1,494 SR
Queue Stats
347W - 338L
1,400 Elo+
Solo
Set
Set
blueshyguy69
Set
Level 24
God Stats
3W - 6L
1,500 SR
Queue Stats
189W - 175L
1,238 Elo+
Solo
Team Averages
Level 24
1,467 SR
1,352 Elo+

VS

Team Averages
Level 28
1,493 SR
1,389 Elo+
Achilles
Achilles
BigOldFloppyLip
Achilles
Level 29
God Stats
2W - 4L
1,568 SR
Queue Stats
6W - 8L
1,423 Elo+
Solo
Raijin
Raijin
Captain_Lake
Raijin
Level 29
God Stats
2W - 0L
1,644 SR
Queue Stats
72W - 70L
1,473 Elo+
Solo
Artemis
Artemis
JulesTheFather
Artemis
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 149L
1,393 Elo+
Party 1
Ymir
Ymir
TrueCard0286
Ymir
Level 28
God Stats
20W - 16L
1,489 SR
Queue Stats
90W - 114L
1,262 Elo+
Solo
Mercury
Mercury
miguel00789
Mercury
Level 31
God Stats
4W - 7L
1,264 SR
Queue Stats
266W - 331L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AyeeJaayy
Bacchus
9
2 / 4 / 6
6,575
506
3,696
9,140
5,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
5 / 7 / 1
6,934
533
5,091
10,260
3,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Camazotz
TTV-lightyear
Camazotz
5
0 / 6 / 1
4,501
346
942
5,455
1,146
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 6 / 3
6,749
519
7,579
9,412
2,883
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 5 / 3
5,466
420
1,622
7,805
2,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
10
3 / 3 / 10
6,625
510
4,339
6,351
5,301
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Raijin
11
8 / 1 / 3
7,322
563
7,322
6,314
1,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
7 / 5 / 4
6,769
521
6,398
7,070
2,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
5 / 0 / 4
7,624
586
4,536
5,569
5,016
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
miguel00789
Mercury
11
2 / 1 / 7
6,931
533
4,396
7,217
2,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
10
Kills
25
28
Deaths
10
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AyeeJaayy
Bacchus
2
4
6
1.25
W
Achilles
3
3
10
2.67
W
Raijin
8
1
3
9.5
L
5
7
1
0.79
W
7
5
4
1.8
L
Camazotz
TTV-lightyear
Camazotz
0
6
1
0.08
W
5
0
4
7
L
3
6
3
0.75
L
0
5
3
0.3
W
Mercury
miguel00789
Mercury
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,930
Damage
26,991
42,072
Taken
32,521
14,813
Mitigated
17,041
7,041
Healing
5,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AyeeJaayy
Bacchus
3,696
511
0
1,310
9,140
5,255
0
1,971
7,045
15,761
0
W
Achilles
4,339
1,636
0
460
6,351
5,301
0
198
6,153
0
20,454
W
Raijin
7,322
1,222
0
1,566
6,314
1,896
808
1,191
5,123
35,743
0
L
5,091
3,133
0
2,402
10,260
3,333
1,227
3,359
6,849
0
35,607
W
6,398
4,517
0
1,099
7,070
2,412
568
1,354
5,716
0
22,323
L
Camazotz
TTV-lightyear
Camazotz
942
124
0
446
5,455
1,146
358
1,060
4,251
0
5,582
W
4,536
695
0
1,397
5,569
5,016
68
0
5,569
40,479
0
L
7,579
2,753
134
2,209
9,412
2,883
350
2,862
6,368
0
30,149
L
1,622
656
0
540
7,805
2,196
0
2,006
5,701
0
24,479
W
Mercury
miguel00789
Mercury
4,396
1,549
0
490
7,217
2,416
0
953
6,264
0
32,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,225
Gold Earned
35,271
206
Minions Killed
279
0
Camps Cleared
0
953,712
Distance Traveled
1,212,538
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,575
506
20
2
0
169,408
2
W
Achilles
6,625
510
29
2
0
256,980
0
W
Raijin
7,322
563
75
6
0
240,061
1
L
Apollo
6,934
533
65
5
0
192,315
0
W
Artemis
6,769
521
25
2
0
184,581
2
L
Camazotz
4,501
346
9
1
0
172,652
0
W
Ymir
7,624
586
80
6
0
246,060
1
L
Pele
6,749
519
54
4
0
227,335
1
L
Set
5,466
420
58
4
0
192,002
2
W
Mercury
6,931
533
70
5
0
284,856
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role