Player Matchup

Danzaburou
Danzaburou
BigCxMarco
Danzaburou
Level 47
God Stats
46W - 43L
1,561 SR
Queue Stats
74W - 70L
1,537 Elo+
Party 3
Raijin
Raijin
FishMighty
Raijin
Level 18
God Stats
17W - 13L
1,614 SR
Queue Stats
75W - 67L
1,574 Elo+
Party 3
Cerberus
Cerberus
WarB1scuit
Cerberus
Level 23
God Stats
4W - 7L
1,496 SR
Queue Stats
85W - 73L
1,580 Elo+
Party 3
Fenrir
Fenrir
boiledpatato
Fenrir
Level 24
God Stats
11W - 9L
1,604 SR
Queue Stats
80W - 62L
1,571 Elo+
Party 3
Ao Kuang
Ao Kuang
lucutuc
Ao Kuang
Level 51
God Stats
5W - 3L
1,592 SR
Queue Stats
76W - 71L
1,521 Elo+
Party 3
Team Averages
Level 33
1,573 SR
1,557 Elo+

VS

Team Averages
Level 71
1,428 SR
1,381 Elo+
Izanami
Izanami
AGHATAHAAA
Izanami
Level 105
God Stats
17W - 20L
1,486 SR
Queue Stats
459W - 493L
1,383 Elo+
Party 2
Bellona
Bellona
JoylessUnicorn
Bellona
Level 24
God Stats
3W - 4L
1,351 SR
Queue Stats
25W - 27L
1,407 Elo+
Party 1
Scylla
Scylla
Koala_Tea_Player
Scylla
Level 102
God Stats
2W - 3L
1,383 SR
Queue Stats
269W - 270L
1,397 Elo+
Party 1
Nike
Nike
Saman_Robati
Nike
Level 27
God Stats
0W - 2L
1,265 SR
Queue Stats
4W - 9L
1,311 Elo+
Party 2
Mercury
Mercury
iVoltz
Mercury
Level 95
God Stats
128W - 81L
1,658 SR
Queue Stats
387W - 375L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigCxMarco
Danzaburou
11
4 / 1 / 8
6,550
595
7,383
5,718
1,732
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Raijin
FishMighty
Raijin
11
4 / 2 / 5
6,807
619
4,206
3,769
1,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
WarB1scuit
Cerberus
11
1 / 2 / 2
6,361
578
4,944
7,373
4,142
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
11
6 / 1 / 6
6,846
622
5,978
10,599
3,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
lucutuc
Ao Kuang
11
7 / 4 / 3
7,097
645
4,763
7,791
2,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AGHATAHAAA
Izanami
7
0 / 6 / 0
4,513
410
3,059
7,811
1,942
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 2 / 3
5,109
464
3,406
8,518
3,879
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
6 / 5 / 0
6,543
595
4,670
6,679
1,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 5 / 0
4,550
414
2,806
10,106
3,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mercury
iVoltz
Mercury
11
4 / 5 / 5
6,777
616
6,809
8,437
2,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
22
Kills
10
10
Deaths
23
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
AGHATAHAAA
Izanami
0
6
0
0
W
Danzaburou
BigCxMarco
Danzaburou
4
1
8
8
W
Raijin
FishMighty
Raijin
4
2
5
3.25
L
0
2
3
0.75
L
6
5
0
1.2
L
0
5
0
0
W
Cerberus
WarB1scuit
Cerberus
1
2
2
1
W
Fenrir
6
1
6
9
L
Mercury
iVoltz
Mercury
4
5
5
1.3
W
Ao Kuang
lucutuc
Ao Kuang
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,274
Damage
20,750
35,250
Taken
41,551
13,248
Mitigated
13,657
12,022
Healing
5,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AGHATAHAAA
Izanami
3,059
2,150
0
558
7,811
1,942
80
1,511
6,300
0
22,347
W
Danzaburou
BigCxMarco
Danzaburou
7,383
3,485
830
2,387
5,718
1,732
360
952
4,682
0
33,721
W
Raijin
FishMighty
Raijin
4,206
419
0
583
3,769
1,110
0
1,919
1,664
35,633
0
L
3,406
913
0
623
8,518
3,879
0
4,683
3,835
0
16,097
L
4,670
599
0
971
6,679
1,765
0
2,844
3,835
23,631
0
L
2,806
269
135
2,503
10,106
3,374
0
936
9,170
0
11,071
W
Cerberus
WarB1scuit
Cerberus
4,944
500
0
3,232
7,373
4,142
384
0
7,373
33,248
0
W
Fenrir
5,978
1,778
0
3,152
10,599
3,783
0
578
9,975
0
22,198
L
Mercury
iVoltz
Mercury
6,809
3,635
0
469
8,437
2,697
0
3,939
4,498
0
39,573
W
Ao Kuang
lucutuc
Ao Kuang
4,763
1,580
0
1,838
7,791
2,481
348
835
6,886
29,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,661
Gold Earned
27,492
291
Minions Killed
229
0
Camps Cleared
0
1,018,916
Distance Traveled
1,029,316
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,513
410
50
5
0
191,211
2
W
Danzaburou
6,550
595
54
5
0
192,389
0
W
Raijin
6,807
619
73
7
0
210,683
4
L
Bellona
5,109
464
31
3
0
221,073
0
L
Scylla
6,543
595
51
5
0
197,893
1
L
Nike
4,550
414
21
2
0
190,604
0
W
Cerberus
6,361
578
73
7
0
164,490
4
W
Fenrir
6,846
622
31
3
0
230,584
6
L
Mercury
6,777
616
76
7
0
228,535
1
W
Ao Kuang
7,097
645
60
5
0
220,770
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role