Player Matchup

Sylvanus
Sylvanus
AryaPunisher
Sylvanus
Level 126
God Stats
0W - 4L
1,500 SR
Queue Stats
100W - 105L
1,463 Elo+
Solo
Scylla
Scylla
OfficialMXB
Scylla
Level 106
God Stats
18W - 10L
1,528 SR
Queue Stats
152W - 127L
1,540 Elo+
Party 1
Neith
Neith
jay119may2
Neith
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
230W - 237L
1,552 Elo+
Party 3
Sun Wukong
Sun Wukong
lloyd311092
Sun Wukong
Level 25
God Stats
7W - 5L
1,661 SR
Queue Stats
30W - 23L
1,456 Elo+
Party 3
Nemesis
Nemesis
xyrKarma
Nemesis
Level 15
God Stats
1W - 2L
1,479 SR
Queue Stats
19W - 18L
1,551 Elo+
Party 1
Team Averages
Level 75
1,534 SR
1,512 Elo+

VS

Team Averages
Level 52
1,399 SR
1,441 Elo+
Neith
Neith
CptnBluebear
Neith
Level 86
God Stats
10W - 4L
1,613 SR
Queue Stats
158W - 175L
1,408 Elo+
Party 2
Baron Samedi
Baron Samedi
Matese111
Baron Samedi
Level 13
God Stats
1W - 2L
1,179 SR
Queue Stats
5W - 6L
1,463 Elo+
Party 2
Athena
Athena
Niofrey
Athena
Level 43
God Stats
7W - 10L
1,313 SR
Queue Stats
247W - 267L
1,448 Elo+
Solo
Cthulhu
Cthulhu
Straky45
Cthulhu
Level 35
God Stats
5W - 6L
1,552 SR
Queue Stats
87W - 115L
1,398 Elo+
Party 2
Thanatos
Thanatos
stepik241
Thanatos
Level 81
God Stats
3W - 6L
1,337 SR
Queue Stats
135W - 147L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AryaPunisher
Sylvanus
8
0 / 3 / 0
5,164
397
3,462
6,080
4,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
12
2 / 4 / 0
7,074
544
4,062
8,642
2,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
11
0 / 4 / 1
6,476
498
2,924
7,661
2,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
lloyd311092
Sun Wukong
11
0 / 3 / 0
6,231
479
2,745
7,349
3,128
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
xyrKarma
Nemesis
9
1 / 3 / 0
6,036
464
2,827
8,768
2,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 3
8,404
646
7,318
5,529
2,057
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Matese111
Baron Samedi
13
2 / 2 / 4
7,321
563
3,361
3,248
1,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Athena
Niofrey
Athena
10
1 / 0 / 9
6,709
516
3,812
8,004
3,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Straky45
Cthulhu
14
2 / 0 / 1
7,724
594
4,456
6,212
3,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
stepik241
Thanatos
13
6 / 1 / 2
7,889
607
5,372
9,915
3,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
3
Kills
17
17
Deaths
3
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AryaPunisher
Sylvanus
0
3
0
0
W
6
0
3
7.5
W
Baron Samedi
Matese111
Baron Samedi
2
2
4
2
W
Athena
Niofrey
Athena
1
0
9
5.5
L
Scylla
2
4
0
0.5
W
Cthulhu
Straky45
Cthulhu
2
0
1
2.5
L
Neith
0
4
1
0.13
L
Sun Wukong
lloyd311092
Sun Wukong
0
3
0
0
W
Thanatos
stepik241
Thanatos
6
1
2
7
L
Nemesis
xyrKarma
Nemesis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,020
Damage
24,319
38,500
Taken
32,908
14,936
Mitigated
14,379
9,272
Healing
17,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AryaPunisher
Sylvanus
3,462
1,150
505
1,569
6,080
4,677
28
1,583
4,457
16,638
4,933
W
7,318
3,025
0
1,888
5,529
2,057
900
803
4,726
0
62,737
W
Baron Samedi
Matese111
Baron Samedi
3,361
164
715
865
3,248
1,470
486
1,757
1,491
32,704
0
W
Athena
Niofrey
Athena
3,812
1,474
0
1,962
8,004
3,706
0
2,347
5,657
16,575
0
L
Scylla
4,062
1,111
0
2,095
8,642
2,449
43
2,628
5,646
45,817
0
W
Cthulhu
Straky45
Cthulhu
4,456
76
71
3,211
6,212
3,651
40
0
6,212
41,748
0
L
Neith
2,924
760
0
2,405
7,661
2,056
120
532
7,129
0
37,961
L
Sun Wukong
lloyd311092
Sun Wukong
2,745
481
0
1,089
7,349
3,128
0
4,199
2,700
0
28,773
W
Thanatos
stepik241
Thanatos
5,372
1,598
0
8,450
9,915
3,495
208
2,308
7,607
0
39,180
L
Nemesis
xyrKarma
Nemesis
2,827
1,332
0
1,609
8,768
2,626
0
1,763
6,939
0
35,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,981
Gold Earned
38,047
346
Minions Killed
391
0
Camps Cleared
0
1,170,721
Distance Traveled
1,181,474
12
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,164
397
38
3
0
173,566
2
W
Neith
8,404
646
119
9
0
234,794
3
W
Baron Samedi
7,321
563
66
5
0
220,178
2
W
Athena
6,709
516
23
2
0
257,549
8
L
Scylla
7,074
544
86
7
0
241,704
7
W
Cthulhu
7,724
594
95
7
0
219,695
5
L
Neith
6,476
498
85
7
0
213,162
3
L
Sun Wukong
6,231
479
74
6
0
265,799
0
W
Thanatos
7,889
607
88
7
0
249,258
7
L
Nemesis
6,036
464
63
5
0
276,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role