Player Matchup

Gilgamesh
Gilgamesh
AgNeeMan
Gilgamesh
Level 25
God Stats
8W - 14L
1,438 SR
Queue Stats
128W - 152L
1,413 Elo+
Solo
Bellona
Bellona
Mija420
Bellona
Level 29
God Stats
2W - 4L
1,722 SR
Queue Stats
58W - 66L
1,406 Elo+
Solo
Anubis
Anubis
PaNakeja
Anubis
Level 17
God Stats
67W - 70L
1,383 SR
Queue Stats
140W - 165L
1,290 Elo+
Solo
Izanami
Izanami
Rintop
Izanami
Level 14
God Stats
27W - 26L
1,397 SR
Queue Stats
33W - 46L
1,212 Elo+
Party 1
Hel
Hel
Rxgnxr
Hel
Level 17
God Stats
17W - 11L
1,212 SR
Queue Stats
53W - 60L
1,265 Elo+
Party 1
Team Averages
Level 20
1,430 SR
1,317 Elo+

VS

Team Averages
Level 8
1,479 SR
1,338 Elo+
Neith
Neith
Alwoker
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,070 Elo+
Solo
Fenrir
Fenrir
ErezDemoPl
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thor
Thor
LuLiJD
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sol
Sol
Martilloç
Sol
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,327 Elo+
Solo
Nu Wa
Nu Wa
fmega2020
Nu Wa
Level 18
God Stats
23W - 19L
1,395 SR
Queue Stats
46W - 43L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AgNeeMan
Gilgamesh
19
10 / 0 / 22
12,829
1,166
11,194
10,611
10,243
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Mija420
Bellona
19
7 / 3 / 21
12,034
1,094
15,531
18,160
14,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
PaNakeja
Anubis
19
9 / 2 / 22
12,147
1,104
15,596
8,891
5,438
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Rintop
Izanami
20
10 / 4 / 26
12,840
1,167
20,309
11,620
5,448
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hel
Rxgnxr
Hel
19
9 / 5 / 23
13,000
1,182
15,075
16,040
7,580
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

251

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alwoker
Neith
17
3 / 4 / 9
11,318
1,029
15,366
13,494
5,240
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
ErezDemoPl
Fenrir
16
3 / 16 / 6
10,805
982
13,762
26,304
13,005
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Thor
LuLiJD
Thor
18
5 / 14 / 8
11,857
1,078
9,048
19,280
6,978
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 11 / 7
10,766
979
14,490
20,073
6,229
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nu Wa
fmega2020
Nu Wa
16
1 / 0 / 5
10,219
929
6,088
5,007
1,605
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
49
45
Kills
14
14
Deaths
45
114
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AgNeeMan
Gilgamesh
10
0
22
21
L
Neith
Alwoker
Neith
3
4
9
1.88
L
Fenrir
ErezDemoPl
Fenrir
3
16
6
0.38
L
Thor
LuLiJD
Thor
5
14
8
0.64
L
2
11
7
0.5
W
Bellona
Mija420
Bellona
7
3
21
5.83
W
Anubis
PaNakeja
Anubis
9
2
22
10
W
Izanami
Rintop
Izanami
10
4
26
5.75
W
Hel
Rxgnxr
Hel
9
5
23
4.1
L
Nu Wa
fmega2020
Nu Wa
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,705
Damage
58,754
65,322
Taken
84,158
42,929
Mitigated
33,057
20,359
Healing
5,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AgNeeMan
Gilgamesh
11,194
2,096
0
634
10,611
10,243
0
3,228
7,383
0
19,608
L
Neith
Alwoker
Neith
15,366
8,910
0
1,131
13,494
5,240
0
6,055
7,439
0
32,304
L
Fenrir
ErezDemoPl
Fenrir
13,762
4,072
0
708
26,304
13,005
0
8,239
18,065
0
23,505
L
Thor
LuLiJD
Thor
9,048
1,311
0
0
19,280
6,978
0
7,948
11,332
0
30,353
L
14,490
5,121
0
1,017
20,073
6,229
0
6,974
13,099
30,972
0
W
Bellona
Mija420
Bellona
15,531
5,022
0
1,561
18,160
14,220
0
4,887
12,881
0
35,351
W
Anubis
PaNakeja
Anubis
15,596
1,557
0
2,818
8,891
5,438
0
2,565
6,326
32,628
0
W
Izanami
Rintop
Izanami
20,309
15,905
596
803
11,620
5,448
0
2,424
9,196
0
45,227
W
Hel
Rxgnxr
Hel
15,075
2,284
8,092
5,855
16,040
7,580
0
7,082
8,312
33,771
0
L
Nu Wa
fmega2020
Nu Wa
6,088
1,575
660
1,615
5,007
1,605
0
1,455
3,552
29,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,850
Gold Earned
54,965
211
Minions Killed
159
3
Camps Cleared
11
1,022,398
Distance Traveled
860,405
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,829
1,166
22
2
0
240,157
0
L
Neith
11,318
1,029
30
3
1
189,388
0
L
Fenrir
10,805
982
28
3
0
171,624
1
L
Thor
11,857
1,078
46
4
0
172,887
3
L
Sol
10,766
979
30
3
1
172,409
1
W
Bellona
12,034
1,094
53
5
0
227,137
0
W
Anubis
12,147
1,104
39
4
1
167,040
0
W
Izanami
12,840
1,167
53
5
1
186,109
1
W
Hel
13,000
1,182
44
4
1
201,955
0
L
Nu Wa
10,219
929
25
2
9
154,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role