Player Matchup

Bastet
Bastet
Poisoned_Dog
Bastet
Level 28
God Stats
6W - 8L
1,492 SR
Queue Stats
179W - 230L
1,339 Elo+
Solo
Chernobog
Chernobog
XXIIVII
Chernobog
Level 17
God Stats
2W - 4L
1,454 SR
Queue Stats
29W - 27L
1,437 Elo+
Solo
Sol
Sol
kinnye_weebly
Sol
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 31L
1,368 Elo+
Solo
Sun Wukong
Sun Wukong
lPaaniic
Sun Wukong
Level 29
God Stats
3W - 3L
1,658 SR
Queue Stats
124W - 117L
1,454 Elo+
Solo
Ymir
Ymir
vinil71
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 77L
1,406 Elo+
Solo
Team Averages
Level 19
1,521 SR
1,401 Elo+

VS

Team Averages
Level 20
1,605 SR
1,291 Elo+
Cthulhu
Cthulhu
Gabiruza1
Cthulhu
Level 26
God Stats
3W - 0L
1,737 SR
Queue Stats
107W - 130L
1,368 Elo+
Party 1
Sol
Sol
Nyltrest
Sol
Level 17
God Stats
49W - 32L
1,609 SR
Queue Stats
65W - 39L
1,099 Elo+
Solo
Ra
Ra
Samuruzu
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,201 Elo+
Solo
Horus
Horus
VENICIUS 117
Horus
Level 29
God Stats
9W - 7L
1,649 SR
Queue Stats
68W - 87L
1,417 Elo+
Solo
Mercury
Mercury
dfelfman_
Mercury
Level 26
God Stats
32W - 33L
1,529 SR
Queue Stats
75W - 97L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
2 / 4 / 7
8,372
465
7,466
15,157
5,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Chernobog
XXIIVII
Chernobog
14
6 / 9 / 4
9,031
502
12,711
13,421
4,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 5 / 4
8,441
469
9,581
14,488
5,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
lPaaniic
Sun Wukong
15
3 / 3 / 2
8,909
495
7,452
11,311
7,987
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
vinil71
Ymir
8
0 / 5 / 1
5,997
333
1,713
8,018
2,670
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gabiruza1
Cthulhu
15
5 / 2 / 8
9,415
523
8,575
13,522
14,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
12 / 2 / 6
10,896
605
22,767
18,984
6,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
1 / 8 / 1
8,266
459
3,932
9,601
3,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 1 / 4
9,493
527
5,798
11,867
10,024
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
dfelfman_
Mercury
16
4 / 3 / 2
9,485
527
5,424
13,412
5,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
47
16
Kills
26
26
Deaths
16
18
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Gabiruza1
Cthulhu
5
2
8
4.5
W
12
2
6
7.5
L
Bastet
2
4
7
1.38
W
1
8
1
0.19
W
4
1
4
6
L
Chernobog
XXIIVII
Chernobog
6
9
4
0.89
W
Mercury
dfelfman_
Mercury
4
3
2
1.67
L
5
5
4
1.4
L
Sun Wukong
lPaaniic
Sun Wukong
3
3
2
1.33
L
Ymir
vinil71
Ymir
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,923
Damage
46,496
62,395
Taken
67,386
26,608
Mitigated
40,511
11,550
Healing
22,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Gabiruza1
Cthulhu
8,575
339
0
2,859
13,522
14,018
617
1,849
11,673
40,610
0
W
22,767
8,290
0
12,841
18,984
6,963
2,420
2,024
16,960
80,651
0
L
Bastet
7,466
1,724
243
3,283
15,157
5,510
0
7,837
7,040
0
46,248
W
3,932
1,617
255
247
9,601
3,686
937
3,853
5,748
35,784
0
W
5,798
1,974
832
5,448
11,867
10,024
389
1,290
10,577
8,237
28,871
L
Chernobog
XXIIVII
Chernobog
12,711
8,101
0
565
13,421
4,588
432
9,522
3,597
0
40,137
W
Mercury
dfelfman_
Mercury
5,424
2,769
0
109
13,412
5,820
707
1,984
11,428
0
69,529
L
9,581
2,334
426
3,932
14,488
5,853
0
8,060
6,204
28,614
1,776
L
Sun Wukong
lPaaniic
Sun Wukong
7,452
1,321
0
2,833
11,311
7,987
378
4,480
6,723
0
52,352
L
Ymir
vinil71
Ymir
1,713
212
0
268
8,018
2,670
31
5,589
2,224
14,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,750
Gold Earned
47,555
331
Minions Killed
443
0
Camps Cleared
0
1,483,244
Distance Traveled
1,622,278
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,415
523
57
3
0
353,386
0
W
Sol
10,896
605
133
7
0
324,369
3
L
Bastet
8,372
465
71
4
0
343,195
1
W
Ra
8,266
459
80
4
0
256,943
0
W
Horus
9,493
527
78
4
0
323,907
1
L
Chernobog
9,031
502
62
3
0
295,270
0
W
Mercury
9,485
527
95
5
0
363,673
3
L
Sol
8,441
469
46
3
0
314,389
1
L
Sun Wukong
8,909
495
127
7
0
334,348
2
L
Ymir
5,997
333
25
1
0
196,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role