Player Matchup

Ymir
Ymir
Argyia
Ymir
Level 16
God Stats
2W - 0L
1,933 SR
Queue Stats
14W - 9L
1,451 Elo+
Party 1
King Arthur
King Arthur
Khazero
King Arthur
Level 25
God Stats
5W - 2L
1,450 SR
Queue Stats
14W - 12L
1,451 Elo+
Party 1
Apollo
Apollo
Lyvinox
Apollo
Level 4
God Stats
4W - 5L
1,367 SR
Queue Stats
5W - 5L
1,408 Elo+
Solo
Awilix
Awilix
facexdown
Awilix
Level 29
God Stats
5W - 4L
1,625 SR
Queue Stats
56W - 37L
1,628 Elo+
Solo
Anhur
Anhur
sgkcarol
Anhur
Level 26
God Stats
8W - 17L
1,381 SR
Queue Stats
222W - 234L
1,462 Elo+
Solo
Team Averages
Level 20
1,551 SR
1,480 Elo+

VS

Team Averages
Level 20
1,432 SR
1,479 Elo+
Yemoja
Yemoja
Ellorene
Yemoja
Level 26
God Stats
31W - 31L
1,431 SR
Queue Stats
80W - 93L
1,404 Elo+
Solo
Apollo
Apollo
ParaCyt3
Apollo
Level 16
God Stats
2W - 1L
1,723 SR
Queue Stats
32W - 16L
1,686 Elo+
Solo
Nemesis
Nemesis
SusCommie
Nemesis
Level 17
God Stats
11W - 10L
1,433 SR
Queue Stats
119W - 119L
1,443 Elo+
Solo
Baba Yaga
Baba Yaga
ThermalToucan
Baba Yaga
Level 17
God Stats
19W - 19L
1,374 SR
Queue Stats
69W - 68L
1,427 Elo+
Solo
Neith
Neith
nago2
Neith
Level 23
God Stats
0W - 3L
1,197 SR
Queue Stats
10W - 15L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Argyia
Ymir
12
0 / 4 / 9
8,017
445
5,387
13,787
9,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Khazero
King Arthur
16
2 / 2 / 4
9,602
533
5,443
10,779
7,845
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
Lyvinox
Apollo
14
7 / 1 / 6
9,630
535
8,477
12,218
4,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Awilix
facexdown
Awilix
16
9 / 5 / 6
10,498
583
14,870
12,436
4,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
sgkcarol
Anhur
15
2 / 2 / 5
9,411
523
4,526
11,081
3,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ellorene
Yemoja
12
0 / 3 / 6
8,019
446
4,359
7,767
5,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Apollo
ParaCyt3
Apollo
16
6 / 2 / 2
10,361
576
14,793
12,749
5,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
SusCommie
Nemesis
15
3 / 6 / 3
9,291
516
4,113
14,178
5,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baba Yaga
ThermalToucan
Baba Yaga
14
1 / 4 / 3
8,609
478
5,037
9,135
3,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
nago2
Neith
12
4 / 5 / 0
8,162
453
6,921
10,725
3,087
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
28
20
Kills
14
14
Deaths
20
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ymir
Argyia
Ymir
0
4
9
1.13
L
Yemoja
Ellorene
Yemoja
0
3
6
1
W
King Arthur
Khazero
King Arthur
2
2
4
2
W
Apollo
Lyvinox
Apollo
7
1
6
10
L
Apollo
ParaCyt3
Apollo
6
2
2
3.5
L
Nemesis
SusCommie
Nemesis
3
6
3
0.75
L
Baba Yaga
ThermalToucan
Baba Yaga
1
4
3
0.63
W
Awilix
facexdown
Awilix
9
5
6
2.4
L
Neith
nago2
Neith
4
5
0
0.8
W
Anhur
sgkcarol
Anhur
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,703
Damage
35,223
60,301
Taken
54,554
30,042
Mitigated
22,292
14,536
Healing
13,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Argyia
Ymir
5,387
166
0
1,162
13,787
9,311
0
3,685
9,950
27,057
0
L
Yemoja
Ellorene
Yemoja
4,359
458
1,717
1,105
7,767
5,457
242
2,775
4,992
23,139
0
W
King Arthur
Khazero
King Arthur
5,443
1,178
0
3,178
10,779
7,845
0
291
10,448
0
55,251
W
Apollo
Lyvinox
Apollo
8,477
4,068
0
3,322
12,218
4,448
2,796
2,408
9,562
0
56,627
L
Apollo
ParaCyt3
Apollo
14,793
9,121
0
3,999
12,749
5,245
1,703
767
11,982
0
67,799
L
Nemesis
SusCommie
Nemesis
4,113
1,498
0
622
14,178
5,171
0
555
13,623
0
55,357
L
Baba Yaga
ThermalToucan
Baba Yaga
5,037
400
0
1,935
9,135
3,332
739
426
8,709
48,462
0
W
Awilix
facexdown
Awilix
14,870
5,732
0
3,137
12,436
4,898
0
585
11,847
0
67,383
L
Neith
nago2
Neith
6,921
2,677
378
3,260
10,725
3,087
1,391
864
9,861
0
41,678
W
Anhur
sgkcarol
Anhur
4,526
1,712
0
3,737
11,081
3,540
565
1,863
9,098
0
57,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,158
Gold Earned
44,442
473
Minions Killed
446
0
Camps Cleared
0
1,767,243
Distance Traveled
1,640,388
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,017
445
49
3
0
295,576
5
L
Yemoja
8,019
446
29
2
0
302,445
4
W
King Arthur
9,602
533
116
6
0
368,168
4
W
Apollo
9,630
535
98
5
0
371,264
0
L
Apollo
10,361
576
128
7
0
362,673
5
L
Nemesis
9,291
516
95
5
0
327,517
0
L
Baba Yaga
8,609
478
103
6
0
357,416
0
W
Awilix
10,498
583
104
6
0
389,834
4
L
Neith
8,162
453
91
5
0
290,337
3
W
Anhur
9,411
523
106
6
0
342,401
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role